[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-all-bullets-matter":3,"mods-more-author-all-bullets-matter":30,"mods-more-category-all-bullets-matter":74,"mods-similar-all-bullets-matter":128},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":29,"patreonUrl":29},"e689b4e3-c3e6-4b09-a8b1-4cec60bf6269","all-bullets-matter","All Bullets Matter","All Bullets Matter is a mod that revamps Yayo's Combat 3's Ammo System.","Nigel G. Ripper","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2687888626","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1839156124544813832\u002F34077E3C9E4FFC4F924F5DEB0CD09A7CD653A591\u002F","zodrazactual.bulletmatter","management",[15,16],"mod","1.3",1244,4.3,"2021-12-20T08:33:07.0000000Z","2022-01-11T15:52:16.0000000Z","\u003Cp>All Bullets Matter is a mod that revamps Yayo's Combat 3's Ammo System. It adds 8 industrial ammo types, pistol, shotgun intermediate (AR), rifle, and heavy. It creates a middle ground where you have to manage different ammo types but don't have to deal with the pants on head retarded bloat that CE has.\r\u003Cbr>\r\u003Cbr>With this, it creates an area where weapons can be rebalanced by making them more effective but changing their ammo type to something more expensive. Like hard hitting Battle Rifles vs weaker automatic Assault Rifles. This design allows for some guns to be more lethal but balanced out by the resource drain, like certain mods Anti Material Rifles which shoots the same ammo as a Pistol but deals 4 times more damage.   \r\u003Cbr>\r\u003Cbr>Currently with Vanilla balancing there is too much overlap with Intermediate and Rifle. The idea was that for Rifle type vs AR type weapons, you can make them more lethal and balance it with the different ammo type.  \r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FQHzB9ln.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>I have a weapon mod that takes advantage of the system. https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2694590486 \u003C\u002Fstrong> \r\u003Cbr>\r\u003Cbr>All textures are placeholders, if you think you can do better, please do. \r\u003Cbr>\r\u003Cbr>It is in it's prototype stage but all industrial core weapons are patched. The core patch serves as an example of how easy it is to assign ammo types. \"Vanilla\" Yayo is left alone so weapons that have not been patched will use Yayo's Ammo.  \u003Cstrong>The idea of this is that you patch the weapon mods you use, there are so many god damn weapon mods I cannot do them all or wish to do so since I don't use them. \u003C\u002Fstrong> \r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F2JLCG4Y.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Rimworld is not designed for you to use massive amounts of steel for producing ammunition. I have included a new resource called the Bangberry which is to lessen the amount of steel used in recipes without reducing too much the production cost. \r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FGhJT4HV.png\" alt=\"\" loading=\"lazy\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FvXsiSvT.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>Pistol\u003C\u002Fstrong> - 6 Steel 25 Bangberries for 100 rounds (see required mods)\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Shotgun\u003C\u002Fstrong> - 4 Steel 12 Bangberries for 120 rounds (designed for XND Proper Shotguns which simulates actual buckshot by shooting 6 pellets at a time) with that mod it's around 20 shots for 120 ammo consumed. No way to fix it so just pretend Shotgun ammo is by the pellet. With this you can actually use it with Yayo Combat without expending 6x the amount of ammo compared to other guns. \r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FXbagXRD.png\" alt=\"\" loading=\"lazy\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FJ4aJb6J.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>Intermediate (AR)\u003C\u002Fstrong> - 8 Steel 25 Bangberries for 100 rounds. \r\u003Cbr>\u003Cstrong>Rifle\u003C\u002Fstrong> - 8 Steel 25 Bangberries for 60 rounds. \r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FjZHSiqg.png\" alt=\"\" loading=\"lazy\"> \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FKYE1uZE.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>Heavy\u003C\u002Fstrong> - 12 Steel 35 Bangberries for 25 rounds. \r\u003Cbr>\u003Cstrong>Rocket\u003C\u002Fstrong> - 10 Chemfuel 15 Bangberry 1 HE Shell (mortar) for 1 rocket. \r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FgYBu45n.png\" alt=\"\" loading=\"lazy\"> \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FgZChIrO.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>HE\u003C\u002Fstrong> - 25 Steel 25 Chemfuel 50 Bangberry for 25 HE rounds\r\u003Cbr>\u003Cstrong>EMP\u003C\u002Fstrong> - 10 Steel 1 Component 20 Bangberry for 20 EMP rounds\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FgUm3jXP.png\" alt=\"\" loading=\"lazy\"> \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fj8eeOfJ.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>Gauss\u003C\u002Fstrong> - 25 Uranium 25 Charge Shot for 25 rounds\r\u003Cbr>\u003Cstrong>ChargeShot\u003C\u002Fstrong> - 10 Plasteel, 1 Component, 50 Chemfuel, 50 Bangberry for 200 rounds\r\u003Cbr>I envision gauss weapons to be very high performance armor penetration wise. \r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FutwRBI8.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>Caseless\u003C\u002Fstrong> - 5 Plasteel 25 Chemfuel 50 Bangberry for 100 rounds\r\u003Cbr>Something like a Chemfuel-Bangberry polymer case, G11 style caseless with the round encased in it's own propellant.\r\u003Cbr>\r\u003Cbr>TODO\r\u003Cbr>*Figure out how to handle spacer ammo. Probably going to be 2 main types, I can tweak ammo expended per shot so I might use a \"Battery\" ammo type and have different sized guns expended different amounts of energy. \r\u003Cbr>*Figure out how to handle primitive ammo types, like primitive firearms. I personally think things like bows should be unlimited ammo. \r\u003Cbr>*Figure why the fuck I can't patch Rimsenal, the style system breaks the way I assign ammo types. Like only the guns with the different styles don't patch properly. Here's the unfinished patch if you want to play around with that, everyone should learn how to patch mods themselves. https:\u002F\u002Fgithub.com\u002Fzodraz0\u002FBulletsMatter-patches\r\u003Cbr>\r\u003Cbr>So people can have links to a pateron but I can't have a link to a github of a patch? \r\u003Cbr>https:\u002F\u002Fgithub.com\u002Fzodraz0\u002FBulletsMatter-patches\u002Fblob\u002Fmain\u002FRimsenal.xml\r\u003Cbr>This is fucking bullshit.\u003C\u002Fp>",41,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1839155758327185238\u002FADC24598BE032A595A91DAD2793E58DEF6027AD5\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1839155758327322765\u002F5FF4458724CF96B1D920DCAF47A3C342CB3900DC\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1839156124560948119\u002F7882760384A53FF7E0A5A744ECF1F990B72B69D4\u002F",[28],"VMHnMBj7MC4",null,[31,46,62],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":13,"tags":39,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"3d77b219-c2dc-4c62-9d42-515902a892a3","zardoz-armory","Zardoz Armory","New mod replacing this one Zardoz speaks to you, his chosen ones.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2694590486","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1822274875869116197\u002F8AF6926A3E608F782826709D1DCE20C35C73B902\u002F","zardozactual.zardozarmory",[15,40,41,16],"1.1","1.2",1741,4.7,"2021-12-26T03:32:40.0000000Z","2022-03-17T05:51:46.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":58,"rating":59,"publishedAt":60,"updatedAt":61},"dd187dea-4d8d-44d3-a4e0-cd2f5ca5dd5e","zardoz-armory-ii-core-module","Zardoz Armory II: Core Module","Mod Purpose: Add Variety This mod adds weapons to Rimworld while staying within vanilla balance.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2778703069","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1822274875869120587\u002F0B3B6A2F1BEF42826290E136CCCD48F612303105\u002F","zardozactual.zardozarmoryii.full",[15,40,41,55,56,16,57],"1.5","1.4","1.6",5892,4.9,"2022-03-14T01:12:21.0000000Z","2025-07-13T19:18:23.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":43,"publishedAt":72,"updatedAt":73},"d57708b3-1dac-47ca-a409-464561d60a71","bangberries","BangBerries","Bang Berries. The purpose of this plant is to serve as a crafting item for various weapon mods that add ammunition. There may be a sister plant, leadtece, or brass barnacles (name pending) which would replace the majority of steel in crafting recipes for ammo. This mod is mostly","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2551377977","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1839155758327130940\u002F26A9DCC5FFD389DF8049981D878B35358F8DC71F\u002F","zodrazactual.bangberries",[15,40,41,16],1649,"2021-07-19T08:20:11.0000000Z","2021-12-26T09:42:39.0000000Z",[75,88,102,116],{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":59,"publishedAt":86,"updatedAt":87},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,57,55,56],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":99,"rating":59,"publishedAt":100,"updatedAt":101},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,98,40,41,55,56,16,57],"1.0",3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":113,"publishedAt":114,"updatedAt":115},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,40,41,55,56,16,57],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":80,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":125,"rating":59,"publishedAt":126,"updatedAt":127},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,57,55,56,16,41,40,98],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[129,142,154,167],{"id":130,"slug":131,"name":132,"shortDescription":133,"author":80,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":137,"tags":138,"downloadCount":139,"rating":59,"publishedAt":140,"updatedAt":141},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,57,55,56],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":143,"slug":144,"name":145,"shortDescription":146,"author":80,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":13,"tags":150,"downloadCount":151,"rating":59,"publishedAt":152,"updatedAt":153},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,55,56,57],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":159,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":13,"tags":163,"downloadCount":164,"rating":59,"publishedAt":165,"updatedAt":166},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,40,41,55,56,16],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":80,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":137,"tags":175,"downloadCount":176,"rating":59,"publishedAt":177,"updatedAt":178},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity",[15,57,55,56],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z"]