[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"author-k-nord":3},{"slug":4,"name":5,"modCount":6,"mods":7},"k-nord","k_nord",1,[8],{"id":9,"slug":10,"name":11,"shortDescription":12,"author":5,"workshopUrl":13,"imageKey":14,"thumbnailUrl":15,"packageId":16,"category":17,"tags":18,"downloadCount":27,"rating":28,"publishedAt":29,"updatedAt":30},"fa6a89a3-96ba-4ba3-ba6a-4748727ce41e","clothmod","ClothMod","v1.6.5 Makes recipes feel little more \"logical\". This will make starting scenarios unable to build beds if there's no Cloth added to the base drops. Vanilla Furniture Expanded is not required, but if you use it place this mod after. Vanilla recipe changes: - Sandbag: from 5 steel","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1544006397","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F956345326241227325\u002F775D2A83B2127CB5822707D0366F095B59C6B673\u002F","knord.clothmod","management",[19,20,21,22,23,24,25,26],"mod","1.6","1.5","1.4","1.3","1.2","1.1","1.0",1073,4.9,"2018-10-20T21:33:40.0000000Z","2025-06-17T12:24:47.0000000Z"]