[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-11-rbse-kuringaren-race-patch":3,"mods-more-author-11-rbse-kuringaren-race-patch":26,"mods-more-category-11-rbse-kuringaren-race-patch":27,"mods-similar-11-rbse-kuringaren-race-patch":89},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"9c7a3e24-ff30-4d11-9105-ba5d8cca8707","11-rbse-kuringaren-race-patch","[1.1] RBSE - Kurin[Garen] race patch","This is my first crack at making a mod, so there will probably be issues.","Dib","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2056439121","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1019444842579854405\u002F334112D13790DC9F18C91A1F6AB0A9DA6BFD77B8\u002F","dib.rbse.kurinpatch","management",[15,16],"mod","1.1",399,4.4,"2020-04-11T05:31:55.0000000Z","2020-04-13T00:10:09.0000000Z","\u003Cp>This is my first crack at making a mod, so there will probably be issues. Make a backup save people. \r\u003Cbr>\r\u003Cbr>This mod is an RBSE patch for the Kurin race (Garem framework) that I made after I was annoyed that I couldn't install the advanced bionic arm I had my colonists make. \r\u003Cbr>\r\u003Cbr>Compatibility changes:\r\u003Cbr> - Allows all surgeries from RBSE to work with Kurins, except for ear related surgery (Kurins have a unique ear part, handled by the Kurin core race addon).\r\u003Cbr> - Adds advanced bionic versions of Kurin ears and tails to be consistent with new parts, buildable from the RBSE advanced medical station as usual. \r\u003Cbr> - Moves crafting of bionic Kurin ear and bionic Kurin tail from fabrication bench to RBSE bionics workbench, to be consistent with other bionic parts. \r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Note: Yes, I know that the sounds and recipies for the bionic kurin tail and ear are not really consistent with the other RBSE bionics. Kurin core inherits directly from BodyPartBionicBase which defines a recipeMaker and a lot of the manufacturing properties, and I want as little to do with Rimworld core defs as possible. \r\u003Cbr>\r\u003Cbr>Load order:\r\u003Cbr>Core\r\u003Cbr>Garam, Race Addon\r\u003Cbr>Garam, Advanced Apparel\r\u003Cbr>Kurin, The Three Tailed Fox (1.1 ver)\r\u003Cbr>Rah's Bionics and Surgery Expansion\r\u003Cbr> RBSE - Kurin race patch (This mod)\r\u003Cbr>\r\u003Cbr>Changelog:\r\u003Cbr>\r\u003Cbr>1.0.1:\r\u003Cbr>- Added additional conditional checks to hopefully keep things compatible between other mods.\u003C\u002Fp>",9,[],[],null,[],[28,48,61,75],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":33,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":44,"rating":45,"publishedAt":46,"updatedAt":47},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,38,39,40,41,42,16,43],"1.6","1.5","1.4","1.3","1.2","1.0",2607665,4.9,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":53,"workshopUrl":54,"imageKey":10,"thumbnailUrl":55,"packageId":56,"category":13,"tags":57,"downloadCount":58,"rating":45,"publishedAt":59,"updatedAt":60},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,38,39,40],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":66,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":72,"publishedAt":73,"updatedAt":74},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,16,42,39,40,41,38],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":86,"rating":45,"publishedAt":87,"updatedAt":88},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,38,39,40,41,42,16,43,85],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",[90,103,116,129],{"id":91,"slug":92,"name":93,"shortDescription":94,"author":95,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":13,"tags":99,"downloadCount":100,"rating":45,"publishedAt":101,"updatedAt":102},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,38,39,40,41,42,16,43],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":33,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":111,"tags":112,"downloadCount":113,"rating":45,"publishedAt":114,"updatedAt":115},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,38,39,40],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":45,"publishedAt":127,"updatedAt":128},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,43,16,42,39,40,41,38],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":45,"publishedAt":140,"updatedAt":141},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,43,16,42,39,40,41],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z"]