[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-abyssal-protocol":3,"mods-more-author-abyssal-protocol":34,"mods-more-category-abyssal-protocol":35,"mods-similar-abyssal-protocol":96},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":32,"kofiUrl":33,"patreonUrl":33},"e1cd8b93-71a2-4c24-86f4-88e668d20a45","abyssal-protocol","Abyssal Protocol","Abyssal Protocol Late active alpha \u002F public testing candidate.","Neversalimus","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3710489083","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16078377226773501677\u002F0E505D5D7B422783D0C6A3DBF0FFDEA1B95952D7\u002F","neversalimus.abyssalprotocol","management",[15,16],"mod","1.6",180,2.6,"2026-04-20T00:11:42.0000000Z","2026-06-23T12:48:30.0000000Z","\u003Ch2>Abyssal Protocol\u003C\u002Fh2>\r\n\r\n\u003Cem>Late active alpha \u002F public testing candidate. The mod is playable and already contains a substantial amount of content, but it is not a final 1.0 release yet. Balance changes, compatibility issues, and rough edges are still possible.\u003C\u002Fem>\r\n\r\nAbyssal Protocol is a summon-driven techno-infernal endgame expansion for RimWorld 1.6.\r\n\r\nBuild forbidden ritual infrastructure, open controlled contact with the Abyss, trigger escalating hostile encounters, survive elite waves, minibosses, and major boss content, then turn the remains into weapons, implants, sigils, artifacts, and deeper infernal-tech access.\r\n\r\nThis is not a passive faction pack and not just another late-game stat boost.\r\nAbyssal Protocol is an opt-in progression system: you decide when to escalate, when to risk stronger summons, and how far into the Abyss your colony is willing to go.\r\n\r\nAt the same time, the mod is still actively developing. Late-game balance, large modpack compatibility, Dominion runtime behavior, and encounter polish are still being improved.\r\n\r\n\u003Ch3>Core Gameplay Loop\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Unlock forbidden abyssal access.\u003C\u002Fli>\u003Cli>Build the Abyssal Summoning Circle and Abyssal Forge.\u003C\u002Fli>\u003Cli>Gather residue, sigils, and progression materials.\u003C\u002Fli>\u003Cli>Trigger controlled hostile rituals, manifestations, and domain breaches.\u003C\u002Fli>\u003Cli>Survive abyssal entities, elite units, minibosses, and boss encounters.\u003C\u002Fli>\u003Cli>Convert rewards into stronger weapons, implants, artifacts, and deeper ritual permission.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Implemented Features\u003C\u002Fh3>\r\n\r\n\u003Ch4>Core Infrastructure and UI\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>Abyssal Summoning Circle\u003C\u002Fli>\u003Cli>Abyssal Forge\u003C\u002Fli>\u003Cli>compact tabs and full custom abyssal control consoles\u003C\u002Fli>\u003Cli>custom infernal-tech UI framework\u003C\u002Fli>\u003Cli>powered summon infrastructure\u003C\u002Fli>\u003Cli>summon activation and hostile manifestation pipeline\u003C\u002Fli>\u003Cli>residue and sigil-based progression hooks\u003C\u002Fli>\u003Cli>Sigil Vault support\u003C\u002Fli>\u003Cli>circle modules, capacitors, and instability systems\u003C\u002Fli>\u003Cli>forge reward and pattern progression support\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch4>Hostile Encounter Content\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>multiple abyssal hostile unit types\u003C\u002Fli>\u003Cli>elite and specialist enemies\u003C\u002Fli>\u003Cli>miniboss content\u003C\u002Fli>\u003Cli>boss-side progression content\u003C\u002Fli>\u003Cli>portal-driven hostile escalation\u003C\u002Fli>\u003Cli>Bestiary integration for abyssal creatures\u003C\u002Fli>\u003Cli>Dominion \u002F pocket-map related encounter systems under active stabilization\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch4>Player Rewards and Combat Content\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>custom abyssal weapons\u003C\u002Fli>\u003Cli>late-game weapons and projectile systems\u003C\u002Fli>\u003Cli>custom implants and body integration content\u003C\u002Fli>\u003Cli>armor and progression gear\u003C\u002Fli>\u003Cli>modular turrets.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\r\n\u003Ch3>Difficulty and Progression\u003C\u002Fh3>\r\nAbyssal Protocol uses progression-based escalation rather than static faction pressure.\r\n\r\n\u003Cul>\u003Cli>\u003Cstrong>Contact\u003C\u002Fstrong> — first access, smaller summons, early skirmishes, and basic residue farming\u003C\u002Fli>\u003Cli>\u003Cstrong>Stabilization\u003C\u002Fstrong> — stronger waves, first elites, infrastructure pressure, and rising instability\u003C\u002Fli>\u003Cli>\u003Cstrong>Integration\u003C\u002Fstrong> — targeted combat rituals, heavier assault patterns, improved rewards, and miniboss-level threats\u003C\u002Fli>\u003Cli>\u003Cstrong>Dominion\u003C\u002Fstrong> — major boss progression, stronger reward gates, harsher mistakes, and advanced abyssal systems\u003C\u002Fli>\u003Cli>\u003Cstrong>Final Gate \u002F Apex Layers\u003C\u002Fstrong> — planned and expanding late-game escalation beyond the current alpha spread\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\r\n\u003Ch3>Known Alpha Caveats\u003C\u002Fh3>\r\nExpect possible issues around:\r\n\u003Cul>\u003Cli>large modpack compatibility\u003C\u002Fli>\u003Cli>edge-case targeting behavior from unusual buildings or utility structures\u003C\u002Fli>\u003Cli>Dominion pocket \u002F gate runtime behavior\u003C\u002Fli>\u003Cli>UI scaling and text readability\u003C\u002Fli>\u003Cli>late-game balance against very strong mods\u003C\u002Fli>\u003Cli>encounter pacing and reward economy tuning\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nVery large modlists can work as well, but use caution. If something breaks, please check whether the issue also happens in a clean profile before reporting it as a mod bug.\r\n\r\n\u003Ch3>Bug Reports\u003C\u002Fh3>\r\nBug reports are most useful when they include:\r\n\u003Cul>\u003Cli>full player log \u002F error log\u003C\u002Fli>\u003Cli>RimWorld version\u003C\u002Fli>\u003Cli>mod list and load order\u003C\u002Fli>\u003Cli>screenshots or short clips for UI, targeting, boss, or VFX problems\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Important Save Note\u003C\u002Fh3>\r\nA new save is recommended for the cleanest experience.\r\n\r\nIf updating an existing colony, make a backup first. The mod is still in active alpha development, and some systems may continue to change as progression, Dominion content, bosses, and compatibility are stabilized.\r\n\r\n\u003Ch3>Credits\u003C\u002Fh3>\r\nCreated by Neversalimus.",25,[24,25,26,27,28,29,30,31],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9988236501407346256\u002FF486AC84D4D8BC4456CCEDEF86C6EA61BB816B8B\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10160254423286835989\u002F9673726C98D56450D4C2D94D0DABD79C21C23296\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12534945861174958502\u002F4A63FD9B3F4A879ECD91C946EA5CF328DD203A18\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16021241282736286515\u002FE1418622BCBAF8B41D97ECDDD6791D4F44416123\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17843979711418801096\u002F230C8A826E400299FA15CFB429F457F7C952B3E1\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16594496701236428632\u002F506DECFE751F88827B8CA763832546028D1AACD4\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11208523011867886034\u002F797EFB68ADAE900AE8AFA3AF246BC1F45EE5A020\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10339794085376216164\u002FFF00FC724B95C2D45720218CFA3763BA66EF58B0\u002F",[],null,[],[36,57,70,83],{"id":37,"slug":38,"name":39,"shortDescription":40,"author":41,"workshopUrl":42,"imageKey":10,"thumbnailUrl":43,"packageId":44,"category":13,"tags":45,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,46,47,48,49,50,51,52],"1.5","1.4","1.3","1.2","1.1","1.0","0.19",1846480,4.9,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":62,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":54,"publishedAt":68,"updatedAt":69},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,46,47,48,49,50,51],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":75,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":54,"publishedAt":81,"updatedAt":82},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,46,47,48,49,50,51],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":93,"rating":54,"publishedAt":94,"updatedAt":95},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,46,47,48,49,50,51],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",[97,109,123,136],{"id":98,"slug":99,"name":100,"shortDescription":101,"author":75,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":54,"publishedAt":107,"updatedAt":108},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,46,47],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":118,"tags":119,"downloadCount":120,"rating":54,"publishedAt":121,"updatedAt":122},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,51,50,49,46,47,48,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":75,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":131,"tags":132,"downloadCount":133,"rating":54,"publishedAt":134,"updatedAt":135},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,46,47],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":147,"publishedAt":148,"updatedAt":149},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,50,49,46,47,48],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z"]