[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-animal-traits-system":3,"mods-more-author-animal-traits-system":35,"mods-more-category-animal-traits-system":72,"mods-similar-animal-traits-system":131},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":32,"kofiUrl":34,"patreonUrl":34},"e6cc081b-9443-46a6-bc9a-a707c832d816","animal-traits-system","Animal Traits System","Animal Traits System - Core Framework Lore and Vanilla-friendly, 63 custom-made animal traits and a framework for adding more, for you to explore and discover :] I think every animal has something unique about it if you pay enough attention.","Luved","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3652630316","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18221278969188044206\u002F19AB1C5321610DEC5E6F2C93B0148E1D028171BF\u002F","luved.animaltraits","management",[15,16],"mod","1.6",68723,4.9,"2026-01-24T03:44:40.0000000Z","2026-07-09T05:37:45.0000000Z","\u003Ch2>Animal Traits System - Core Framework\u003C\u002Fh2> \u003Chr>\r\nLore and Vanilla-friendly, 63 custom-made animal traits and a framework for adding more, for you to explore and discover :]\r\n\r\n\u003Cem>I think every animal has something unique about it if you pay enough attention.\u003C\u002Fem>\r\n\r\n\u003Ch3>What is this?\u003C\u002Fh3>\u003Chr>\r\nAnimals now have traits that make them unique. They can be smart, or dumb, or just tough, and you pick what they can be.\r\n\r\n\u003Ch3>Core Features:\u003C\u002Fh3>\u003Chr>\r\nThis adds traits to animals and a few mechanics related to the traits such as genetics, but no new animals, and no new items. Traits that make animals unique are the main premise of this core framework.\r\n\r\n\u003Cstrong>This core package comes with ~63 Traits\u003C\u002Fstrong>\r\n\r\n\u003Cstrong>A few examples:\u003C\u002Fstrong>\r\n\r\n\u003Cstrong>Hungry:\u003C\u002Fstrong> +25% hunger rate, +5% move speed, +15% metabolism\r\n\u003Cstrong>Sated:\u003C\u002Fstrong> -30% hunger rate, +10% metabolism\r\n\u003Cstrong>Tough:\u003C\u002Fstrong> -15% incoming damage, +15% injury healing, +10% pain threshold\r\n\u003Cstrong>Strong:\u003C\u002Fstrong> +30% melee damage, +15% carrying capacity\r\n\u003Cstrong>Fast:\u003C\u002Fstrong> +20% move speed, +15% dodge chance\r\n\u003Cstrong>Smart:\u003C\u002Fstrong> +50% training speed, +15% consciousness\r\n\u003Cstrong>Docile:\u003C\u002Fstrong> +35% trainability, -20% wildness, -30% revenge chance\r\n\u003Cstrong>Alpha:\u003C\u002Fstrong> +40% melee damage, +15% consciousness, +10% manipulation\r\n\r\n\u003Cstrong>I also made some unique and rarer species-specific Traits:\u003C\u002Fstrong>\r\n\r\n\u003Cstrong>Muffalo Herd Leader:\u003C\u002Fstrong> +20% damage, -15% incoming damage, +10% sight\u002Fhearing\r\n\u003Cstrong>Thrumbo Ancient One:\u003C\u002Fstrong> +50% lifespan, -20% incoming damage, +20% consciousness\r\n\u003Cstrong>Wolf Pack Alpha:\u003C\u002Fstrong> +35% damage, +10% move speed, +20% consciousness\r\n\u003Cstrong>Horse Warhorse:\u003C\u002Fstrong> +40% damage, -20% incoming damage, +10% pain threshold\r\n\u003Cstrong>Chicken Champion Layer:\u003C\u002Fstrong> +75% egg laying, +15% metabolism\r\n\r\nAnd 40+ more unique traits...\r\n\r\n\u003Cstrong>Configurable Trait Assignment System\u003C\u002Fstrong>\r\n\u003Cstrong>Weight-based rarity:\u003C\u002Fstrong> Common traits appear often, rare traits are special finds\r\n\r\n\u003Cstrong>Inheritance:\u003C\u002Fstrong> Certain traits can be inherited by an animal's offpsring.\r\n\r\n\u003Cstrong>Savegame compatible\u003C\u002Fstrong>\r\nIts designed to be savegame compatible, generates traits for all animals once you load the game, and you can even remove it without risk since its just mostly Hediff management.\r\n\r\n\u003Cstrong>Compability with other mods\u003C\u002Fstrong>\r\nIt should be compatible with mostly anything, my mod uses Harmony to do only safe postfixes and I generally don't mess with anything outside my mod's scope\u002Fdomain.\r\n\r\n\u003Cstrong>Minimum\u002FMaximum traits per animal:\u003C\u002Fstrong>\r\nControl how many traits an animal can have, I recommend like 2, that's a good spot for me\r\n\r\n\u003Cstrong>New stats for animals:\u003C\u002Fstrong>\r\nLitter size (amount of children)\r\nEgg laying amount (for chickens and stuff)\r\nRevenge Chance Modifier on Tame failed\r\nRevenge Chance Modifier on Damage taken\r\n\r\n\u003Cstrong>Integration with Pawn columns\u003C\u002Fstrong>\r\nYou can view traits and stats directly in the animal list for ease of viewing\r\n\r\n\u003Cstrong>Animal-specific trait restrictions:\u003C\u002Fstrong>\r\nPrevent nonsensical traits on certain species like herd-leader (for muffalos) on cougars. \r\n\r\n\u003Cstrong>Exclusivity rules\u003C\u002Fstrong>\r\nPrevent conflicting traits from being assigned together because I didn't want strong and weak on the same animal, for example.\r\n\r\n\u003Cstrong>Mod settings for full customization\u003C\u002Fstrong>\r\nAdjust all, and I mean all parameters ingame. You want the 'tough' animal trait to give 0.1% incoming damage multiplier? Go for it, it's in your hands. Seriously\r\n\r\n\u003Cstrong>Commonality sliders\u003C\u002Fstrong>\r\nAdjust just how common are traits. Make rare traits super rare, or make everything common. It starts at 24% commonality by default but you can pump it up to 100% or something like 5%.\r\n\r\n\u003Cstrong>Animal Window\u003C\u002Fstrong>\r\nAdds a custom window with detailed info about all traits on the selected animal, including stat modifiers and capacity modifiers. It can be renamed to 'bio' tab for better muscle memory.\r\n\r\n\u003Cstrong>Spare or cull animals\u003C\u002Fstrong>\r\nAdds a small book and column that will either display a shield or a knife in the animal tab for your colony, so you can auto-slaughter or spare animals based on their traits\r\n\r\n\u003Cstrong>Debug Tools\u003C\u002Fstrong>\r\nThere's a debug tab in mod settings that allows you to regenerate traits for all animals and view detailed logs. You can only access it if you have debug mode active by the way.\r\n\r\n\u003Ch4>For Modders:\u003C\u002Fh4>\u003Chr>\r\n• There's a 'dynamic discovery' function that automatically finds all Hediffs with the AnimalTraitExtension and applies them to my dictionary, which means it's really easy for modders to add their own traits to their mod's animals without touching my code. Literally just add the hediff and the mod will work with the framework.\r\n• You can contact me through Discord or Steam if you need help...\r\n• You are free to use the Framework to implement traits to your own animals. Implementing traits for modded animals of other authors requires permission from them.\r\n\r\n\u003Ch4>Personal Note from the Author\u003C\u002Fh4>\u003Chr>\r\nIf you're still here, I'd like to share a personal message.\r\n\r\n\u003Cstrong>Animals are not background elements of our world. They shape ecosystems, sustain balance, and reflect the health of the planet we all depend on.\u003C\u002Fstrong>\r\n\r\nPlease, always use your voice for good and to protect those who have none. Sincerely thank you for reading this and I hope you have the best time. Enjoy playing.\r\n\r\n\u003Cstrong>RimWorld Version:\u003C\u002Fstrong> 1.6.4633",612,[24,25,26,27,28,29,30,31],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14832901185982052671\u002FF2E22CB37F5DBF5FCA68C6895A3F1EA7CF5A6B43\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17515284976057910399\u002FC48A5A99A4D83077AD6D23ACBCA6EF60BA3B1A9C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13230070917428271262\u002F67C19467836B99FDA7E86EBC446F409E3B43F308\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12249420822922941128\u002FB7A82C588FE52426652B90D62D447229269517B0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12264295648824329666\u002F9B0039DC3465725FA269293CD8E5B5D29007B3C1\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9262971691008034740\u002FDF2E2EC11B16553A1F9D96C3CBD038724A9316B2\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14312096668879182161\u002F10937E1833B8ECBB9EB298D28150318A0181CFA6\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10108199548045014201\u002F8E3CCE4491453273F184E18564F1312DA385CE85\u002F",[33],"9JbTcM5vf3A",null,[36,48,60],{"id":37,"slug":38,"name":39,"shortDescription":40,"author":8,"workshopUrl":41,"imageKey":10,"thumbnailUrl":42,"packageId":43,"category":13,"tags":44,"downloadCount":45,"rating":46,"publishedAt":47,"updatedAt":47},"3a7b77b8-9f71-476d-b56f-81b3ebc2d88f","vanilla-hair-expanded-smaller-barber-table-1x1","Vanilla Hair Expanded - Smaller Barber Table - 1x1","Description: An unofficial VHE addon that adds a barber table as a 1x1 version.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3648674721","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10344346087943553448\u002FF73F0ABFF5A50DEE9DBB3F74897272E9D443956D\u002F","luved.vanillaexpanded.resized.vhe",[15,16],139,3.8,"2026-01-17T23:11:32.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":58,"publishedAt":59,"updatedAt":59},"03dc2c65-223c-4d10-ae3e-623e1aa9d432","playable-outlanders-continued","Playable Outlanders [Continued]","What this mod does: Adds two new playable factions and custom scenarios.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3647367248","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12039337161212437008\u002FFA6F3A7F241DDD78DA25B76EA081C17BD6777A4F\u002F","luved.playableoutlanderssettlers",[15,16],455,5,"2026-01-16T03:57:33.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":70,"publishedAt":71,"updatedAt":71},"58e028f4-3ee3-41db-a2ad-d52543fe87d9","animal-traits-system-nihilist-penguin","Animal Traits System - Nihilist Penguin","Animal Traits System - Nihilist Penguin \"But Why?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3653089503","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16061767650416769675\u002F891A3348D618063564DBF532A95440A2AB269F76\u002F","luved.animaltraits.nihilist",[15,16],4689,4.8,"2026-01-24T18:45:30.0000000Z",[73,91,104,118],{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":88,"rating":58,"publishedAt":89,"updatedAt":90},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,83,84,85,86,87,16],"1.1","1.2","1.5","1.4","1.3",1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":100,"downloadCount":101,"rating":18,"publishedAt":102,"updatedAt":103},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,85,86,87,84],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":105,"slug":106,"name":107,"shortDescription":108,"author":109,"workshopUrl":110,"imageKey":10,"thumbnailUrl":111,"packageId":112,"category":13,"tags":113,"downloadCount":115,"rating":18,"publishedAt":116,"updatedAt":117},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,114,83,84,85,86,87,16],"1.0",3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":119,"slug":120,"name":121,"shortDescription":122,"author":123,"workshopUrl":124,"imageKey":10,"thumbnailUrl":125,"packageId":126,"category":13,"tags":127,"downloadCount":128,"rating":18,"publishedAt":129,"updatedAt":130},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,114,83,84,85,86,87,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[132,146,148,162],{"id":133,"slug":134,"name":135,"shortDescription":136,"author":137,"workshopUrl":138,"imageKey":10,"thumbnailUrl":139,"packageId":140,"category":13,"tags":141,"downloadCount":143,"rating":18,"publishedAt":144,"updatedAt":145},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,85,86,87,84,83,114,142],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":147,"downloadCount":101,"rating":18,"publishedAt":102,"updatedAt":103},[15,16,85,86,87,84],{"id":149,"slug":150,"name":151,"shortDescription":152,"author":153,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":157,"tags":158,"downloadCount":159,"rating":18,"publishedAt":160,"updatedAt":161},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,16,85,86],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":153,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":157,"tags":170,"downloadCount":171,"rating":18,"publishedAt":172,"updatedAt":173},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart",[15,16,85,86],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z"]