[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-avali-race-patchbox":3,"mods-more-author-avali-race-patchbox":27,"mods-more-category-avali-race-patchbox":28,"mods-similar-avali-race-patchbox":88},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"07305797-6232-4dde-a4c5-ecc1192c654d","avali-race-patchbox","Avali Race Patchbox","This was not maintained for a while, compatibility with the current game version and DLC's is unlikely.","Flappy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2993570787","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2045245904993603650\u002FB258AE34C93DA4593F932992CE83F320EC0A9DD0\u002F","avali.patchbox","management",[15,16,17],"mod","1.5","1.4",760,2.8,"2023-06-23T17:44:12.0000000Z","2024-09-05T14:43:28.0000000Z","\u003Ch3>This was not maintained for a while, compatibility with the current game version and DLC's is unlikely.\r\nSorry.\r\nBlame russians for this \u003C\u002Fh3>\r\n\r\n\r\n\u003Ch2>Avali Race PatchBox\u003C\u002Fh2>\r\n\u003Cstrong>A messy set of patches and tweaks for the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2561529858\" target=\"_blank\" rel=\"noopener noreferrer\">Avali Race Mod (Continued)\u003C\u002Fa>\u003C\u002Fstrong>\r\n(made by someone with rather vague idea of what a code is)\r\n\r\n\u003Cstrong>The end goal of this, is to reshape that old and simple mod so it'll actually blend into the game of Rimworld, while also better representing the titular setting.\u003C\u002Fstrong>\r\nSo far everything is XML patches, but amount of them gets ridiculous. Eventually may pick the actual mod and make a \"fork\" for simplicity.\r\n\t\r\n\u003Cstrong>ONLY HARD DEPENDENCY IS THE AVALI MOD ITSELF AND THE CORE GAME\u003C\u002Fstrong>\r\nSome of the changes and new features rely on DLC and other mods, but are optional. Bulk of patches is made for just core game.\r\n\r\n\u003Cstrong>Now includes pawn and apparel textures from \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1908498000\" target=\"_blank\" rel=\"noopener noreferrer\">LDv's Race Mods personal Graphic Retouch - for Avali\u003C\u002Fa>\u003C\u002Fstrong>\r\nWhatever graphic updates may come, will be designed around this.\r\n\t\r\n\r\n\u003Chr> \t\r\n\t\u003Cstrong>THIS IS STABLE NOW.\u003C\u002Fstrong>\r\nStill a WIP and is going to change, but what's there - is functional. \r\n(been tested on a horrible 100+ mod setup and whatever did break isn't this)\r\n\r\nIf you see some weird behaviours, it is likely some mod conflict. If you find what's conflicting, i'll try to fix it.\r\n\r\n\u003Chr> \t\r\n\t\r\n\u003Cstrong>- So, what's in the box?\u003C\u002Fstrong>\r\nHere's a short summary so far.\r\n\t \r\n\u003Cstrong>- New tech progression. \u003C\u002Fstrong>\r\nOld and new stuff spread between new nodes in vailla tech tree, and several existing nodes. Everything has different requirements now, mostly the same as vanilla human analogues, or near that.\r\n\u003Cstrong>- Items rebalance\u003C\u002Fstrong>\r\nSo far, actual stats left almost unchanged, but costs and tech requirements brought in line with vanilla analogues.\r\n\u003Cstrong>- Race rebalance. \u003C\u002Fstrong>\r\nSome OP stats and restrictions toned down. Added some of the racial traits (Comfort range, nearsighntess, respective implants, Guardian nanites in core. Darkness adaptation and arts affinity with Biotech. Egglaying with Vanilla Expanded framework (req. Biotech)). NPC faction's pawns brought to some kind of order. More to do here.\r\n\u003Cstrong>- DLC support.\u003C\u002Fstrong>\r\nBiotech - xenotype and kids related config, added surgeries, most of the mechanitor stuff. Ideology - \"lore-compliant\" settings for the culture and ideology randomizer. Royalty - already had support, just unrestricted couple more items.\r\n\u003Cstrong>- Lore pass.\u003C\u002Fstrong>\r\nAll item descriptions redone in fluffier way (and somewhat generalised for Rimworld standards). Also everything else to an extent.\r\n\r\n\u003Cstrong>- New content\u003C\u002Fstrong>\r\nSo far bare necessities: a bunch of new recipes to supplement progression; child clothing, a couple of implants to go with race changes, all using existing graphics as base. More may come.\r\n\u003Cstrong>- New starting scenario\u003C\u002Fstrong>\r\nIgnore the stupid description. Functionally it's just \"Crashlanded but avali\". Far less overpowered start than the old mod's default one. Consider their new heat weakness, nice comfy temperate forest is scorching desert with trees. Also has a custom faction icon to easier find on the map.\r\n\r\n Misc mods support\r\n\u003Cul>\u003Cli>Research Reinvented - field packs patch (they're slightly offset for now, needs custom graphics to fix)\u003C\u002Fli>\u003Cli> Scar Removal Plus - recipes patch\u003C\u002Fli>\u003Cli>. . .\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nAny suggestions?\r\n\r\n\u003Chr> \r\n\r\nCredits?\r\n\r\nFluffy space raptors made by \u003Ca href=\"https:\u002F\u002Fwww.furaffinity.net\u002Fuser\u002Fryuujinzero\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">RyuujinZERO\u003C\u002Fa>.\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1908498000\" target=\"_blank\" rel=\"noopener noreferrer\">LDv's Race Mods personal Graphic Retouch - for Avali\u003C\u002Fa> by 아몰라묻지마  - for nice textures\r\n\r\nThanks to people from HAR discord for their patience\r\nAlso thanks \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2936412543\" target=\"_blank\" rel=\"noopener noreferrer\">RimVali team\u003C\u002Fa> for inspiration... and the fact that their mod being unfinished is literally a reason why this exists.",16,[],[],null,[],[29,44,60,75],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":34,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,39,16,17],"1.6",1467956,4.9,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":49,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":57,"rating":41,"publishedAt":58,"updatedAt":59},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,39,16,17,54,55,56],"1.3","1.2","1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":65,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":72,"rating":41,"publishedAt":73,"updatedAt":74},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,39,16,17,54,55,56,70,71],"1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":41,"publishedAt":86,"updatedAt":87},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,39,16,17,54,55,56,70],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[89,102,116,128],{"id":90,"slug":91,"name":92,"shortDescription":93,"author":34,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":97,"tags":98,"downloadCount":99,"rating":41,"publishedAt":100,"updatedAt":101},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,16,17,39],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":111,"tags":112,"downloadCount":113,"rating":41,"publishedAt":114,"updatedAt":115},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,70,56,55,16,17,54],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":34,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":97,"tags":124,"downloadCount":125,"rating":41,"publishedAt":126,"updatedAt":127},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming",[15,39,16,17],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":34,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":97,"tags":136,"downloadCount":137,"rating":41,"publishedAt":138,"updatedAt":139},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer",[15,16,17,39],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z"]