[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-ascensionbeta":3,"mods-more-author-ascensionbeta":26,"mods-more-category-ascensionbeta":78,"mods-similar-ascensionbeta":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"7ab7d20e-7c5d-4320-997a-6c07b9c3eb67","ascensionbeta","Ascension(beta)","※ Ascension is currently a beta test version focused on its combat systems.","5252","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3761735877","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10348528985783129766\u002F84454320DA659C4B9DCFBBADE1B78EEE5396A389\u002F","5252.ascension","management",[15,16],"mod","1.6",28,4.2,"2026-07-10T11:59:37.0000000Z","2026-07-17T05:30:25.0000000Z","\u003Cp>\u003Cstrong>※ Ascension is currently a beta test version focused on its combat systems.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>This test version will be made private after the official version is released.\r\u003Cbr>\r\u003Cbr>Updates and major system changes will continue throughout the testing period.\r\u003Cbr>As a result, existing save files may encounter issues or become incompatible after updates.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ch3>📖 Class & Skill Guide\u003C\u002Fh3>\r\u003Cbr>\u003Cstrong>New here?\u003C\u002Fstrong> Read the online Class Codex — class overviews, skill trees, and ability breakdowns (English \u002F 한국어 toggle).\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsksmsgksrnrdls52-alt.github.io\u002Fascension-codex\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">▶ Open the Ascension Class Codex\u003C\u002Fa>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Ascension\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>An RPG progression mod that adds levels, classes, skill trees, and a variety of combat abilities to RimWorld.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>Begin as an ordinary colonist, gain experience,\r\u003Cbr>and grow toward ever greater heights in your own way.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FR45fnla.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Main Features\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Gain experience through combat and other activities\u003C\u002Fli>\u003Cli>Progress through levels and skill points\u003C\u002Fli>\u003Cli>Class-specific skill trees\u003C\u002Fli>\u003Cli>A variety of active and passive abilities\u003C\u002Fli>\u003Cli>Distinct combat styles for each class\u003C\u002Fli>\u003Cli>Enemies that can gain levels and use skills, depending on your settings\u003C\u002Fli>\u003Cli>Tier progression beyond ordinary leveling\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Tiers and Stats\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F91bCTC1.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Every colonist gains a new \u003Cstrong>Tier\u003C\u002Fstrong> tab.\r\u003Cbr>\r\u003Cbr>The Tier tab allows you to view a colonist's level, experience, current Tier, stats,\r\u003Cbr>and other progression-related information at a glance.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FbEu3UEL.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Invest points earned through progression directly into the stats of your choice\r\u003Cbr>and develop each colonist in your own way.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FP5e4HD0.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ch3>Classes and Skills\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Colonists can choose a class upon reaching \u003Cstrong>level 10\u003C\u002Fstrong>.\r\u003Cbr>\r\u003Cbr>After choosing a class, they can spend skill points earned through progression\r\u003Cbr>to learn abilities unique to that class.\r\u003Cbr>\r\u003Cbr>Each class has its own skill tree and combat style,\r\u003Cbr>and even colonists of the same class can develop differently depending on the abilities they choose.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F3JABYT0.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ch3>Spells and Memorization\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>In Ascension, \u003Cstrong>spells\u003C\u002Fstrong> are a broad concept encompassing not only magic,\r\u003Cbr>but also shamanism, Taoist arts, and other supernatural disciplines.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Ffm1tvc5.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>By converting an active skill slot into a \u003Cstrong>spell slot\u003C\u002Fstrong>,\r\u003Cbr>you can register and use spells the colonist has learned.\r\u003Cbr>\r\u003Cbr>Each spell consumes a certain amount of Memorization Capacity,\r\u003Cbr>so you must choose and combine spells within that limited capacity\r\u003Cbr>to create a loadout suited to the colonist's role and the situation at hand.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Enemy Progression and Skills\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Ascension's progression and combat systems are not limited to player colonists.\r\u003Cbr>\r\u003Cbr>Depending on your settings, enemies can also receive levels, stats, Tiers, and skills,\r\u003Cbr>and will actively use their abilities during combat.\r\u003Cbr>\r\u003Cbr>Enemies don't just charge in — they act according to their class.\r\u003Cbr>\r\u003Cbr>A Rogue dashes through your frontline to strike your backline.\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FF71JVTg.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>An Archer kites to keep its distance.\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FKMALTug.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>A Warrior charges straight into your ranks.\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FnPoqzWj.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>And when they collide, their abilities interact with one another.\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F45K2Kp2.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ch3>Tiers and Ascension\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Ascension features \u003Cstrong>Tiers ranging from Tier 0 to Tier 9\u003C\u002Fstrong>.\r\u003Cbr>\r\u003Cbr>While leveling represents the accumulation of strength and experience\r\u003Cbr>within the same state of existence, Tier represents the rank of that existence itself.\r\u003Cbr>\r\u003Cbr>Even an ordinary being who begins at Tier 0 can rise through the Tiers\r\u003Cbr>by overcoming countless battles and trials.\r\u003Cbr>\r\u003Cbr>Higher Tiers do not simply provide greater stats.\r\u003Cbr>They also change the powers a being can wield, the way they fight,\r\u003Cbr>and the influence they have on the battlefield.\r\u003Cbr>\r\u003Cbr>Those who reach Tier 9 enter the realm of beings known as\r\u003Cbr>\u003Cstrong>Ascendants\u003C\u002Fstrong>.\r\u003Cbr>\r\u003Cbr>No matter where they begin,\r\u003Cbr>anyone can rise through the Tiers and challenge Ascension.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Development Status\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Ascension is currently under development,\r\u003Cbr>with new classes, skills, progression systems, and combat content planned for future updates.\r\u003Cbr>\r\u003Cbr>In the current beta version, progression is available up to \u003Cstrong>Tier 3\u003C\u002Fstrong>.\r\u003Cbr>\r\u003Cbr>Progression beyond Tier 3 and other high-Tier content\r\u003Cbr>will be added gradually through future updates.\r\u003Cbr>\r\u003Cbr>Some values and systems may change as development continues.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Planned Content (WIP)\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Classes and Progression\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Additional base classes and skill trees, including the Ascetic\u003C\u002Fli>\u003Cli>Advanced classes branching from existing base classes\u003C\u002Fli>\u003Cli>Higher-Tier progression and Ascension content\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Crafting and Professions\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Alchemy\u003C\u002Fli>\u003Cli>Smithing\u003C\u002Fli>\u003Cli>Magitech engineering\u003C\u002Fli>\u003Cli>New equipment, spells, and artifacts\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FjMdYuSG.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Combat Content\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Enemies with unique skills and combat mechanics\u003C\u002Fli>\u003Cli>A variety of bosses and high-Tier encounters\u003C\u002Fli>\u003Cli>Challenging combat inspired by games such as Elden Ring\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Story Packs\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>New regions, factions, characters, and quests\u003C\u002Fli>\u003Cli>Large-scale chapters centered on standalone stories\u003C\u002Fli>\u003Cli>Events and outcomes shaped by player choices\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F77Q9PuT.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cem>The content above reflects the current development plan and may change during development.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Credits\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Some icons used in this mod are from \u003Ca href=\"https:\u002F\u002Fgame-icons.net\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">game-icons.net\u003C\u002Fa>.\r\u003Cbr>These icons are provided under the \u003Cstrong>CC BY 3.0 \u002F CC0\u003C\u002Fstrong> licenses,\r\u003Cbr>with full attribution included in \u003Cstrong>License-GameIcons.txt\u003C\u002Fstrong>.\r\u003Cbr>\r\u003Cbr>Special thanks to \u003Cstrong>POUPUN\u003C\u002Fstrong>, whose\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3657580708\" target=\"_blank\" rel=\"noopener noreferrer\">Isekai RPG mod\u003C\u002Fa>\r\u003Cbr>helped inspire this project.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Bug Reports\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>When reporting an issue, please include the situation in which it occurred,\r\u003Cbr>your active mod list, and reproduction steps whenever possible.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Challenge Ascension.\u003C\u002Fh2>\u003C\u002Fp>",58,[],[],null,[27,40,53,65],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"3e1a4856-45fc-4248-93c2-7560875b78c8","the-wisest-negotiator-가장-현명한-협상가","The Wisest Negotiator (가장 현명한 협상가)","The wisest negotiator never pays The best deal is the one the other side doesn't even know they lost.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3765099837","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14076276492217061145\u002F0C1C4C516FE7A9BD3390C2FE0117C5DA9EEE3BA7\u002F","5252.pickpocket",[15,16],2,2.1,"2026-07-15T06:23:38.0000000Z","2026-07-15T06:56:23.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":52},"5a34ef52-a533-454e-beb9-08d9d1c6d819","careful-shooter-rework","Careful Shooter Rework","Replace the vanilla \"Careful Shooter\" trait with the \"Critical Shot\" trait.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3757933240","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10222453911555121313\u002FE565F6A57CA3EE9BE4BA60F9E87C33AEB7A63037\u002F","jellycreative.sharpshooter",[15,16],123,4.3,"2026-07-05T01:02:21.0000000Z","2026-07-05T01:19:04.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":64},"2619b4b2-821e-4f6e-9819-2a44d5176759","trade-price-adjuster","Trade Price Adjuster","Trade Price Adjuster Customize item buy and sell prices without changing their actual market value.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3765245029","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11334806244576047736\u002F19F61EFD8E88CAEFBED5C7FD33C3B908E2447919\u002F","5252.tradepricetuner",[15,16],1,1.2,"2026-07-15T13:29:22.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":75,"publishedAt":76,"updatedAt":77},"a0513846-e08a-489e-8d8c-a6d06f9984d8","devourer-escape-걸신-탈출","Devourer Escape (걸신 탈출)","If a pawn with a Melee skill of 10 or higher is swallowed by a Devourer, an **“Escape”** gizmo will become available.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3755679771","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18370815712400406939\u002F4414591BC2C49839CE7814B661DC76D7CBF7460A\u002F","5252.devourerescape",[15,16],204,3.5,"2026-07-01T16:38:37.0000000Z","2026-07-02T04:58:56.0000000Z",[79,95,108,124],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":91,"rating":92,"publishedAt":93,"updatedAt":94},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,89,90],"1.5","1.4",1467956,4.9,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":105,"rating":92,"publishedAt":106,"updatedAt":107},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,89,90],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":121,"rating":92,"publishedAt":122,"updatedAt":123},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,89,90,118,119,120],"1.3","1.2","1.1",2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":135,"rating":92,"publishedAt":136,"updatedAt":137},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,134,120,119,89,90,118,16],"1.0",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[139,151,153,166],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":113,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":92,"publishedAt":149,"updatedAt":150},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,89,90,118,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":152,"downloadCount":91,"rating":92,"publishedAt":93,"updatedAt":94},[15,16,89,90],{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":92,"publishedAt":164,"updatedAt":165},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,89,90,118,119,120,134],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":84,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":174,"tags":175,"downloadCount":176,"rating":92,"publishedAt":177,"updatedAt":178},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,16,89,90],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z"]