[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-animal-xenogenes-actually-implants":3,"mods-more-author-animal-xenogenes-actually-implants":29,"mods-more-category-animal-xenogenes-actually-implants":79,"mods-similar-animal-xenogenes-actually-implants":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":28,"patreonUrl":28},"17b6692c-bb68-4fc9-8f97-6fdcc1ecccd2","animal-xenogenes-actually-implants","Animal Xenogenes! (actually implants)","Welcome to Animal Xenogenes!","Dr Jimothy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3618609659","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14755452313154649956\u002F50F43F0C5A28A25FBE931C6ADA4BE4CA43CA06A0\u002F","jimothy.testibles.geneticimplants","management",[15,16],"mod","1.6",668,5,"2025-12-06T04:23:21.0000000Z","2026-05-06T18:07:22.0000000Z","\u003Ch2>Welcome to Animal Xenogenes! (actually implants)\u003C\u002Fh2>\r\n\r\n\u003Cstrong>This mod adds animals-only implants, called \"geneplants\", which give the same effects as Biotech genes!\u003C\u002Fstrong>\r\nIn total, there are 55 different geneplants so far.\r\n\r\n\u003Cstrong>Obtaining Geneplants\u003C\u002Fstrong>\r\nAny given geneplant is first obtained through quests, trading, adventuring, etc.\r\nOnce you have a geneplant, you can duplicate it at the Drug Lab. This requires Xenogenetics research.\r\nArchite geneplant replication costs archites and requires archogenetics research.\r\n\r\nFeedback is greatly appreciated! Too easy? Too hard? This idea? That idea? Let me know!\r\n\r\n\u003Ch2>Things to note:\u003C\u002Fh2>\r\n\u003Cstrong>Not all genes get a geneplant equivalent.\u003C\u002Fstrong>\r\nExamples:\r\n- Kind Instinct. Animals don't have traits.\r\n- Naked speed. Animals are always naked.\r\n- Deathless. I couldn't figure out how to make an implant with the same effect as deathless gene.\r\nSome of these may be added in the future as I figure out how to make them work, or their geneplant equivalent may end up functioning a bit differently (ie: aggression genes could get \"disobedience geneplants\", making it harder to keep an animal trained).\r\n\r\n\u003Cstrong>Metabolism influence is included:\u003C\u002Fstrong>\r\n  25% increase to base hunger rate per -1 metabolism a gene has. \r\n  10% decrease on total hunger rate per +1 metabolism a gene has.\r\nThis is a change from a previous system, which wasn't working as intended because the way Rimworld calculates hunger rates is dumb.\r\n\r\n\u003Cstrong>Abilities Require Drafting:\u003C\u002Fstrong>\r\nAbilities added by geneplants such as firespew an acid spitting can only be used if the animal is drafted (or you're in devmode).\r\nThere are multiple mods that make animal drafting possible, so no specific one has been set as a requirement. \r\n\r\n\u003Cstrong>Geneplants are NOT hereditary:\u003C\u002Fstrong>\r\nReal reason is that implants and health conditions just aren't hereditary in general, but you can think of it as being because these work like xenogenes. Or that each geneplant contains a body-altering symbiote?\r\n\r\n\u003Ch2>Recommended mods:\u003C\u002Fh2>\r\nChoose Your Recipe: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3263007587\r\n\u003Cem>Will help you prevent drug lab clutter. I personally turn off every geneplant crafting option, then re-add them as I obtain geneplants I want to replicate.\u003C\u002Fem>\r\n\r\nDubs Mint Menus: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594\r\n\u003Cem>When replicating geneplants, this will help you find specific geneplants using the searchbar instead of looking through every option.\u003C\u002Fem>\r\n\r\n\u003Ch2>Mod Integrations:\u003C\u002Fh2>\r\nAlpha Genes: Skin geneplants.\r\nInvincible Xenotypes - Viltrumites: stat-related geneplants.\r\nMore Biotech Style Genes: stat-related geneplants.\r\nJimothy's Genes: Metabolism geneplants + stat-related trait geneplants (ie: Toughness.)\r\nVanilla Expanded Framework: UV sensitivity geneplants.\r\n\r\n\u003Ch2>Future Plans:\u003C\u002Fh2>\r\nMore mod integrations.\r\nBalance improvements.\r\nPatching any incompatibilities!\r\n\r\n\u003Ch2>Performance:\u003C\u002Fh2>\r\nHaving 1 super-Thrumbo is better for performance than 3 or 4 regular Thrumbos.\r\nHaving 1 super-Thrumbo is worse for performance than 1 regular Thrumbo.\r\nHaving 1 super-Thrumbo is better for performance than 1 combat-focused colonist.\r\n\u003Cstrong>This mod can serve as indirect performance improvement by giving you an alternative to performance costly things.\u003C\u002Fstrong> But it can be a performance reducer if you go insane and grow a performance-hefty animal horde only to make it even more performance-hefty by gene-souping them all. \r\n\r\n\u003Ch2>Requirements:\u003C\u002Fh2>\r\n - Biotech DLC... duh!\r\n - UV geneplants require VE Framework,: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013\r\n - Geneplants representing DLC genes require those DLCs!\r\n - If\u002Fwhen I add gene-implants replicating genes from mods, you will have to be using those mods!\r\n\r\n\u003Ch2>This mod goes well with:\u003C\u002Fh2>\r\n - Xenobionic Patcher. Lets you put regular implants etc in your animals... nuclear stomachs, perhaps?\r\n https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3602394289\r\n- Harvest Organs Post Mortem. Lets you take implants out of dead things. Thrumbo died with your only Melee Strength geneplant inside it? No problem! https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204502413\r\n\r\n\u003Ch2>Compatibility\u003C\u002Fh2>\r\nNo known incompatibilities.\r\nThis is a simple xml mod, so it's unlikely that any will ever emerge.\r\n  \r\n\u003Ch2>Thankyou to:\u003C\u002Fh2>\r\nMembers of Rimworld discord's modding section, especially Aelanna, for explaining things to me.\r\nThe VE team for making the VE Framework that makes this all possible.\r\nSarg in particular for showing me the VE modding wiki. A beautiful place!\r\n\r\n\u003Ch2>If you think I'm super cool and stuff:\u003C\u002Fh2>\r\nhttps:\u002F\u002Fwww.youtube.com\u002F@jimothyworldbuilding3664\r\nNote that this channel is *NOT* Rimworld related. It's a worldbuilding channel. That said, you might notice some Rimworld-esque stuff in the worldbuilding, such as organ harvesting, war crimes, morbid hilarity and widespread cannibalism.",11,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11512063640511164899\u002FF54424738874FA6B639B64BED347AA9386DC62FB\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15741398099201893595\u002F1F309786B94ADD986D385CABCA6F86E1EAD055DE\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11453136391786324390\u002F2A3964F9B8C99C829023F71F9C3AE01FA344BB5D\u002F",[],null,[30,41,53,67],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":18,"publishedAt":40,"updatedAt":40},"6e4e1fb9-216e-4975-92e3-66ee4a22036f","invincible-xenotypes-thraxans","Invincible Xenotypes - Thraxans","Welcome to Invincible Xenotypes - Thraxans!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3760111696","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15501593507550196848\u002F1F875392B704269278070BAA2B8B55EA8286F89D\u002F","jimothy.thraxans",[15,16],9,"2026-07-08T01:14:57.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":18,"publishedAt":51,"updatedAt":52},"502487f4-2573-40fd-908a-5f6fb88d8531","invincible-xenotypes-dornians","Invincible Xenotypes - Dornians","Welcome to Invincible Xenotypes - Dornians!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3790025790","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14184730390529498129\u002F6A7D109A29E2A3770CC9EF30742E4EE99FFCED21\u002F","workshop.3790025790",[15,16],147,"2026-08-25T18:54:00.0000000Z","2026-08-30T18:47:18.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":66},"8045b620-bee8-4a32-8ab5-9839a4e786ae","jimothys-archite-genes","Jimothy's Archite Genes!","Welcome to Jimothy's Archite Genes!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3372618413","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F51324102273901058\u002F47D7D4622AB61BC97A5B02CAA32794D7DCEAB9C3\u002F","jimothy.testibles.architegenes",[15,16,62],"1.5",932,4.5,"2024-11-27T03:14:54.0000000Z","2025-07-11T15:42:14.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":18,"publishedAt":77,"updatedAt":78},"c2fc9515-b593-4fd6-8d81-c468f6569a46","jimothys-complexity-trait-genes","Jimothy's Complexity Trait Genes!","Welcome to Jimothy's Complexity Trait Genes!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3385596883","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F51325544467125661\u002F1BB3841985BF08511B544B26137ADEA07A58836F\u002F","jimothy.testibles.traitgenes",[15,16,62],619,"2024-12-16T14:44:57.0000000Z","2025-07-11T15:45:10.0000000Z",[80,99,112,125],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,90,91,92,62,93,94],"1.0","1.1","1.2","1.4","1.3",1343473,4.9,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":96,"publishedAt":110,"updatedAt":111},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,90,91,92,62,93,94,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":96,"publishedAt":123,"updatedAt":124},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,62,93,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":117,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":96,"publishedAt":135,"updatedAt":136},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,62,93],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",[138,151,164,176],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":117,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":146,"tags":147,"downloadCount":148,"rating":96,"publishedAt":149,"updatedAt":150},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,16,62,93],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":117,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":159,"tags":160,"downloadCount":161,"rating":96,"publishedAt":162,"updatedAt":163},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,16,62,93],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":117,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":13,"tags":172,"downloadCount":173,"rating":96,"publishedAt":174,"updatedAt":175},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,62,93],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":177,"slug":178,"name":179,"shortDescription":180,"author":181,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":13,"tags":185,"downloadCount":186,"rating":18,"publishedAt":187,"updatedAt":188},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,91,92,62,93,94],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z"]