[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-1-2-3-personalities-m2":3,"mods-more-author-1-2-3-personalities-m2":32,"mods-more-category-1-2-3-personalities-m2":71,"mods-similar-1-2-3-personalities-m2":126},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":30,"kofiUrl":31,"patreonUrl":31},"26d50001-c3ed-45f0-bcc1-f1a3c3248d41","1-2-3-personalities-m2","1-2-3 Personalities M2","1-2-3 Personalities is the first entry in a series of social mods based around idea of modularity and letting players choose how much in-depth impact they want: 1-2-3 Personalities makes each colonist a unique being: thinking, talking and behaving differently, depending on who th","76561198053710241","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2781023972","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1851548635081112396\u002F8BAED8E02CBEAC124023DC0D9250C70410950814\u002F","hahkethomemah.simplepersonalities.module2","management",[15,16,17,18,19],"mod","1.2","1.5","1.4","1.3",100330,4.9,"2022-03-18T21:42:19.0000000Z","2025-04-15T18:50:43.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002F25p6B1F\u002FIntroduction-Purple.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>1-2-3 Personalities\u003C\u002Fstrong> is the first entry in a \u003Cstrong>series of social mods\u003C\u002Fstrong> based around idea of modularity and letting players choose how much in-depth impact they want:\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FVMTBHtg\u002Fdesigndark.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>1-2-3 Personalities\u003C\u002Fstrong> makes each colonist a unique being: thinking, talking and behaving differently, depending on who they are and who they interact with. This mod is designed as a much more compatible, less game-file invasive successor of \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016263135\" target=\"_blank\" rel=\"noopener noreferrer\">Psychology\u003C\u002Fa>, while adding new game mechanics and decision-making.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002F1bMsRyR\u002FModule2-Purple.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ch2>This module is all about pawns being similar or different and how it influences their actions.\u003C\u002Fh2> \u003Cstrong>Psychological drive (instincts, feelings or thinking)\u003C\u002Fstrong> is a very generalized characteristic that describes how colonists make decisions and respond to events or people. Pawns either have the same psychological drive and trigger \u003Cstrong>harmonious\u003C\u002Fstrong> effect, or they do not and apply \u003Cstrong>complementary\u003C\u002Fstrong> effect. In some cases, there will be also a 3rd option – \u003Cstrong>disparate\u003C\u002Fstrong>. A disparate effect occurs when at least 3 pawns are involved and all 3 different drives are present in that group.\r\u003Cbr>\r\u003Cbr>You can use this system to easily create zones of increased \u003Cstrong>safety\u003C\u002Fstrong> or \u003Cstrong>efficiency\u003C\u002Fstrong>.\r\u003Cbr>Just remember:\r\u003Cbr>\r\u003Cbr>- \u003Cstrong>Harmonious\u003C\u002Fstrong> bonuses are pretty big and focus on preventing things\r\u003Cbr>- \u003Cstrong>Complementary\u003C\u002Fstrong> bonuses are small but proactive, with occasional drawbacks\r\u003Cbr>- \u003Cstrong>Disparate\u003C\u002Fstrong> bonuses are slightly bigger than \u003Cstrong>complementary\u003C\u002Fstrong>, but they always come with hefty drawbacks\r\u003Cbr>\r\u003Cbr>Intentionally plan your colony to take advantage of these effects, or let your colonists live as they please and let personality differences influence the game and story organically.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002Fzn0gZd8\u002FFeatures-Purple.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>All features can be turned on and off separately in mod options if you wish. Half of them requires \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2439736083\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Social Interactions Expanded\u003C\u002Fa>, which introduced some interesting new social interactions to work with. VSIE lets you disable all its unwanted features as well, so you can customize things as you see fit.\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>\u003Ch2>Couple dynamics\u003C\u002Fh2>\u003C\u002Fli>\u003Cli>Harmonious couples form stronger bonds and have significantly lower chance of cheating\u003C\u002Fli>\u003Cli>Partners in complementary couples can surprise one another with passionate lovin, which leaves a long, quite memorable impression\r\u003Cbr>\r\u003Cbr>\u003Ch2>Casual sex (VSIE)\u003C\u002Fh2>\u003C\u002Fli>\u003Cli>After a one night stand, harmonious lovers have a bit higher chance to become a couple\u003C\u002Fli>\u003Cli>Complementary lovers have a chance for passionate lovin\r\u003Cbr>\r\u003Cbr>\u003Ch2>Friendly fire\u003C\u002Fh2>\u003C\u002Fli>\u003Cli>Acting in the heat of battle often requires split-second decisions. Pawns that make them a similar manner have an advantage of knowing what their squadmate might do next. \u003Cstrong>Harmonious\u003C\u002Fstrong> colonists have lower chance to accidentally shot each other when caught in cross-fire\r\u003Cbr>\r\u003Cbr>\u003Ch2>Caravans\u003C\u002Fh2>\u003C\u002Fli>\u003Cli>People in harmonious caravans understand each other almost without words, move quietly and attract less unwanted attention\u003C\u002Fli>\u003Cli>Complementary caravans ingeniously overcome obstacles in their path, making the travel slightly faster\u003C\u002Fli>\u003Cli>Disparate caravans are even faster, but attract a lot of attention\r\u003Cbr>\r\u003Cbr>\u003Ch2>Working in groups (VSIE)\u003C\u002Fh2>\u003C\u002Fli>\u003Cli>Complementary teams share their different work experience, so everyone in the workshop can work slightly more efficiently\u003C\u002Fli>\u003Cli>Disparate teams get twice the bonus, but...\r\u003Cbr>\r\u003Cbr>\u003Ch2>Social conflicts in groups (VSIE)\u003C\u002Fh2>\u003C\u002Fli>\u003Cli>...colonists that dislike each other can be instigated by the presence of others. In disparate crowds tension is high, and with it chance for discord and social conflicts\u003C\u002Fli>\u003Cli>Harmonious parties work through their differences easier and have much lower chance to cause discord\r\u003Cbr>\r\u003Cbr>\u003Ch2>Empathy in friendship (VSIE)\u003C\u002Fh2>\u003C\u002Fli>\u003Cli>Harmonious friends understand and feel what their friend is going through. In harmonious friendship sharing the burden grants considerably bigger mood boost to the colonist in crisis. On the other hand, helping pawn really feels the pain of their buddy and receives greater mood loss\r\u003Cbr>\r\u003Cbr>\u003Ch2>Fluid personality (VSIE)\u003C\u002Fh2>\u003C\u002Fli>\u003Cli>Traumatic events, high effort or just passing of time can trigger a personality change. This feature is triggered the same way VSIE changes normal traits. If you like the idea of character change for storytelling purpose, but don't want to risk changing vanilla traits, you can safely disable that functionality in VSIE options and keep just this one.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Faction interaction\u003C\u002Fh2>\u003C\u002Fli>\u003Cli>Factions now inherit the psychological drive from their leaders. If the leader relies on instincts, whole faction starts to appreciate acting on instincts. If a colonist sent to interact with that faction also uses instincts over feelings and thinking, they understand the faction better and are more efficient when interacting. Keeping around multiple colonists with high Social skill is now something to consider.  You can also just lure leaders into the battlefield and kill them until all factions share the psychological drive with your best diplomat.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>You can check exact effect values in the discussion thread, feel free to suggest balance changes or new features!\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FtcdLv2J\u002FFAQPurple.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: Where do I put this on the modlist?\u003C\u002Fstrong>\r\u003Cbr>A: After M1. No need to worry about VSIE though, it can go both ways.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: Can I add this to an ongoing game?\u003C\u002Fstrong>\r\u003Cbr>A: Yes.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: And remove it?\u003C\u002Fstrong>\r\u003Cbr>A: Yes. You’ll get two red errors on the first load, but I didn’t notice any problems later. Still, remember to make a backup save anyway, it’s a good habit.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: What took so long, did you hibernate or something?\u003C\u002Fstrong>\r\u003Cbr>A: Yes, partially. Real development took 4 months. Other 4 months were spent on personal issues. As far as I love our community here, I care about my family more. When forced to prioritize, I’ll pick them every time. But it’s all fine now, work continues.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: Is there an ETA for M3?\u003C\u002Fstrong>\r\u003Cbr>July-August. \r\u003Cbr>\r\u003Cbr>As usual, I've hit the sign capacity on the workshop so here's an \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F2781023972\u002F3279192092217014196\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">external FAQ\u003C\u002Fa> for M2.\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FwSD38MG\u002FWorkin-Progress-Purple.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Module 2 was possible to make thanks to the community fundraiser.\u003C\u002Fstrong> Up to this day it consumed 97,5% raised funds. Module 3 is being made thanks to patrons on Patreon. Thank you very much to everyone who supports this project.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>M3 will be released when 4 major features are ready (worldviews, real talk, advanced pawn relations and hobbies)\u003C\u002Fstrong> and switched to an open-ended development. At this point most effort will go towards M1 Politics, unless there will be high interest in additional Personalities features. Many seem interested in new mental breaks or reworking romance.\r\u003Cbr>\r\u003Cbr>If you’d like to support the project, here are some clickables:\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Fhahke\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FL5Wdd7W\u002Fobraz-2021-06-25-192104.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.paypal.com\u002Fpaypalme\u002F123rimworld\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FBBgD989\u002Fobraz-2021-06-25-192037.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>If you have any feedback, you're welcome at our \u003Cstrong>discord\u003C\u002Fstrong> server. Just \u003Cstrong>click the kitten\u003C\u002Fstrong> below:\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FesqpzH2BR6\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002Fhy2Zyd4\u002FTier-4.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FnsqrqRx\u002FCredits-Purple.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>Hahkethomemah\u003C\u002Fstrong> - Design, XML, writing\u003C\u002Fli>\u003Cli>\u003Cstrong>Taranchuk\u003C\u002Fstrong> - C#, XML\u003C\u002Fli>\u003Cli>\u003Cstrong>SirLalaPyon\u003C\u002Fstrong> - Cover art\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>Translations:\r\u003Cbr>\u003Cul>\u003Cli>Portuguese Brazilian - Miltera\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>Next project in line: \u003Cstrong>1-2-3 Politics\u003C\u002Fstrong>\u003C\u002Fp>",841,[27,28,29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1851548635081139775\u002FC04005BBF58C25ED0F2FEDBC91A647EDD64DA3B7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1851548635081178994\u002F0CE75DF57D388617BF15BE5E1276E828BDBEF339\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1851548635081172309\u002F506F4FF872C5644C4112AC35A4B28B36E8198F8E\u002F",[],null,[33,47,59],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"3468300b-8291-417e-943c-f743196b704d","personalities-serious-animals","Personalities: Serious Animals","This mod is a simple 1-2-3 Personalities addon that replaces frivolous animal personalities with short, more down-to-earth descriptions.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2567599974","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1691650712751623049\u002F4F6A31A7C880E550BBCD3F438DEAF6A53CD46750\u002F","hahkethomemah.simplepersonalities.serious",[15,42,17,18,19,16],"1.6",24516,4.8,"2021-08-06T15:46:58.0000000Z","2025-12-28T21:26:41.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":21,"publishedAt":57,"updatedAt":58},"bda731b7-4c6f-41e3-aa41-64049713da41","personalities-rpg-alignments","Personalities: RPG Alignments","This mod is a simple 1-2-3 Personalities addon that replaces Enneagram personality types with Dungeons & Dragons character alignments.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2784393849","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1847045669056805780\u002F2977FD22EF9D882E4F0276A36B0AB1503DDDBA4D\u002F","hahkethomemah.simplepersonalities.rpg",[15,42,17,18,19,16],23904,"2022-03-25T15:46:39.0000000Z","2025-12-28T21:26:23.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":68,"rating":44,"publishedAt":69,"updatedAt":70},"0adf0ad2-5dc4-4675-9e92-7b227be3d1fc","prisoners-with-jobs-definitely-not-slaves","Prisoners with jobs (definitely not slaves)","This mod adds new precept to slavery issue - Prisoners with jobs Which is totally different than slavery.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2838744005","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1934876743184093214\u002F34359F9CD1A4471875DAEC846AF2D4D71196A8F9\u002F","hahkethomemah.prisonerswithjobs",[15,42,17,18,19],36517,"2022-07-22T13:22:40.0000000Z","2025-12-28T13:39:39.0000000Z",[72,87,100,113],{"id":73,"slug":74,"name":75,"shortDescription":76,"author":77,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":84,"rating":21,"publishedAt":85,"updatedAt":86},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,82,83,16,17,18,19,42],"1.0","1.1",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":21,"publishedAt":98,"updatedAt":99},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,17,18,42],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":21,"publishedAt":111,"updatedAt":112},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,42,17,18,19,16,83,82],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":21,"publishedAt":124,"updatedAt":125},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,42,17,18,19,16,83],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[127,140,142,155],{"id":128,"slug":129,"name":130,"shortDescription":131,"author":92,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":135,"tags":136,"downloadCount":137,"rating":21,"publishedAt":138,"updatedAt":139},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,42,17,18],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":77,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":141,"downloadCount":84,"rating":21,"publishedAt":85,"updatedAt":86},[15,82,83,16,17,18,19,42],{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":152,"rating":21,"publishedAt":153,"updatedAt":154},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,82,83,16,17,18,19,42],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":156,"slug":157,"name":158,"shortDescription":159,"author":92,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":13,"tags":163,"downloadCount":164,"rating":21,"publishedAt":165,"updatedAt":166},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,17,18,42],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]