[{"data":1,"prerenderedAt":-1},{"author-yunxicyue":2},{"slug":3,"name":4,"modCount":5,"mods":6},"yunxicyue","Yunxicyue",1,[7],{"id":8,"slug":9,"name":10,"shortDescription":11,"author":4,"workshopUrl":12,"imageKey":13,"thumbnailUrl":14,"packageId":15,"category":16,"tags":17,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23},"b0020f4e-506e-429a-b126-6d9821935f80","luciferiumplus","LuciferiumPlus","瞎鸡儿捣鼓的mod 加了一个叫做超凡魔鬼素的东西，可以理解为魔鬼素的上位，服用之后除了能提升属性还能治疗魔鬼素成瘾。 现在你能通过xml来修改魔鬼素和超凡魔鬼素治愈疤痕需要的时间、每次治愈疤痕的数量。 给材料和墙壁添加了“硬度”系统，当建筑受到伤害时，会减轻相当于+的伤害，如果最终数值不高于0，则建筑不会减少耐久。 “你的意思是，一具干枯风化了不知道多少年的烂骨头，仅仅是因为能动起来，就能挠穿我用玻璃钢建造的墙壁？？？” 我修改了房间观感的计算公式，现在你可以更容易的达成240观感的“奇迹非凡”（美观权重很高） 我不喜欢把数据写死在dll文件里，除了房间","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3698294569","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10573777712356414539\u002FC8133B54FD115C4447F064CF003C6A382CEE0439\u002F","yun.luciferiumproplusmaxultra","management",[18,19],"mod","1.6",29,5,"2026-04-03T05:33:47.0000000Z","2026-04-12T15:29:31.0000000Z"]