[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-automatic-eaves":3,"mods-more-author-automatic-eaves":27,"mods-more-category-automatic-eaves":78,"mods-similar-automatic-eaves":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"e0e1ff4e-d0c6-4972-bf53-4d0ab737a229","automatic-eaves","Automatic Eaves","Update Added support for steel\u002Furanium walls The logic is now added to walls via simple XML patch.","LikewiseHH","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3666724561","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11653463904818133742\u002F9FF510A924AB49F4D7CFAEE50197B63A02ECF569\u002F","tsa.automaticeaves","management",[15,16],"mod","1.6",1478,4.9,"2026-02-15T11:12:55.0000000Z","2026-05-04T10:27:41.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FQfgfIqH.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Flikewisehh\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F8yGwAny.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Update\u003C\u002Fh3>\r\u003Cbr>\u003Cul>\u003Cli>Added support for steel\u002Furanium walls\u003C\u002Fli>\u003Cli>The logic is now added to walls via simple XML patch. If you want to add this to modded walls simply copy the file \"Vanilla_Wall.xml\" in the folder \"Patches\" and insert the def_name of your modded wall\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Description\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>This simple mod renders the roof eave textures of the mod  \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3330807313\" target=\"_blank\" rel=\"noopener noreferrer\">Architecture of the Rim (incl. corners)\u003C\u002Fa> automatically around walls where appropriate\u003C\u002Fli>\u003Cli>This is working fine for straight walls, T junctions, X junctions and long L corners. There are some minor glitches with zigzag walls, thick walls (multi layers) and outer corners facing into a room\u003C\u002Fli>\u003Cli>You can toggle the rendering of the eaves via gizmo\u002Fbutton for each wall segment when clicking it\u003C\u002Fli>\u003Cli>In the mod settings you can define whether the eaves should be on per default or off and whether they should be rendered for walls not belonging to the player (ruins or enemy bases). There is a third flag which I only needed for troubleshooting highlighting how each wall was identified (straight wall vs. L corner vs. T corner etc.)\u003C\u002Fli>\u003Cli>Textures are auto derived from the wall. Seemed to work fine for all vanilla materials\u003C\u002Fli>\u003Cli>Toggling the eaves on\u002Foff will rerender a small radius around that wall. This is sometimes needed when a roof was created inside a room. You can also rerender the eaves on the whole map via the button in the mod settings.\u003C\u002Fli>\u003Cli>Calculation only runs when a wall is added or removed. So should be performance friendly\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Dependencies\u003C\u002Fh3>\r\u003Cbr>Harmony\r\u003Cbr>Architecture of the Rim (incl. corners)\r\u003Cbr>\r\u003Cbr>\u003Ch3>A collection of all my rimworld mods\u003C\u002Fh3>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3554618789\u003C\u002Fp>",44,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15312383557596827647\u002F9FF510A924AB49F4D7CFAEE50197B63A02ECF569\u002F",[],null,[28,41,54,66],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"d9ebfba4-3806-4332-a798-bc833d37f50b","ce-ied-remotedetonation","CE IED RemoteDetonation","Description This mod adds two gizmos to all Combat Extended IEDs One gizmo allows you to switch off the proximity trigger (i.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3551557536","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12198943781592235024\u002F92282DC0DA5476BB4B622E62E6F923574EAE231E\u002F","tsa.ce.iedremotedetonation",[15,16],1380,4.8,"2025-08-18T17:39:58.0000000Z","2026-07-26T08:10:15.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"b76b5b39-a1fe-45ef-b36f-3428e4486fa9","force-raid-direction","Force Raid Direction","Description This mod allows you to configure from which sides raids may enter the map Using the basic configuration you can define weights per side via sliders There is quite some cleverness in the script to check whether it is even possible to enter the map from a certain side (","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3553736134","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17122701296490370839\u002F97B33FD55F3F2C632285EE269E3EAECB3E07B9B1\u002F","tsa.forceraiddirection",[15,16],10102,5,"2025-08-22T11:46:06.0000000Z","2026-03-20T08:19:12.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":51,"publishedAt":64,"updatedAt":65},"092cb8bb-dc98-4c58-84c4-062f8849c7d3","trap-grid-placement","Trap Grid Placement","Description This simple Quality of Life mod allows you to build multiple traps at once by dragging an area in which they are placed.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3714090272","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15434395988389036606\u002FC9A422618FEA73CE8B3EC3B806FB5D2DB05CCD51\u002F","tsa.trapgridplacement",[15,16],13952,"2026-04-25T18:58:24.0000000Z","2026-06-03T15:49:39.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":18,"publishedAt":76,"updatedAt":77},"bc9b2254-eedd-451f-8b5a-f54f873663de","autoaddpawntooutpost","AutoAddPawnToOutpost","Description This simple mod adds a gizmo to Outposts from Vanilla Outposts Expanded It is toggled \"on\" per default.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3667525071","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14892445822699253967\u002FB99351C30CBD8F68B4A62C377D7AD3C80C8188BF\u002F","tsa.autoaddpawntooutpost",[15,16],8339,"2026-02-16T15:09:21.0000000Z","2026-04-03T18:45:42.0000000Z",[79,94,111,124],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":91,"rating":18,"publishedAt":92,"updatedAt":93},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,89,90],"1.5","1.4",1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":108,"rating":18,"publishedAt":109,"updatedAt":110},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,89,90,104,105,106,107],"1.3","1.2","1.1","1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":18,"publishedAt":122,"updatedAt":123},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,89,90,104,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":18,"publishedAt":135,"updatedAt":136},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,107,106,105,89,90,104,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",[138,151,164,176],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":84,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":146,"tags":147,"downloadCount":148,"rating":18,"publishedAt":149,"updatedAt":150},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,16,89,90],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":13,"tags":160,"downloadCount":161,"rating":18,"publishedAt":162,"updatedAt":163},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,107,106,105,89,90,104],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":84,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":13,"tags":172,"downloadCount":173,"rating":18,"publishedAt":174,"updatedAt":175},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,89,90,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":177,"slug":178,"name":179,"shortDescription":180,"author":181,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":185,"tags":186,"downloadCount":187,"rating":18,"publishedAt":188,"updatedAt":189},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,107,106,105,89,90,104,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]