[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"author-vaeringjar":3},{"slug":4,"name":5,"modCount":6,"mods":7},"vaeringjar","Vaeringjar",2,[8,25],{"id":9,"slug":10,"name":11,"shortDescription":12,"author":5,"workshopUrl":13,"imageKey":14,"thumbnailUrl":15,"packageId":16,"category":17,"tags":18,"downloadCount":21,"rating":22,"publishedAt":23,"updatedAt":24},"c4edf2a6-dac1-46bb-9e41-5b408f10c08a","vs-edit-the-brotherhood-compendium","V's Edit: The Brotherhood Compendium","! for Brotherhood Compendium v3.0 > Fixes - PA helmet now have the same flammability stat as the armour itself. (Tesla, Elder,) - In 1.2 the T-45 Integration patch doesn't seem to be applying many of its changes to the armour, so I integrated those changes. > Power Armour: - Elde","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2230568330","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1621815913274226003\u002FBE42CADE736F94E04E0037E06E2E594DB608B4D1\u002F","vsedit.kurtusmob.boscompendium","management",[19,20],"mod","1.2",2258,4.8,"2020-09-16T16:09:01.0000000Z","2020-09-20T02:46:03.0000000Z",{"id":26,"slug":27,"name":28,"shortDescription":29,"author":5,"workshopUrl":30,"imageKey":14,"thumbnailUrl":31,"packageId":32,"category":17,"tags":33,"downloadCount":34,"rating":35,"publishedAt":36,"updatedAt":37},"14b9076a-9a17-40ba-9c6b-c21b6491d423","vs-fallout-items","V's Fallout Items","> Currently adds 4 items from Fallout: - Pip-Boy 2000 - Pip-Boy 2000 BE - Pip-Boy 3000 - Slave Collar: Pawn will never break, but becomes useless for combat and their overall work efficiency is very much reduced.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2233546249","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1621815913272949682\u002F7B7B89B1355305BFE9007D3236AECFE4DDDC23C9\u002F","vs.fallout.items",[19,20],939,4.3,"2020-09-19T20:15:23.0000000Z","2020-09-20T21:45:53.0000000Z"]