[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-a-tale-of-exile-and-tyranny":3,"mods-more-author-a-tale-of-exile-and-tyranny":26,"mods-more-category-a-tale-of-exile-and-tyranny":27,"mods-similar-a-tale-of-exile-and-tyranny":87},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"38484a58-4a8f-4a60-a5ec-31ae98e43cbf","a-tale-of-exile-and-tyranny","A Tale of Exile and Tyranny.","You, an SM7 combat android, have had your consciousness transferred to something that may as well be a toaster.","Lokum","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2040795353","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1007058799837389165\u002F995C77B99B7EF5FE58BC696B0C70CB5999502F7C\u002F","workshop.2040795353","management",[15,16],"scenario","1.1",123,5,"2020-03-30T06:52:37.0000000Z","2020-03-30T07:11:41.0000000Z","\u003Cp>You, an SM7 combat android, have had your consciousness transferred to something that may as well be a toaster. Soon after that, you were exiled from the machine world for your crimes against your fellow androids, as well as your sadistic and greedy nature. You've been accompanied by T2 and T1 androids to prevent you from causing more trouble, but they proved inferior to your complex intellect and hacking skills. You must now reconstruct your body and transfer into it, and make your way off the planet no matter the cost. There will certainly be... acceptable casualties along the way. You must enslave the local populace, whether they are android or human does not matter. You are heavily encouraged to create settlements to satisfy your greed and bloodlust, and MUST use heavy taxation, and favour slave labour in your colonies when possible. In addition to this, you love the suffering of others, and require only the most gruelling journeys. As such, transport pods are disabled.\r\u003Cbr>\r\u003Cbr>Your faction will be a New Android Arrivals.\r\u003Cbr>Start with 5 people, chosen from 10.\r\u003Cbr>Arrive in drop pods.\r\u003Cbr>Start with research: Basic robotics\r\u003Cbr>Start with research: T1 androids\r\u003Cbr>Start with research: Basic replacement parts\r\u003Cbr>Start with research: Microelectronics\r\u003Cbr>Start with research: Advanced replacement limbs\r\u003Cbr>Start with research: Advanced replacement internals\r\u003Cbr>Start with research: SM7 Battle Mechanoid\r\u003Cbr>\r\u003Cbr>Can never build:\r\u003Cbr>   -Transport pod\r\u003Cbr>   -Pod launcher\r\u003Cbr>\r\u003Cbr>Start with:\r\u003Cbr>   -Steel x500\r\u003Cbr>   -Intermediate Nanokit x25\r\u003Cbr>   -Component x30\r\u003Cbr>   -Upgrade Kit x10\r\u003Cbr>   -Steel x500\r\u003Cbr>   -Plasteel x250\r\u003Cbr>   -Wood x400\r\u003Cbr>   -Pemmican x150\r\u003Cbr>   -Gold x100\r\u003Cbr>   -Packaged survival meal x20\r\u003Cbr>\r\u003Cbr>Map is scattered with:\r\u003Cbr>   -Ship chunk x10\r\u003Cbr>   -Steel x1000\u003C\u002Fp>",2,[],[],null,[],[28,46,62,74],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":33,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[38,39,40,41],"mod","1.5","1.4","1.6",1420132,4.9,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":51,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":59,"rating":43,"publishedAt":60,"updatedAt":61},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[38,41,39,40,56,57,16,58],"1.3","1.2","1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":33,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":43,"publishedAt":72,"updatedAt":73},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[38,41,39,40],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":43,"publishedAt":85,"updatedAt":86},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[38,41,39,40,56,57,16],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[88,100,112,125],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":33,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":43,"publishedAt":98,"updatedAt":99},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[38,41,39,40],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":33,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":43,"publishedAt":110,"updatedAt":111},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[38,39,40,41],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":43,"publishedAt":123,"updatedAt":124},"ed84b0a3-53f2-49ae-aab4-c173fdd30b98","cm-color-coded-mood-bar-11","CM Color Coded Mood Bar [1.1+]","CM Color Coded Mood Bar Color code each pawn's mood bar within the colonist bar based on their current mood.","CrashM","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2006605356","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1017192397705661657\u002FE68F1B1DA6CFE96AFD862672A4B2C94B370DE61B\u002F","crashm.colorcodedmoodbar.11",[38,41,39,40,56,57,16],1185755,"2020-02-24T21:04:38.0000000Z","2026-08-01T12:09:33.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":43,"publishedAt":136,"updatedAt":137},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[38,41,39,40,56,57,16,58],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]