[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-autotractor-ai":3,"mods-more-author-autotractor-ai":26,"mods-more-category-autotractor-ai":81,"mods-similar-autotractor-ai":141},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"bd038316-a8ac-4a49-a6b8-f4cc05d6c278","autotractor-ai","AutoTractor AI","Русский AutoTractor AI учит поселенцев пользоваться трактором из мода Tractor: Industrial Age без постоянного ручного присмотра.","dag0n00969","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3732310709","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17222603547881471343\u002FE4219AD720F9D8ABE593D375F94FE73453AD8071\u002F","dag0n00969.autotractorai","management",[15,16],"mod","1.6",133,2,"2026-05-24T21:17:14.0000000Z","2026-08-05T08:08:58.0000000Z","\u003Cp>Русский\r\u003Cbr>\r\u003Cbr>AutoTractor AI учит поселенцев пользоваться трактором из мода Tractor: Industrial Age без постоянного ручного присмотра. Теперь трактор не просто красиво стоит у поля и делает вид, что он важный, а помогает колонии с настоящей работой.\r\u003Cbr>\r\u003Cbr>Что умеет мод\r\u003Cbr>\r\u003Cbr>- Поселенцы с работой \"Выращивание\" сами используют свободный трактор.\r\u003Cbr>- Трактор работает только внутри назначенной области работы.\r\u003Cbr>- После окончания работы трактор едет в область стоянки, а водитель выходит.\r\u003Cbr>- Стоянку и область работы можно закрепить за конкретным трактором.\r\u003Cbr>- Поддерживаются несколько тракторов и несколько зон.\r\u003Cbr>- Трактор собирает созревший урожай.\r\u003Cbr>- Трактор вспахивает землю.\r\u003Cbr>- Трактор сеет растения по культуре, выбранной в зоне посадки.\r\u003Cbr>- Молодые растения трактор не пересевает и не вспахивает. Маленьким росткам и так тяжело.\r\u003Cbr>- При заморозках трактор собирает растения, отмеченные для срочного сбора, и не сажает новые культуры в ледяной оптимизм.\r\u003Cbr>- Если водителю пора есть, спать или заниматься обычной драмой колониста, трактор сначала паркуется.\r\u003Cbr>- После парковки урожай из трактора могут забрать носильщики.\r\u003Cbr>- На тракторе есть ручной режим, чтобы временно отключить автоиспользование.\r\u003Cbr>- Если установлен Tilled Soil, можно включить вспашку в грядки.\r\u003Cbr>\r\u003Cbr>Обязательные моды\r\u003Cbr>\r\u003Cbr>- Harmony\r\u003Cbr>- Vehicle Framework\r\u003Cbr>- Tractor: Industrial Age\r\u003Cbr>\r\u003Cbr>Опционально\r\u003Cbr>\r\u003Cbr>- Tilled Soil. Нужен только если хотите, чтобы трактор создавал грядки при вспашке.\r\u003Cbr>\r\u003Cbr>Как пользоваться\r\u003Cbr>\r\u003Cbr>- Поставьте трактор из Tractor: Industrial Age.\r\u003Cbr>- Создайте область стоянки трактора.\r\u003Cbr>- Создайте область работы трактора.\r\u003Cbr>- Если тракторов несколько, закрепите стоянки и рабочие области за нужными тракторами.\r\u003Cbr>- Убедитесь, что у поселенца включена работа \"Выращивание\" и хватает навыка.\r\u003Cbr>- Включите автоиспользование на самом тракторе, если оно было выключено.\r\u003Cbr>\r\u003Cbr>Если что-то сломалось\r\u003Cbr>\r\u003Cbr>В настройках мода можно включить:\r\u003Cbr>\r\u003Cbr>- Отладочные сообщения\r\u003Cbr>- Временная расширенная диагностика\r\u003Cbr>\r\u003Cbr>Включайте их только для проверки проблемы:\r\u003Cbr>\r\u003Cbr>- включили оба пункта;\r\u003Cbr>- повторили проблему;\r\u003Cbr>- сохранили игру;\r\u003Cbr>- прислали файлы;\r\u003Cbr>- выключили диагностику обратно.\r\u003Cbr>\r\u003Cbr>Постоянно держать расширенную диагностику включенной не нужно. Лог начнет рассказывать историю жизни каждой клетки поля, а это уже почти роман.\r\u003Cbr>\r\u003Cbr>Что прислать при ошибке\r\u003Cbr>\r\u003Cbr>- Player.log\r\u003Cbr>- ModsConfig.xml\r\u003Cbr>- ваш файл сохранения .rws\r\u003Cbr>- скриншот зон, если проблема связана с областью работы или стоянкой\r\u003Cbr>- короткое описание: какой трактор, какая зона, что ожидали и что произошло\r\u003Cbr>\r\u003Cbr>Где искать файлы\r\u003Cbr>\r\u003Cbr>Player.log:\r\u003Cbr>C:\\Users\\ИмяПользователя\\AppData\\LocalLow\\Ludeon Studios\\RimWorld by Ludeon Studios\\Player.log\r\u003Cbr>\r\u003Cbr>ModsConfig.xml:\r\u003Cbr>C:\\Users\\ИмяПользователя\\AppData\\LocalLow\\Ludeon Studios\\RimWorld by Ludeon Studios\\Config\\ModsConfig.xml\r\u003Cbr>\r\u003Cbr>Сохранения:\r\u003Cbr>C:\\Users\\ИмяПользователя\\AppData\\LocalLow\\Ludeon Studios\\RimWorld by Ludeon Studios\\Saves\\\r\u003Cbr>\r\u003Cbr>Спасибо авторам связанных модов:\r\u003Cbr>\r\u003Cbr>- TheRealCaptRex за Tractor: Industrial Age.\r\u003Cbr>- SmashPhil и команде Vehicle Framework за основу для техники.\r\u003Cbr>- Brrainz за Harmony.\r\u003Cbr>- авторам Tilled Soil, Vanilla Expanded и другим моддерам RimWorld, чьи моды делают сельское хозяйство богаче, страннее и веселее.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>English\r\u003Cbr>\r\u003Cbr>AutoTractor AI teaches colonists how to use the tractor from Tractor: Industrial Age without constant hand-holding. The tractor no longer just sits near the field looking important. It actually helps.\r\u003Cbr>\r\u003Cbr>What the mod does\r\u003Cbr>\r\u003Cbr>- Colonists assigned to Growing can use an available tractor on their own.\r\u003Cbr>- The tractor works only inside its assigned work area.\r\u003Cbr>- After finishing work, the tractor returns to its parking area and the driver gets out.\r\u003Cbr>- Parking areas and work areas can be assigned to a specific tractor.\r\u003Cbr>- Multiple tractors and multiple zones are supported.\r\u003Cbr>- The tractor harvests mature crops.\r\u003Cbr>- The tractor plows soil.\r\u003Cbr>- The tractor sows the plant selected in the growing zone.\r\u003Cbr>- Young plants are not replanted or plowed over. Tiny crops have suffered enough.\r\u003Cbr>- During a cold snap, the tractor prioritizes plants marked for urgent harvest and stops planting new crops into frozen optimism.\r\u003Cbr>- If the driver needs food, sleep, or classic RimWorld colonist drama, the tractor parks first.\r\u003Cbr>- After parking, haulers can unload the tractor.\r\u003Cbr>- A manual mode button lets you temporarily disable automatic use.\r\u003Cbr>- If Tilled Soil is installed, the tractor can plow fields into tilled soil.\r\u003Cbr>\r\u003Cbr>Required mods\r\u003Cbr>\r\u003Cbr>- Harmony\r\u003Cbr>- Vehicle Framework\r\u003Cbr>- Tractor: Industrial Age\r\u003Cbr>\r\u003Cbr>Optional\r\u003Cbr>\r\u003Cbr>- Tilled Soil. Only needed if you want the tractor to create tilled soil while plowing.\r\u003Cbr>\r\u003Cbr>How to use\r\u003Cbr>\r\u003Cbr>- Place a tractor from Tractor: Industrial Age.\r\u003Cbr>- Create a tractor parking area.\r\u003Cbr>- Create a tractor work area.\r\u003Cbr>- If you have several tractors, assign parking and work areas to the correct tractor.\r\u003Cbr>- Make sure a colonist has Growing enabled and enough skill.\r\u003Cbr>- Enable automatic use on the tractor if it was turned off.\r\u003Cbr>\r\u003Cbr>If something breaks\r\u003Cbr>\r\u003Cbr>In the mod settings, enable:\r\u003Cbr>\r\u003Cbr>- Debug logging\r\u003Cbr>- Temporary extended diagnostics\r\u003Cbr>\r\u003Cbr>Use them only while checking a problem:\r\u003Cbr>\r\u003Cbr>- turn both options on;\r\u003Cbr>- reproduce the problem;\r\u003Cbr>- save the game;\r\u003Cbr>- send the files;\r\u003Cbr>- turn diagnostics off again.\r\u003Cbr>\r\u003Cbr>Keeping extended diagnostics on forever is not needed. The log will start writing the biography of every field tile, and nobody asked for that trilogy.\r\u003Cbr>\r\u003Cbr>What to send with a bug report\r\u003Cbr>\r\u003Cbr>- Player.log\r\u003Cbr>- ModsConfig.xml\r\u003Cbr>- your .rws save file\r\u003Cbr>- a screenshot of the zones if the issue is related to work or parking areas\r\u003Cbr>- a short note: which tractor, which zone, what you expected, and what happened\r\u003Cbr>\r\u003Cbr>Thanks to the authors of related mods:\r\u003Cbr>\r\u003Cbr>- TheRealCaptRex for Tractor: Industrial Age.\r\u003Cbr>- SmashPhil and the Vehicle Framework team for the vehicle foundation.\r\u003Cbr>- Brrainz for Harmony.\r\u003Cbr>- the authors of Tilled Soil, Vanilla Expanded, and the wider RimWorld modding community for making farming richer, weirder, and much more fun.\u003C\u002Fp>",22,[],[],null,[27,42,55,67],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"b8536dbd-2a12-4024-9a8e-21874d5fa6ad","vanilla-vehicles-expanded-russian-full","Vanilla Vehicles Expanded - Russian (Full)","Полный русский перевод Vanilla Vehicles Expanded и Vehicle Framework.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3708514147","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15831808894096975873\u002F14CE1F455ED67AEAB6C68C3BCA1602A2BF1A51E1\u002F","dag0n00969.vanillavehiclesexpanded.russian",[36,16,37],"translation","1.5",62,1.7,"2026-04-17T14:40:50.0000000Z","2026-04-28T07:45:28.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"ee940e60-320f-4071-b7d2-a95f7e3bd0c9","animal-foods-extended-russian","Animal Foods Extended — Russian","Независимый русский перевод мода Animal Foods Extended для RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3704346420","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17339587400167028951\u002F04A1B665F51A41B58C6219E97A52B37CC448A855\u002F","dag0n00969.animalfoodsextended.russian",[36,16],30,1.2,"2026-04-11T07:53:39.0000000Z","2026-04-19T12:00:16.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":63,"tags":64,"downloadCount":65,"rating":52,"publishedAt":66,"updatedAt":66},"cc99b345-816d-458c-ba27-1b955e6740d9","vanilla-furniture-expanded-architect-russian","Vanilla Furniture Expanded - Architect - Russian","Независимый русский перевод Vanilla Furniture Expanded - Architect для RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3713666934","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14016652498451439636\u002F869E861ABF5BBCD9C23847EFEE1559B1B8922A4E\u002F","dag0n00969.vfearchitect.russian","furniture",[36,16],108,"2026-04-25T06:48:35.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":75,"tags":76,"downloadCount":77,"rating":78,"publishedAt":79,"updatedAt":80},"dcd6ae54-fc4b-4429-be99-59393060cccc","lunch-meal-storage-compatibility-fix","Lunch Meal - Storage Compatibility Fix","English Compatibility patch for Lunch Meal, vanilla RimWorld storage, Adaptive Storage Framework, and Reel's Expanded Storage.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3714714816","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11751414124703874986\u002F8A21BF43309D3DA8408F011BB1DF10AA29C50AE5\u002F","dag0n00969.lunchmeal.storagefix","storage",[15,16],99,2.3,"2026-04-26T15:10:26.0000000Z","2026-04-27T21:44:03.0000000Z",[82,97,114,127],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":93,"rating":94,"publishedAt":95,"updatedAt":96},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,37,92],"1.4",1486392,4.9,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":111,"rating":94,"publishedAt":112,"updatedAt":113},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,37,92,107,108,109,110],"1.3","1.2","1.1","1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":94,"publishedAt":125,"updatedAt":126},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,37,92],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":138,"publishedAt":139,"updatedAt":140},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,109,108,37,92,107],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[142,154,166,179],{"id":143,"slug":144,"name":145,"shortDescription":146,"author":87,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":13,"tags":150,"downloadCount":151,"rating":94,"publishedAt":152,"updatedAt":153},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,37,92],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":119,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":94,"publishedAt":164,"updatedAt":165},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,37,92],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":75,"tags":175,"downloadCount":176,"rating":94,"publishedAt":177,"updatedAt":178},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul",[15,110,109,108,37,92,107,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":184,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":13,"tags":188,"downloadCount":189,"rating":94,"publishedAt":190,"updatedAt":191},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,110,109,108,37,92,107,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z"]