[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-arthur-gcs-hunting-grounds-prey-overpopulation-control":3,"mods-more-author-arthur-gcs-hunting-grounds-prey-overpopulation-control":29,"mods-more-category-arthur-gcs-hunting-grounds-prey-overpopulation-control":67,"mods-similar-arthur-gcs-hunting-grounds-prey-overpopulation-control":125},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":27,"kofiUrl":28,"patreonUrl":28},"353a6a69-4c71-4af0-8ded-1119e16626ef","arthur-gcs-hunting-grounds-prey-overpopulation-control","Arthur GC's Hunting Grounds: Prey Overpopulation Control","🦅 Arthur GC's Hunting Grounds: Prey Overpopulation Control 🦅 Hunting Grounds introduces a more dynamic predator system to RimWorld, ensuring better ecosystem balance by spawning predators when the prey population increases.","Arthur GC","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3443290275","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1794014875117448\u002F4718FB0559BDAAA82F5331758E7EDD9636CB58CA\u002F","arthurgc.huntinggrounds","management",[15,16,17],"mod","1.5","1.6",4627,4.9,"2025-03-12T19:55:27.0000000Z","2025-06-13T23:15:26.0000000Z","\u003Ch2>\u003Cstrong>🦅 Arthur GC's Hunting Grounds: Prey Overpopulation Control 🦅\u003C\u002Fstrong>\u003C\u002Fh2>  \r\n\u003Cstrong>Hunting Grounds\u003C\u002Fstrong> introduces a more dynamic predator system to RimWorld, ensuring better ecosystem balance by spawning predators when the prey population increases.\r\n⠀\r\n\u003Chr>\r\n\u003Ch2>⠀⠀⠀⠀⠀  \u003Cstrong>🦊 Predators Respond to Prey Overpopulation 🦊\u003C\u002Fstrong>\u003C\u002Fh2>  \r\n\u003Cstrong>🔹 Dynamic predator spawning based on prey count.\u003C\u002Fstrong>  \r\nPredators appear when prey populations increase beyond a set threshold.  \r\n\r\n\u003Cstrong>🔹 Configurable tracking system.\u003C\u002Fstrong>  \r\nChoose whether to track each prey species individually or as a combined total.  \r\n\r\n\u003Cstrong>🔹 Natural wildlife selection.\u003C\u002Fstrong>  \r\nPredators are chosen from the biome’s existing wildlife, ensuring they fit naturally into the environment. \r\n\r\n\u003Cstrong>🔹 Season-aware spawning.\u003C\u002Fstrong>  \r\nPredators will only appear in seasons suitable for their survival.\r\n\r\n\u003Cstrong>🔹 On the Prowl.\u003C\u002Fstrong>  \r\nPredators preferentially spawn near their prey for more authentic encounters.\r\n⠀\r\n\u003Chr>\r\n\u003Ch2>⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀     \u003Cstrong>🌳 Balanced Predator Selection 🌳\u003C\u002Fstrong>\u003C\u002Fh2>  \r\n\u003Cstrong>🔹 Size-based predator selection.\u003C\u002Fstrong>  \r\nEnable an option for predators to match the size of their prey.  \r\n\r\n\u003Cstrong>🔹 Hungry predators for realistic hunting.\u003C\u002Fstrong>  \r\nChoose whether predators arrive hungry, increasing their chances of hunting immediately.  \r\n\r\n\u003Cstrong>🔹 Gradual predator introduction.\u003C\u002Fstrong>  \r\nPredators spawn over time instead of all at once, preventing sudden ecosystem disruption.  \r\n⠀\r\n\u003Chr>\r\n\u003Ch2>⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\u003Cstrong>🚨 Alerts and Visual Indicators 🚨\u003C\u002Fstrong>\u003C\u002Fh2>  \r\n\u003Cstrong>🔹 Spawn alerts for better visibility.\u003C\u002Fstrong>  \r\nAn in-game alert will notify you when new predators arrive.  \r\n\r\n\u003Cstrong>🔹 Temporary visual markers.\u003C\u002Fstrong>  \r\nHover over the alert to temporarily mark new predators with white arrows.  \r\n⠀\r\n\u003Chr>\r\n\u003Ch2>⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀      \u003Cstrong>🔧 Customizable Settings 🔧\u003C\u002Fstrong>\u003C\u002Fh2>  \r\n\u003Cstrong>🔹 Adjust prey population thresholds.\u003C\u002Fstrong>  \r\nSet the minimum number of prey required before predators start spawning.  \r\n\r\n\u003Cstrong>🔹 Control predator numbers.\u003C\u002Fstrong>  \r\nDefine the percentage of the prey population that influences predator spawning  \r\n\r\n\u003Cstrong>🔹 Manage spawn frequency.\u003C\u002Fstrong>  \r\nControl how often the game checks for overpopulation.  \r\n\r\n\u003Cstrong>🔹 Predator spawn limits.\u003C\u002Fstrong>  \r\nLimit the maximum number of predators that can spawn at once.  \r\n\r\n\u003Cstrong>🔹 Toggle alerts for immersion.\u003C\u002Fstrong>  \r\nOption to disable spawn alerts for a more immersive experience.  \r\n\r\nThis mod enhances predator-prey dynamics in RimWorld, making wildlife interactions feel more natural while preventing excessive prey overpopulation.  \r\n⠀\r\n\u003Chr>\r\n\u003Ch2>⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ \u003Cstrong>🔄 Compatibility 🔄\u003C\u002Fstrong>\u003C\u002Fh2>  \r\n✅ Fully compatible with biome overhauls, custom animals, and storytelling mods.  \r\n✅ Works dynamically alongside vanilla spawning mechanics.  \r\n✅ Safe to add or remove from existing saves.  \r\n✅ \u003Cstrong>GREAT\u003C\u002Fstrong> companion for mods that introduce \u003Cstrong>\u003Cu>wild animals' reproduction\u003C\u002Fu>\u003C\u002Fstrong>.\r\n⠀\r\n\u003Chr>\r\n\u003Ch2>⠀⠀     \u003Cstrong>🔥 Recommended Mods to deal with Boom Creatures 🔥\u003C\u002Fstrong>\u003C\u002Fh2>  \r\nIf you want predators to interact more intelligently with boom creatures (those that explode on death), I highly recommend using these mods alongside \u003Cstrong>Hunting Grounds\u003C\u002Fstrong>:\r\n\r\n\u003Cstrong>🔹 \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2324221340\" target=\"_blank\" rel=\"noopener noreferrer\">Predators Hunt Boom Critters\u003C\u002Fa>\u003C\u002Fstrong> – Allows predators to hunt boom creatures without fearing explosions.\r\n\r\n\u003Cstrong>🔹 \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1504182014\" target=\"_blank\" rel=\"noopener noreferrer\">BoomMod\u003C\u002Fa> or \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2359846788\" target=\"_blank\" rel=\"noopener noreferrer\">BoomMod Expanded\u003C\u002Fa>\u003C\u002Fstrong> – Boom creatures will only explode on death when the killing blow is a gunshot, burn, another explosion, or they are otherwise on fire at the time. This makes it safer for predators to hunt them.    \r\n\r\nBalance your world’s food chain and make predator-prey interactions feel more organic with \u003Cstrong>Hunting Grounds\u003C\u002Fstrong>!  \r\n\r\n\u003Ch3>🔗 \u003Cstrong>See My Other Mods\u003C\u002Fstrong>\u003C\u002Fh3>\r\n    \r\n    \r\n        \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3487826496\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002Fg2CxZQC.jpg\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>   \r\n        \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3498472164\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FpS0mysx.jpg\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n    \r\n\r\n\r\n\u003Ch3>☕ Support the Developer\u003C\u002Fh3>  \r\nIf you enjoy the mod, consider supporting me on \u003Cstrong>\u003Cu>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Farthurgc\" target=\"_blank\" rel=\"noopener noreferrer\">Ko-Fi\u003C\u002Fa>\u003C\u002Fu>\u003C\u002Fstrong>! 😊  \r\n\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Farthurgc\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FJ437Zqy.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",67,[25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1794100618594499\u002F84A8233D371147F5EB08FCE2150AD0E45BDD2111\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1794100618599824\u002FC6C582CA824C585E70D3FD8E8CA1380725D54CF0\u002F",[],null,[30,43,55],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"df93e74f-0cca-4d8a-b6a8-e0381e36116b","arthur-gcs-random-vegetables-at-game-start","Arthur GC's Random Vegetables at Game Start","⠀⠀⠀⠀🌽 Arthur GC's Random Vegetables at Game Start 🥕 Random Vegetables at Game Start adds a configurable number of random farm-grown, edible vegetables during the scenario creation screen, so they spawn alongside your colonists when a new game begins.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3487826496","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17918623572444880876\u002F45F9B4A42326EC72D008B827147D9A27C635683A\u002F","arthurgc.randomvegetables",[15,16,17],684,4.8,"2025-05-25T23:12:19.0000000Z","2025-06-13T23:20:50.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":53,"publishedAt":54,"updatedAt":54},"28aaac80-130d-4f1f-b7db-fa9c0561bba0","boomaphants-16","Boomaphants 1.6","An updated version of Boomaphants mod originally made by Crustypeanut (B18), and then updated by TheGoofyOne (~1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3703348557","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14090939248817403194\u002F346ADFBA7B8834CA7863F9E9E2D6ABE00F342F20\u002F","workshop.3703348557",[15,17],11,5,"2026-04-09T19:10:09.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":53,"publishedAt":65,"updatedAt":66},"6f3189a2-1ad7-4be5-b6d8-2b34aed2bd42","arthur-gcs-no-disliked-xenotypes","Arthur GC's - No Disliked Xenotypes","⠀⠀⠀⠀⠀⠀⠀⠀ 🧬 Arthur GC's No Disliked Xenotypes 🤝 Just because your preferred food is hamburgers, that shouldn't mean you hate yourself and every other food in the world!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3498472164","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14585921973750568958\u002F1DD983F54075D862C3E067D8773791A6D901B38D\u002F","arthurgc.nodislikedxenotypes",[15,16,17],582,"2025-06-13T20:26:51.0000000Z","2025-06-13T23:14:01.0000000Z",[68,84,99,112],{"id":69,"slug":70,"name":71,"shortDescription":72,"author":73,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":13,"tags":77,"downloadCount":81,"rating":19,"publishedAt":82,"updatedAt":83},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,17,16,78,79,80],"1.4","1.3","1.2",3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":96,"rating":19,"publishedAt":97,"updatedAt":98},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,17,16,78,79,80,94,95],"1.1","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":53,"publishedAt":110,"updatedAt":111},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,94,80,16,78,79],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":19,"publishedAt":123,"updatedAt":124},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,17,16,78,79,80,94],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[126,139,141,143],{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":19,"publishedAt":137,"updatedAt":138},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,95,94,80,16,78,79],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":73,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":13,"tags":140,"downloadCount":81,"rating":19,"publishedAt":82,"updatedAt":83},[15,17,16,78,79,80],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":142,"downloadCount":96,"rating":19,"publishedAt":97,"updatedAt":98},[15,17,16,78,79,80,94,95],{"id":144,"slug":145,"name":146,"shortDescription":147,"author":148,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":40,"publishedAt":154,"updatedAt":155},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,95,94,80,16,78,79],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z"]