[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-advanced-raiders-continued":3,"mods-more-author-advanced-raiders-continued":32,"mods-more-category-advanced-raiders-continued":86,"mods-similar-advanced-raiders-continued":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":30,"kofiUrl":31,"patreonUrl":31},"71284e73-1e98-473e-ac58-8d5608ab80b3","advanced-raiders-continued","Advanced Raiders (Continued)","Update of saloids mod Adds 7 (3 tribesman and 4 mercenary) new raider types and some related items.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2894402265","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14269448807459695846\u002F98EC26067D501F3B77185A17154B99009F9AC231\u002F","mlie.advancedraiders","management",[15,16,17,18,19],"mod","1.5","1.4","1.3","1.6",5713,4.8,"2022-11-27T21:12:18.0000000Z","2025-06-24T15:52:49.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of saloids mod\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2628440891\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FAdvancedRaiders\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cstrong>Adds 7 (3 tribesman and 4 mercenary) new raider types and some related items.\u003C\u002Fstrong>\u003Cbr>    \u003Cbr> -Hey Ron, those tribespeople are trying to raid us again.\u003Cbr>    \u003Cbr> -Nah, whatever, they won't pass through our killbox.\u003Cbr>    \u003Cbr> -One of them just resurrected his buddy. \u003Cbr>    \u003Cbr> -What? \u003Cbr>    \u003Cbr> -They also brought a warg and two bears with them. And a pack of boomrats.\u003Cbr>    \u003Cbr> -Oh, okay. We just have to kill or down about half of them and they will back off, right?\u003Cbr>    \u003Cbr> -We already did. Looks like this guy in red shouting out weird words keeps them fighting.\u003Cbr>    \u003Cbr> -Damn... But turrets will handle them anyway.\u003Cbr>    \u003Cbr> -They won't. Broken by some guy during previous raid. Some even turned against us.\u003Cbr>    \u003Cbr> -Why haven't anyone repaired them?\u003Cbr>    \u003Cbr> -A sadistic merc beat up our only builder and it looks like he got PTSD. He is smashing walls in his room right now.\u003Cbr>    \u003Cbr> -Use the doomsday rocket then!\u003Cbr>    \u003Cbr> -I wasted it on some really tough guy with minigun during the same raid. \u003Cbr>    \u003Cbr> -Well, at least you've put it to the right use.\u003Cbr>    \u003Cbr> -How to say... he was just downed and his friend injected him some red fluid. He just became stronger and angrier.\u003Cbr>    \u003Cbr>\u003Ch2>Raider types \u003C\u002Fh2>\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Mercenary medic\u003C\u002Fstrong>- equipped with 3-4 doses of quite effective combat stimulant, they can make downed allies a serious threat.\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Technician\u003C\u002Fstrong> - their bluescreen belts make them invisible for turrets which they can break down or even make hostile towards you\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Pacifier\u003C\u002Fstrong> - armed with shock baton, they arent much of a threat for ranged fighters. However, should your pawn get downed, they will gently beat them till they pass away, terrifying all your colonists in some radius. Even if victim survives, they will suffer a PTSD.\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Bulldozer\u003C\u002Fstrong> - a human centipede. No, not that one. Quite bad as shooter, but quite tough. They also can taunt your colonists forcing them to attack dozer for some time.\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Tribal medic\u003C\u002Fstrong> - will resurrect downed allies. Resurrected pawn are fast, tenacious, dont bleed, but suffer accuracy debuffs.\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Beastmaster\u003C\u002Fstrong> - while they have no special behaviour or abilities (yet), they come with their pet battle animals. Downing beastmaster will force beasts to flee and\u002For evacuate master, and killing one will cause animal mental breaks (which can come in handy)\u003C\u002Fp>\r\n\u003Cp>\u003Cstrong>Commander chief\u003C\u002Fstrong> - do you know what the difference between vanilla chiefs and regular raiders? Equipment. Thats all. Commanders can buff their allies. Also, raiders won't run away while they have one.\u003C\u002Fp>\r\n\u003Cp>After proper research you can use medic's medicine to create something useful for your colony.\u003C\u002Fp>\r\n\u003Cp>I strongly recommend \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1778821244\" target=\"_blank\" rel=\"noopener noreferrer\">dont drop items mod\u003C\u002Fa> to use with this one. Or without, it is cool by itself.\u003Cbr> Also you shold set enemy death on downed chance for about 50% or less. Merc medics need someone to \"heal\" after all.\u003C\u002Fp>\r\n\u003Cp>Should be compatible with any mod that doesn't alter the way npc groups work. And even if it does, it probably wont cause any troubles. Probably. As for CE, I havent tested it, but 99% no since this mod adds new weapon.\u003Cbr>    \u003Cbr> Please leave your suggestions and report any bugs (I bet there is ton of them) and grammar mistakes you find. \u003Cbr>\t\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F2894402265\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FAdvancedRaiders?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags:  raider types\u003C\u002Fp>",92,[27,28,29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1978798064112670188\u002F48BFC618FBCD8872F9E3238FBC7420F0A6E3F75C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1978798064112670267\u002F70308D7631543ED698B5885C304201F45589774C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1978798064112670356\u002FA2E97875D83F0794570DCB558D5E8486B7D63E18\u002F",[],null,[33,49,61,74],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":45,"rating":46,"publishedAt":47,"updatedAt":48},"4c0c27fa-cf0f-4f42-9190-9aa84e07c164","research-tree-continued","Research Tree (Continued)","Update of Fluffys mod Added features Added research-infocard, visible by Rightclick Research can now be added\u002Fmoved to the front of the queue with Ctrl+Leftclick Added the current progress values on not finished projects Locked camera when opening the research-window Original res","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3030499331","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11843892972382833603\u002FDFE243D62FA374CDF171B937E3675C364AD8F99D\u002F","mlie.researchtree",[15,42,43,44,18,17,16,19],"1.0","1.1","1.2",228618,4.9,"2023-09-03T20:05:43.0000000Z","2026-05-19T19:51:10.0000000Z",{"id":50,"slug":51,"name":52,"shortDescription":53,"author":8,"workshopUrl":54,"imageKey":10,"thumbnailUrl":55,"packageId":56,"category":13,"tags":57,"downloadCount":58,"rating":46,"publishedAt":59,"updatedAt":60},"04d09f96-4755-4031-8802-1a0c7c619e43","regrowth-expanded-world-generation-continued","ReGrowth: Expanded World Generation (Continued)","Update of Helixien, Taranchuks mod with permission - Added a \"Hide preview\" button.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2791768296","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16272953088257133295\u002FF98E59DE7606CDA212EA94BDDF99FC98564C59B8\u002F","mlie.regrowthexpandedworldgeneration",[15,18,17,16,19],190706,"2022-04-09T17:08:53.0000000Z","2026-02-15T09:07:01.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":71,"publishedAt":72,"updatedAt":73},"5204cd2a-c949-48b1-97e7-5b7b287208f1","recipe-icons-continued","Recipe icons (Continued)","Update of AUTOMATICs mod 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2904906618","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10917179806913825029\u002F0008742C19352191A7BDF8BD5145FC4D9CA2759D\u002F","mlie.recipeicons",[15,42,43,44,16,17,18,19],189566,5,"2022-12-21T22:55:34.0000000Z","2025-06-27T09:14:04.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":8,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":46,"publishedAt":84,"updatedAt":85},"231d8c2a-c87f-45de-9234-5d4ef19bbd8c","prisoner-arena-continued","Prisoner Arena (Continued)","Update of Gl0b on Steams mod - Fights can now go on until death - A scoreboard saves the names of all winners - Slaves and prisoners that win can now be released as reward as well as getting glory - Spectators stand outside of the gray area to enable construction of fences around","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2022581505","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17109217026508618124\u002FCA819D799CD5E680B8F0FF44351787B5BA5B60BA\u002F","mlie.prisonerarena",[15,42,43,44,16,17,18,19],199380,"2020-03-14T21:45:18.0000000Z","2026-07-24T20:35:30.0000000Z",[87,100,113,126],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":46,"publishedAt":98,"updatedAt":99},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,19,16,17,18,44,43],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":46,"publishedAt":111,"updatedAt":112},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,19,16,17,18,44,43,42],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":46,"publishedAt":124,"updatedAt":125},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,19,16,17],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":71,"publishedAt":137,"updatedAt":138},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,43,44,16,17,18,19],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",[140,153,165,178],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":118,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":46,"publishedAt":151,"updatedAt":152},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,19,16,17],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":118,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":46,"publishedAt":163,"updatedAt":164},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,19,16,17,18,44,43,42],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":46,"publishedAt":176,"updatedAt":177},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,42,43,44,16,17,18],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":118,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":148,"tags":186,"downloadCount":187,"rating":46,"publishedAt":188,"updatedAt":189},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity",[15,19,16,17],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z"]