[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-atmosphere-adjuster":3,"mods-more-author-atmosphere-adjuster":29,"mods-more-category-atmosphere-adjuster":30,"mods-similar-atmosphere-adjuster":90},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":28,"patreonUrl":28},"0ffb194c-9680-44c3-a1af-485d6aa3572b","atmosphere-adjuster","Atmosphere Adjuster","Introduction By advancing your research, gathering the necessary resources and acquiring the necessary skills, you will gain the ability to construct a 4-tiered building system that changes the temperature, weather and weather events.","Atoombom007","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3409770585","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12747657123425999211\u002FE30A225577A290236003238E59BA9AB5A9F53EBE\u002F","atoombom007.atmosphereadjuster","management",[15,16],"mod","1.6",6747,5,"2025-01-18T13:36:47.0000000Z","2025-12-07T14:27:19.0000000Z","\u003Ch2>Introduction\u003C\u002Fh2>\r\n\r\nBy advancing your research, gathering the necessary resources and acquiring the necessary skills, you will gain the ability to construct a 4-tiered building system that changes the temperature, weather and weather events. They will apply a temperature offset at will starting at +\u002F-10 degrees Celsius to +\u002F- 75 degrees Celsius. The buildings have sounds, they reacts to power loss, and they can be scrapped.   \r\n\r\n\u003Ch2>Current features\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>4 seperate buildings that allow you to change the temperature from +\u002F-10 degress up to +\u002F-75 degrees\u003C\u002Fli>\u003Cli>4 seperate buildings allowing you to change the weather\u003C\u002Fli>\u003Cli>3 buildings with the ability to end weather events (ie cold snap)\u003C\u002Fli>\u003Cli>A researcheable tech tree\u003C\u002Fli>\u003Cli>The upper tiers are able to end weather events\u003C\u002Fli>\u003Cli>It does \u003Cstrong>NOT\u003C\u002Fstrong> fix the temperature to a specific number, the buildings only apply an offset to the existing temperature. So if the temperature is 10, applying an offset of 21, then the new temperature of the current tile will be 10+21= 31 degrees Celsius. The offset is applied to other tiles as well, but are added to their respective temperature.\u003C\u002Fli>\u003Cli>There will NOT be version with a fixed temperature. It is possible to code, but would place an extreme demand on your CPU, meaning it would either melt or explode. Or your FPS is extremely low.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\r\n\r\n    \r\n        Tier\r\n        Name\r\n        Temperature range\r\n        Weather range\r\n        Weather events\r\n    \r\n    \r\n        I\r\n        Weather Control Station\r\n        +\u002F-10\r\n        Clear, Windy (Orbit\u002FUnderground)\r\n        N.A.\r\n    \r\n    \r\n        II\r\n        Climate Control Station\r\n        +\u002F-25\r\n        Clear, Windy, Rain, Foggy Rain\r\n        Cold Snap, Heat wave\r\n    \r\n    \r\n        III\r\n        Atmospheric Adjuster\r\n        +\u002F-50\r\n        All weather types, except dry and rainy thunderstorm\r\n        Cold snap, Heat wave\r\n    \r\n    \r\n        IV\r\n        Stratospheric Manipulator\r\n        +\u002F-75\r\n        All weather types\r\n        Cold snap, heat wave, volcanic winter, drought, toxic fallout, flashstorm\r\n     \r\n\r\n\r\n\u003Ch3>Notes\u003C\u002Fh3>\r\nUnfortunately some weathers that should not be selected still pop up in the selection screen. I was unable to code the filter to select the right weathers, so that's something you will have to accept. \r\n\r\n\u003Ch3>Why is Royalty required?\u003C\u002Fh3>\r\nRoyalty is required because the atmosphere adjuster is a variant of the in-game weather adjustment event where you can find a building that modifies the temperature. That specific event came from Royalty and not the base game, and as I am not sure whether or not using a piece of code from a DLC and then modding it, and using it as a seperate mechanic(?) without listing the DLC (where the original code came from) is legal, I figured it would be best to make Royalty a required DLC. It would be a shame for the mod to be removed and not being able to be used by others, and I would be the only one enjoying it, if Royalty wasn't listed as a requirement. More mods = more way to play the game = more happy people!\r\n\r\n\u003Ch2>Future features\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>\u003Cs>End weather events (cold snap\u002Fheat wave\u002Fet cetera) with cooldown\u003C\u002Fs> - Done!\u003C\u002Fli>\u003Cli>\u003Cs>hange current weather with cooldown\u003C\u002Fs> - Done!\u003C\u002Fli>\u003Cli>\u003Cs>Tiered atmospheric control systems, with each successor having an expanded feature set regarding the weather and temperature\u003C\u002Fs> - Done!\u003C\u002Fli>\u003Cli>Terraformation (in some sense): the successor of the highest tier of climate control systems, being able to change surrounding tiles of the world map into different ones and possibly changing the current biome or changing the planetary tiles--> maybe in a distant future...\u003C\u002Fli>\u003Cli>Freak events regarding the weather control stations and all their variants, like a switch of the current and surrounding tiles into an ice sheet, malfunctioning\u002Fsudden exploding control stations, freaks storms, et cetera--> maybe in a distant future\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nDon't forget to drop a like (or dislike); your feedback is important to me! Also, leave a comment as well! Much appreciated!\r\n\r\nTo stay up to date:\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FfVVaDCS.gif\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FTUCXARr.png\" alt=\"\" loading=\"lazy\">\r\nThis mod was made possible by the help of some very friendly people! Their contributions were very helpful!\r\n\u003Cul>\u003Cli>Bradson\u003C\u002Fli>\u003Cli>Erdelf\u003C\u002Fli>\u003Cli>not dvdyyz\u003C\u002Fli>\u003Cli>Rat - Holy Voice of the Cube\u003C\u002Fli>\u003Cli>Liz stupid lesbian cat elf\u003C\u002Fli>\u003Cli>Jdalt40\u003C\u002Fli>\u003Cli>Aelanna\u003C\u002Fli>\u003Cli>And many more!\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Cul>\u003Cli>\u003Cstrong>07-12-25\u003C\u002Fstrong>: V1.1 - Released new version.\u003C\u002Fli>\u003Cli>\u003Cstrong>08-05-25\u003C\u002Fstrong>: V1.0.2 - Updated description in preparation of the new update.\u003C\u002Fli>\u003Cli>\u003Cstrong>17-03-25\u003C\u002Fstrong>: V1.0.1 - Updated description in preparation of the new update.\u003C\u002Fli>\u003Cli>\u003Cstrong>18-01-25\u003C\u002Fstrong>: V1.0 - Initial Upload.\u003C\u002Fli>\u003C\u002Ful>",124,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15299834958941693\u002FC72E45CF66524281478025CA42634FC42B0F0A30\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15299834958930859\u002FFFBD01AAE1F7BD4481BBBD568E7BFBFFDA96146E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15299834958931173\u002FF5B4286AC0E2FB86344CE1B1F0DB5342718B981D\u002F",[],null,[],[31,47,64,77],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":36,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,41,42],"1.5","1.4",1432419,4.9,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":52,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":61,"rating":44,"publishedAt":62,"updatedAt":63},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,41,42,57,58,59,60],"1.3","1.2","1.1","1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":65,"slug":66,"name":67,"shortDescription":68,"author":69,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":44,"publishedAt":75,"updatedAt":76},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,41,42,57,58,59,60],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":78,"slug":79,"name":80,"shortDescription":81,"author":82,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":87,"rating":18,"publishedAt":88,"updatedAt":89},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,59,58,41,42,57],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[91,93,106,119],{"id":65,"slug":66,"name":67,"shortDescription":68,"author":69,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":92,"downloadCount":74,"rating":44,"publishedAt":75,"updatedAt":76},[15,16,41,42,57,58,59,60],{"id":94,"slug":95,"name":96,"shortDescription":97,"author":36,"workshopUrl":98,"imageKey":10,"thumbnailUrl":99,"packageId":100,"category":101,"tags":102,"downloadCount":103,"rating":44,"publishedAt":104,"updatedAt":105},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,41,42,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":107,"slug":108,"name":109,"shortDescription":110,"author":111,"workshopUrl":112,"imageKey":10,"thumbnailUrl":113,"packageId":114,"category":13,"tags":115,"downloadCount":116,"rating":44,"publishedAt":117,"updatedAt":118},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,60,59,58,41,42,57],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":120,"slug":121,"name":122,"shortDescription":123,"author":124,"workshopUrl":125,"imageKey":10,"thumbnailUrl":126,"packageId":127,"category":128,"tags":129,"downloadCount":130,"rating":44,"publishedAt":131,"updatedAt":132},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,60,59,58,41,42,57],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]