[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-altars-dont-mind-workbenches-continued":3,"mods-more-author-altars-dont-mind-workbenches-continued":27,"mods-more-category-altars-dont-mind-workbenches-continued":78,"mods-similar-altars-dont-mind-workbenches-continued":134},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"ecec70a4-58e8-4461-bc42-c1e2d954d0d1","altars-dont-mind-workbenches-continued","Altars Don't Mind Workbenches (continued)","Continuation of Altars Don't Mind Workbenches by Yinyang107.","lydocia","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3531311343","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11497033166659895808\u002F99C47FEA3D6732CACDC4AFC7846CA4302AAD50E7\u002F","lydocia.yinyang107.altarsdontmindworkbenches","management",[15,16,17,18],"mod","1.6","1.5","1.4",1334,5,"2025-07-21T19:59:48.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Flydocia\u002FrwRitualRoomWorkbenches\u002Frefs\u002Fheads\u002Fmain\u002Fbanner.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Flydocia\u002FrwSharedAssets\u002Frefs\u002Fheads\u002Fmain\u002Fdescription.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Continuation of \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2802658986\" target=\"_blank\" rel=\"noopener noreferrer\">Altars Don't Mind Workbenches\u003C\u002Fa> by Yinyang107.\r\u003Cbr>\r\u003Cbr>This mod removes the requirement of not having workbenhces in ritual rooms.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Flydocia\u002FrwSharedAssets\u002Frefs\u002Fheads\u002Fmain\u002Ffaq.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>💀 \u003Cstrong>Do you have permission for this?\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>Yes.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Flydocia\u002FrwRitualRoomWorkbenches\u002Frefs\u002Fheads\u002Fmain\u002Fpermission.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>💀 \u003Cstrong>Is this safe to add to an existing save?\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>Yes, but with a caveat.\r\u003Cbr>\r\u003Cbr>The game might not recognise the change right away. When I tested this, it kept giving me the error until a couple of hours later. I'm not sure if it's reloading your save, restarting your game or switching maps that triggers the recheck, but eventually it will recognise the mod and remove the message\u002Fdebuff.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Flydocia\u002FrwSharedAssets\u002Frefs\u002Fheads\u002Fmain\u002Fchangelog.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr> \r\u003Cbr>- Continued the mod by Yinyang107.\r\u003Cbr>- Updated to 1.6.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002Flydocia\u002Fmyworkshopfiles\u002F?appid=294100\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Flydocia\u002FrwSharedAssets\u002Frefs\u002Fheads\u002Fmain\u002Fothermods.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FZPcuC3B\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Flydocia\u002FrwSharedAssets\u002Frefs\u002Fheads\u002Fmain\u002Fmodbucket.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Flydocia\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Flydocia\u002FrwSharedAssets\u002Frefs\u002Fheads\u002Fmain\u002Fkofi.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",14,[],[],null,[28,41,53,66],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"c0ae91d6-0d75-4d8b-917b-ffa6a96f3287","platonic-relationships","Platonic Relationships","I just feel some pawns work better as friends.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3395394391","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16430125991160494839\u002F61A2916B91A974283EDCC6526517A05BF7ED5D38\u002F","lydocia.platonicrelationships",[15,16,17,18],11978,4.8,"2024-12-29T20:49:21.0000000Z","2025-08-05T10:54:29.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":52},"af018fcc-e964-4e26-8ab9-b27a4d57a6d7","biotech-retextures-discontinued","Biotech Retextures [discontinued]","I'm systematically changing the look of vanilla \u002F mod objects to match the Biotech machinery look, for my tech playthrough.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3366233023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F45693423499657385\u002F7C093276D93EA790C87028ECB49E1DA41BF22B59\u002F","lydocia.biotechretextures",[15,17],199,3.9,"2024-11-15T16:42:02.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"5925a322-bfe1-4b94-a521-206793e46fd1","adoptive-relationships","Adoptive Relationships","I absolutely love having random children join my colony, I love taking them in and roleplay that one or two pawns adopt the child as it moves into their home and lives with them and their family.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3364083523","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11299663301367200088\u002F9566592CA84FAF268C63F745C891EC7039A6C6A4\u002F","lydocia.adoptiverelationships",[15,17,18,16],29566,4.9,"2024-11-11T16:40:03.0000000Z","2025-07-21T20:02:35.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":77},"d3a254cb-5870-447b-ae55-a56a8999339e","apothecary-retexture-discontinued","Apothecary Retexture [discontinued]","I LOVE the Apothecary mod, but the apothecary table has bothered me for a while now, so I updated the graphics to fit in with the rest of the RimWorld vibe a bit more.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3366233248","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F45693423499658202\u002FAAF4B2034308802FFDBE13E6A166A448C56134E7\u002F","lydocia.apothecaryretexture",[15,17],322,3.2,"2024-11-15T16:42:25.0000000Z",[79,92,108,121],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":89,"rating":63,"publishedAt":90,"updatedAt":91},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,18],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":93,"slug":94,"name":95,"shortDescription":96,"author":84,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":100,"downloadCount":105,"rating":63,"publishedAt":106,"updatedAt":107},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,18,101,102,103,104],"1.3","1.2","1.1","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":63,"publishedAt":119,"updatedAt":120},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,104,103,102,17,18,101,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":126,"workshopUrl":127,"imageKey":10,"thumbnailUrl":128,"packageId":129,"category":13,"tags":130,"downloadCount":131,"rating":20,"publishedAt":132,"updatedAt":133},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,103,102,17,18,101],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[135,149,162,175],{"id":136,"slug":137,"name":138,"shortDescription":139,"author":140,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":144,"tags":145,"downloadCount":146,"rating":63,"publishedAt":147,"updatedAt":148},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,104,103,102,17,18,101],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":154,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":13,"tags":158,"downloadCount":159,"rating":63,"publishedAt":160,"updatedAt":161},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,18,101,102,103,104],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":167,"workshopUrl":168,"imageKey":10,"thumbnailUrl":169,"packageId":170,"category":13,"tags":171,"downloadCount":172,"rating":63,"publishedAt":173,"updatedAt":174},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,103,102,17,18,101],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":84,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":183,"tags":184,"downloadCount":185,"rating":63,"publishedAt":186,"updatedAt":187},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,17,18,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z"]