[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-a-brave-new-frontier":3,"mods-more-author-a-brave-new-frontier":28,"mods-more-category-a-brave-new-frontier":59,"mods-similar-a-brave-new-frontier":113},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":26,"kofiUrl":27,"patreonUrl":27},"e48b636b-e2a1-40c0-9672-2859fc4374ab","a-brave-new-frontier","A Brave New Frontier","A Brave New Frontier is faction, apparel, and weapon mod built on bridging the gap between Industrial and Spacer.","KarbonPanzer","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2987595541","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13795323512856883010\u002F14E1C35EDC70790016CA789063EA7EA3BECBB1BC\u002F","kp.bravenewfrontier","management",[15,16,17],"mod","1.6","1.5",12865,4.8,"2023-06-10T23:10:29.0000000Z","2026-07-29T22:37:41.0000000Z","\u003Cp>\u003Cstrong>A Brave New Frontier\u003C\u002Fstrong> is faction, apparel, and weapon mod built on bridging the gap between Industrial and Spacer. It adds 2 factions, 1 Scenario, dozens of pieces of apparel which include clothing, headwear, armor, and accessories, and unique weapons of which are built to be integrated into the world and to follow tropes that exist within Rimworld itself.\r\u003Cbr>\r\u003Cbr>The key to this mod is the introduction of the \u003Cstrong>Colonial Expeditions\u003C\u002Fstrong>, factions made up of people arriving to the Rimworlds, not because they crashed here but because they are here to settle. Like a lot of people, Rimworld is not about escape to me, it is about growth and survival against all odds or at least until the TPS drops too far. The suite of items allows this new idea to survive even in the most barren worlds.\r\u003Cbr>\r\u003Cbr>This mod was greatly inspired by \u003Cstrong>Shazbot’s Frontier Uniforms\u003C\u002Fstrong>, of which was my first mod that I made and released as a forked version. This mod has grown from just armor and uniforms into a full system which features more armor, more weapons, and more features. My goal is to have more systems and maybe even some cooler ideas for how you interact with the factions and world as a member of the colonial expedition. That is an issue for the future though.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fcontent.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Ffactioncivil.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Ffactionrough.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fscenario.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002FApparel.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Funiforms.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Flightarmor.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fheavyarmor.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fofficerarmor.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fscoutarmor.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fshocktrooper.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Faccessories.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Friot.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fpartisan.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Feva.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fweapons.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fweapon1.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fweapon2.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fweapon3.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fweapon4.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fweapon5.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fweapon6.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fweapon7.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fweapon8.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fupdates.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Currently the plan is this, \r\u003Cbr>\r\u003Cbr>A total retexture of all items to 512x512 standard and a redesign of all items created by me that do not meet my current quality level. Only bugfixes and small additions such as backstories are going forward until this process is done.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Ffaq.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: Why do you keep changing the layout of the workshop page?\u003C\u002Fstrong>  \r\u003Cbr>\u003Cstrong>A:\u003C\u002Fstrong> I like rearranging furniture all the time, this is not different, but I like to think it is because as time goes on, I can make things look better as my skills increase. But mostly I get restless and just like changing things and as things get added I want to have the image of the mod reflects me narrowing down what BNF is going to end up as. Even though this mod is more or less my Rimworld sketchpad.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: Can you make a patch for x,y, or z?\u003C\u002Fstrong>  \r\u003Cbr>\u003Cstrong>A:\u003C\u002Fstrong> I am more than happy to make a patch if an error occurs between mods or you think that it would benefit from having patch. It is one of the things I want to practice anyway.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fkarbonpanzer\u002Fbnf_photos\u002Frefs\u002Fheads\u002Fmain\u002Fcredits.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>Krazy4Games\u003C\u002Fstrong>: Apparel Textures  \r\u003Cbr>\u003Cstrong>KarbonPanzer\u003C\u002Fstrong>: Coder, Writer, Weapon Textures, Gasmask Textures  \r\u003Cbr>\u003Cstrong>Vanilla Expanded Team\u003C\u002Fstrong>: For both their framework and Medieval 2 which was the inspiration for this mod.\r\u003Cbr>\u003Cstrong>Grimworld Team\u003C\u002Fstrong>: For inspiring the decal system on the Space Marine Armor.\r\u003Cbr>b]Shazbot: Inspiration  \r\u003Cbr>\u003Cstrong>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fkarbonpanzer\u002Fa-brave-new-frontier\" target=\"_blank\" rel=\"noopener noreferrer\">(Github Link)\u003C\u002Fa>\u003C\u002Fstrong> \r\u003Cbr>\u003Cstrong>\u003Ca href=\"https:\u002F\u002Fopensource.org\u002Flicense\u002Flgpl-2-1\" target=\"_blank\" rel=\"noopener noreferrer\">(LGPL)\u003C\u002Fa>\u003C\u002Fstrong>\r\u003Cbr>\u003Cstrong>\u003Ca href=\"https:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-nc-sa\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">(CC BY-NC-SA 4.0)\u003C\u002Fa>\u003C\u002Fstrong> \r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FV3ztrPQw\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cimg src=\" https:\u002F\u002Fi.imgur.com\u002FmwqasU1.png \" alt=\"\" loading=\"lazy\"> \u003C\u002Fa>\u003C\u002Fp>",443,[25],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15779391334458675921\u002F14E1C35EDC70790016CA789063EA7EA3BECBB1BC\u002F",[],null,[29,44],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"98badb54-29d3-4f81-93dd-c9d49745a38a","frontier-uniforms-continued","Frontier Uniforms (Continued)","DISCLAIMER: Shazbot is the original mod author and if he comes back and updates his mod then I'll take this down and go back to using his.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2970921505","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2032855932018959119\u002FD35CC64A4AAB023FD15A8E0D505BE5BF2EA591FC\u002F","kp.frontieruniforms",[15,16,17,38,39],"1.4","1.3",1485,4.6,"2023-05-03T16:59:01.0000000Z","2026-04-06T06:52:08.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":56,"rating":57,"publishedAt":58,"updatedAt":58},"7c04b560-f48f-48e6-a329-71fb3a34d267","glass-drum-bullpup-rifle-continued","Glass-Drum Bullpup Rifle (Continued)","The glass-drummed bullpup rifle is a heavy, high-tech burst-fire rifle with built in targeting computers and a scope.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3662127417","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14483972550185062380\u002FEADAB98544F2AAE4779CD1206E36B0A50F45A2D0\u002F","workshop.3662127417",[15,16,17,38,39,53,54,55],"1.2","1.1","1.0",340,5,"2026-02-08T02:54:03.0000000Z",[60,74,87,100],{"id":61,"slug":62,"name":63,"shortDescription":64,"author":65,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":71,"publishedAt":72,"updatedAt":73},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,17,38,39,16],1796489,4.9,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":71,"publishedAt":85,"updatedAt":86},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,55,54,53,17,38,39,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":71,"publishedAt":98,"updatedAt":99},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,38,39,53,54,55],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":57,"publishedAt":111,"updatedAt":112},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,54,53,17,38,39,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",[114,127,140,153],{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":71,"publishedAt":125,"updatedAt":126},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,38],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":71,"publishedAt":138,"updatedAt":139},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,38,39,53,54,55],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":71,"publishedAt":151,"updatedAt":152},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,55,54,53,17,38,39],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":71,"publishedAt":164,"updatedAt":165},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,38,39,53,54,55],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]