[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-1trickpwnytas-biotech-patch":3,"mods-more-author-1trickpwnytas-biotech-patch":27,"mods-more-category-1trickpwnytas-biotech-patch":80,"mods-similar-1trickpwnytas-biotech-patch":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"1996eb9c-7c8e-446d-a0a4-9c3602faa32f","1trickpwnytas-biotech-patch","1trickPwnyta's Biotech Patch","This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much.","76561198994437783","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3461060466","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9677928972749944\u002F6C045B40F6359E6895F5EEFFC52E9D7A7895C596\u002F","biotechpatch.1trickpwnyta","management",[15,16,17],"mod","1.6","1.5",25378,4.8,"2025-04-09T19:55:38.0000000Z","2026-07-07T00:18:40.0000000Z","\u003Cp>This mod makes a handful of small tweaks to the Biotech DLC that are intended to make the game a bit more enjoyable without changing the gameplay too much. Each tweak can be toggled on or off in the mod settings.\r\u003Cbr>\r\u003Cbr>\u003Ch4> Children \u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>The Child Labor: Encouraged precept requires children to be scheduled for at least 4 consecutive hours of work instead of requiring no scheduled recreation, since children don't recreate anyway.\u003C\u002Fli>\u003Cli>The text for the right-click command \"Prioritize growing growth vat\" is changed to \"Prioritize loading growth vat\".\u003C\u002Fli>\u003Cli>Children will not automatically gain a weird nickname like \"Man\" or \"Dude\" or \"Bicep\" at growth moments.\u003C\u002Fli>\u003Cli>Children are called by their first names by default, instead of sometimes going by their last names.\u003C\u002Fli>\u003Cli>Growth moment dialog trait\u002Fpassion choices are colored. Traits are gray if they would be suppressed by a gene. Passions are red if they would conflict with a gene (such as Awful Mining).\u003C\u002Fli>\u003Cli>Bug fix: Traits selected at growth moment are unsuppressed by genes that should suppress them (pyrophobia\u002Fpyromaniac).\u003C\u002Fli>\u003Cli>Lactators can stop breastfeeding before the baby is full if something more important comes up (such as their own needs not being met).\u003C\u002Fli>\u003Cli>Doctors will automatically give the baby to the parent to breastfeed after delivery.\u003C\u002Fli>\u003Cli>Pawns won't move babies to a safer temperature until the baby has at least initial heatstroke\u002Fhypothermia.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch4> Genetics \u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>The auto-wake setting is enabled by default for deathresters.\u003C\u002Fli>\u003Cli>A message appears at the top of the screen when a deathrester wakes up.\u003C\u002Fli>\u003Cli>Pawns with the webbed phalanges gene don't care about being soaking wet.\u003C\u002Fli>\u003Cli>The Health tab can be used to order xenogerm implantation even for xenogerms that are forbidden to the patient.\u003C\u002Fli>\u003Cli>An alert appears on the right side of the screen when a pawn is deficient in a drug they need in order to survive because of their genes.\u003C\u002Fli>\u003Cli>When ordering a pawn to priotitize creating a xenogerm, they will do it until finished instead of getting bored and leaving after a few seconds.\u003C\u002Fli>\u003Cli>Kill thirst is satisfied by killing in melee combat, regardless of weapon type equipped.\u003C\u002Fli>\u003Cli>Bug fix: Same xenogene\u002Fendogene can both cancel each other out if they give the same trait.\u003C\u002Fli>\u003Cli>Bug fix: Children of a custom xenotype and another custom xenotype or baseliner are labeled as baseliner.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch4> Mechanoids \u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>Colony mechanoids are shown in the colonist bar. Instead of mood, charge level is shown.\u003C\u002Fli>\u003Cli>Mechs can be ordered to move outside the mechanitor's command range, since zones could be used to accomplish this anyway.\u003C\u002Fli>\u003Cli>Friendly mechs are assigned auto-repair be default.\u003C\u002Fli>\u003Cli>Friendly mechs can be controlled even when their mechanitor is on a caravan, since the mechanitor doesn't have to be on the same map anyway.\u003C\u002Fli>\u003Cli>Friendly mechs can self-charge on top of power conduits and other non-chair standable buildings.\u003C\u002Fli>\u003Cli>Friendly mechs remember their control group assignment upon being resurrected.\u003C\u002Fli>\u003Cli>Friendly mechs with no energy who need to be carried to a recharger use a different symbol (power outage symbol vs. self charge symbol) and get an alert on the right side of the screen.\u003C\u002Fli>\u003Cli>Friendly mechs can be given right-click orders to prioritize specific tasks, both while undrafted and drafted, similar to humans.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch4> Miscellaneous \u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>Allow hemogen farming any colonist, not just prisoners. This adds a checkbox to the health tab.\u003C\u002Fli>\u003Cli>No more message spam when extracting hemogen from a prisoner of a hostile faction.\u003C\u002Fli>\u003Cli>No more message spam when wastepacks deteriorate outside of the home area.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ch4> Updates \u003C\u002Fh4>\r\u003Cbr>See \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F3461060466\" target=\"_blank\" rel=\"noopener noreferrer\">Change Notes\u003C\u002Fa> tab.\r\u003Cbr>\r\u003Cbr>\u003Ch4> Credits \u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>Mod icon: \u003Ca href=\"https:\u002F\u002Fx.com\u002Fmouse_draws\" target=\"_blank\" rel=\"noopener noreferrer\">@mouse_draws\u003C\u002Fa>\u003C\u002Fli>\u003Cli>Positive thoughts: Viewers like you\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>",164,[],[],null,[28,44,56,67],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":36,"tags":37,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"b7334b15-b40d-40f8-8713-0bc154593906","hold-the-grenades","Hold the Grenades","\"Fire at will\" defaults to disabled when pawns are drafted if they are equipped with grenades or launchers.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2588959035","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1684897477672925616\u002FA4D4854E6A778EE40B4AE9355961DD649B48B4F6\u002F","holdthegrenades.1trickponyta","weapons",[15,16,17,38,39],"1.4","1.3",32224,4.9,"2021-08-30T06:40:32.0000000Z","2026-02-11T14:30:23.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":53,"rating":19,"publishedAt":54,"updatedAt":55},"638f90ae-fff2-443c-a0f2-80d08cafb120","pit-gate-dumping","Pit Gate Dumping","Automates the selection of items on the map, such as wastepacks, to dump into pit gates etc.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3237055188","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2468612172810875080\u002F47A03A0406EDF33F32971549B72D0C6AAD44689B\u002F","pitgatedumping.1trickpwnyta",[15,16,17],14413,"2024-05-01T18:44:01.0000000Z","2026-04-30T02:19:44.0000000Z",{"id":57,"slug":58,"name":59,"shortDescription":60,"author":8,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":65,"rating":26,"publishedAt":66,"updatedAt":66},"14377bc9-07f3-4bc5-9bef-0126748cebbe","gender-non-conforming","Gender Non-Conforming","=== Credits === Mod icon: twitter.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3409468065","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9670335423334102\u002FCB4BE77C83DB59BC5E164FD891122948FCC71527\u002F","gendernonconforming.1trickpwnyta",[15,17],11,"2025-01-18T01:19:39.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":77,"rating":41,"publishedAt":78,"updatedAt":79},"c89eccc6-d8a3-4d5e-bd2e-5b8940b112e8","real-time-auto-save","Real-Time Auto Save","Description Allows you to configure auto-saves to happen on a real-time interval rather than an in-game time interval (default is 10 minutes).","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2554529406","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1693901197868909432\u002FD3F297C5C119CD2444B61140FB8FFD85DA1FDF1D\u002F","realtimeautosave.1trickponyta",[15,16,17,38,39,76],"1.2",13573,"2021-07-22T22:04:43.0000000Z","2025-07-30T04:15:15.0000000Z",[81,96,109,122],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":93,"rating":41,"publishedAt":94,"updatedAt":95},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,91,92,76,17,38,39],"1.0","1.1",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":41,"publishedAt":107,"updatedAt":108},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,38,39,76,92,91],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":41,"publishedAt":120,"updatedAt":121},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,92,76,17,38,39],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":133,"rating":41,"publishedAt":134,"updatedAt":135},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,17,38,39,76,92,91,132],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",[137,150,163,165],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":41,"publishedAt":148,"updatedAt":149},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,91,92,76,17,38,39,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":13,"tags":159,"downloadCount":160,"rating":41,"publishedAt":161,"updatedAt":162},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,38],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":164,"downloadCount":133,"rating":41,"publishedAt":134,"updatedAt":135},[15,16,17,38,39,76,92,91,132],{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":176,"publishedAt":177,"updatedAt":178},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,92,76,17,38,39],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z"]