[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-b19-thanks-for-all-the-fish":3,"mods-more-author-b19-thanks-for-all-the-fish":29,"mods-more-category-b19-thanks-for-all-the-fish":85,"mods-similar-b19-thanks-for-all-the-fish":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":28,"patreonUrl":28},"f33272be-f892-4468-98c9-74db8d0bdd27","b19-thanks-for-all-the-fish","[B19] Thanks For All The Fish","For 1.0 Version Click Here Thanks For All The Fish A simple fishing mod designed to provide a food supplement to colonies with access to water. Adds a fishing sub-skill to Animal Handling which is used at FishingSpots (under the Production Tab) to fulfill fishing bills. Fish are","76561198015711475","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1497728159","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F957466784434968905\u002F696C810258879FB6DB523CD875E497E3305E5C96\u002F","workshop.1497728159","management",[15,16],"mod","0.19",21257,4.9,"2018-08-30T06:44:52.0000000Z","2018-10-01T05:58:38.0000000Z","\u003Ch2>For \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1542362283\" target=\"_blank\" rel=\"noopener noreferrer\">1.0 Version Click Here\u003C\u002Fa>\u003C\u002Fh2>\r\n\r\n\r\n\r\n\u003Ch2> Thanks For All The Fish\u003C\u002Fh2>\r\n    \r\nA simple fishing mod designed to provide a food supplement to colonies with access to water.\r\n\r\nAdds a fishing sub-skill to Animal Handling which is used at FishingSpots (under the Production Tab) to fulfill fishing bills. Fish are like other animal corpses and can be butchered and cooked, though they do rot a little faster so freeze them within a day or so.\r\n\r\nFishingSpots have a few basic restrictions. They must be placed in deep water. You can't place two within 10 squares of each other. And finally you need at least 5 squares of water (deep or shallow) to fish.\r\n\r\nFishing is sped up by the Animal Handling skill, and has a slow skill gain attached as a benefit for fishing all day.\r\n\r\n\r\n\u003Ch2>Required Mods\u003C\u002Fh2>\r\n- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962\" target=\"_blank\" rel=\"noopener noreferrer\">Hugs Lib\u003C\u002Fa>\r\n\r\n\r\n\u003Ch2>Mod Compatability\u003C\u002Fh2>\r\n- Works with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1513955685\" target=\"_blank\" rel=\"noopener noreferrer\">ZARS Simple Fish\u003C\u002Fa>\r\n- Works with terrain modifying mods like \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1414453966\" target=\"_blank\" rel=\"noopener noreferrer\">Terra Project (Core)\u003C\u002Fa>\r\n- Terraform (load TFATF first to resolve -- might be fixed now?)\r\n- Incompatible with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1514707987\" target=\"_blank\" rel=\"noopener noreferrer\">Rainbeau's Fishing\u003C\u002Fa>, but it does a very similar thing so pick one :)\r\n\r\n\u003Ch2>Current (Sometimes Crude) Translations\u003C\u002Fh2>\r\n- English\r\n- French\r\n- German\r\n- Chinese (Simplified)\r\n- Korean\r\n- Japanese\r\n- Polish\r\n- Portuguese\r\n- Russian\r\n- Spanish\r\n\r\nLink me translation fixes\u002Fadditions and I'll add them in.\r\n\r\n\r\n\u003Ch2>FAQ\u003C\u002Fh2>\r\n\r\n\u003Cstrong>Aren't there other fishing mods already? Why make this one?\u003C\u002Fstrong>\r\n\r\n    I found other fishing mods (at the time this was origianlly made) to either make the game significantly easier or to add a ridiculous number of items, buildings, and food types. This mod aims to be a balanced addition to the game. If you're low on food, or your crops got blighted, or a tornado ruined your harvest – you can do some fishing for a quick fix of your food problem. Additionally high animal handling skill can be applied to utilize specialized pawns and make a more reliable source of food for your colony. And it makes a great past time for hats while your sewing machine processes the rest of your leather.\r\n\r\n\r\n\u003Cstrong>Can I add this to an existing game?\u003C\u002Fstrong>\r\n\r\n   Yes. But you might not be able to remove it once used in a save.\r\n\r\n\r\n\u003Cstrong>Is this mod compatible with other mods?\u003C\u002Fstrong>\r\n\r\n   Yes it should be. If you find a mod which manipulates water terrain in weird ways it might try to change the same definitions and be unhappy. But I have a few mods which do that installed and haven't seen any issues at all.\r\n\r\n\r\n\u003Cstrong>Is this mod why my game is slow when I load 10000 raiders?\u003C\u002Fstrong>\r\n\r\n    No. But it does lag if you also install Rainbeau's Fishing mod with this mod (uninstall one of the two to fix).\r\n\r\n\r\n\u003Cstrong>Can I live off just fishing?\u003C\u002Fstrong>\r\n\r\n    Many coastal tribes have proven successful in doing just this throughout history. Most of those also weren't known for their wealth. Jokes aside a zero skill worker can fish ~11 times in a normal day, which can feed 2-3 people for a day if cooked. A 20 skill worker can feed about 8 people a day. This is quite a bit less efficient per unit of time than other food sources. Try a fishing-only run for a challenge.\r\n\r\n\r\n\u003Cstrong>What was that flying by my screen?\u003C\u002Fstrong>\r\n\r\n    Translating... \"Oh say, does that star-spangled banner yet wave. O'er the land of the free and the home of the brave?\" ...\r\n\r\n\r\n\u003Ch2>CHANGES\u003C\u002Fh2>\r\n\r\n\u003Cstrong>0.18.1\u003C\u002Fstrong>\r\n    Changed fish butchering to new quicker bills \"Clean Fish\" and \"Clean 8 Fish\".\r\n    \r\n\r\n\u003Cstrong>0.18.2\u003C\u002Fstrong>\r\n    Adjusted fishing to be slightly slower (to match mod description). Made bridges from RF - Bridges mod and springs from Nature's Pretty Sweet mod be respected for water distances calculations.\r\n    \r\n\u003Cstrong>0.18.3\u003C\u002Fstrong>\r\n    Added support for Tribal Essentials and Medieval Times mods' butchering stations.\r\n    \r\n\u003Cstrong>0.19.0\u003C\u002Fstrong>\r\n    Beta 19 support!\r\n    \r\n\u003Cstrong>0.19.1\u003C\u002Fstrong>\r\n    New butcher spot can now clean fish.\r\n    \r\n\u003Cstrong>0.19.2\u003C\u002Fstrong>\r\n    Added audio support for Mac \u002F Linux.   \r\n\r\n\u003Cstrong>0.19.3\u003C\u002Fstrong>\r\n    Added configuration of fishing spot min distances, and fishing work cost to mod settings. Edit these under Options -> Mod Settings.\r\n    \r\n\u003Cstrong>0.19.4\u003C\u002Fstrong>\r\n    Fix for fish meat rotting in RimFridge's coolers (and maybe other situations?). Thanks mrStorrs for finding a fix, as it doesn't occur for all user setups!\r\n\r\n\u003Cstrong>0.19.5\u003C\u002Fstrong>\r\n    Fishing made more mod friendly. Now adding a \"Fishable\" tag to terrain types will allow for fishing there. Additionally a \"NoFishingRules\" tag on terrain will skip checking for water size \u002F distance from other fishing spots. This should enable making custom terrain changes to fit other modding ideas without changing TFATF directly.\r\n\r\n\u003Cstrong>0.19.6\u003C\u002Fstrong>\r\n    Improved graphics and russian translations courtesy of Daniledman. спасибо",175,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F957466784435012176\u002F696C810258879FB6DB523CD875E497E3305E5C96\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F957466784435017362\u002F7D9141A557871E460107B72C88A08A59D47293B3\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F957466784435017779\u002FDA60E178CD2325B4F00013471E01F45DC59C72A2\u002F",[],null,[30,47,59,71],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":44,"rating":18,"publishedAt":45,"updatedAt":46},"4f640fcb-c16b-4883-8ecc-73e2ca71dc79","mass-graves","Mass Graves","Mass Graves DESCRIPTION Cannibalism mood penalties got you down?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1542386771","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F948464026885780849\u002F9842C9D83D6489B26A31DF1609DA30E14BE9914A\u002F","pyrce.mass.graves",[15,39,40,41,42,43],"1.0","1.1","1.2","1.4","1.3",340694,"2018-10-19T05:42:44.0000000Z","2022-10-30T00:24:54.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":18,"publishedAt":57,"updatedAt":58},"20e45ea3-29ea-4833-b850-20a73d802cd2","swimmingkit","SwimmingKit","Swimming Kit A RimWorld mod which adds swimming attribute for pawns to change speeds while in water tiles.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1542399915","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1487830656541321880\u002F2DE1D4EDAC7C0B7D27E68FB86520E00DCB716586\u002F","pyrce.swimming.modkit",[15,39,40,41,42,43],38550,"2018-10-19T06:24:09.0000000Z","2022-10-30T00:08:47.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":68,"rating":18,"publishedAt":69,"updatedAt":70},"0db21d8d-78d2-4455-8f3b-27c1aae198c9","b19-mass-graves","[B19] Mass Graves","For 1.0 Version Click Here Adds mass graves to allow easier disposing of raider corpses. Original author is NoImageAvailable Some changes in code and update to B18 by Kartel' and update to B19 by Pyrce Non-steam official version (by NoImageAvailable) Non-steam B19 port (by Pyrce)","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1509219436","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F954090253347768663\u002F9842C9D83D6489B26A31DF1609DA30E14BE9914A\u002F","workshop.1509219436",[15,39],25440,"2018-09-11T03:24:05.0000000Z","2018-10-21T17:23:01.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":81,"rating":82,"publishedAt":83,"updatedAt":84},"22183164-4cf0-4c27-ad3d-3e49300426eb","b18-dire-raids","[B18] Dire Raids","For newer Rimworld version, B19 is now available!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1277882177","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F930425339170970971\u002F8712B0D70131439FF610FEF0613FAA67864689A7\u002F","workshop.1277882177",[15,80],"0.18",12689,5,"2018-01-22T08:41:18.0000000Z","2018-06-17T02:50:05.0000000Z",[86,101,114,127],{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":98,"rating":18,"publishedAt":99,"updatedAt":100},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,96,97,42,43,41,40,39],"1.6","1.5",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":18,"publishedAt":112,"updatedAt":113},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,97,42,43,96],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":18,"publishedAt":125,"updatedAt":126},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,96,97,42],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":18,"publishedAt":138,"updatedAt":139},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,40,41,97,42,43],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[141,143,157,170],{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":142,"downloadCount":137,"rating":18,"publishedAt":138,"updatedAt":139},[15,40,41,97,42,43],{"id":144,"slug":145,"name":146,"shortDescription":147,"author":148,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":152,"tags":153,"downloadCount":154,"rating":18,"publishedAt":155,"updatedAt":156},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,96,97,42,43,41,40,39],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":158,"slug":159,"name":160,"shortDescription":161,"author":162,"workshopUrl":163,"imageKey":10,"thumbnailUrl":164,"packageId":165,"category":13,"tags":166,"downloadCount":167,"rating":18,"publishedAt":168,"updatedAt":169},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,39,40,41,97,42,43,96],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":171,"slug":172,"name":173,"shortDescription":174,"author":175,"workshopUrl":176,"imageKey":10,"thumbnailUrl":177,"packageId":178,"category":13,"tags":179,"downloadCount":180,"rating":18,"publishedAt":181,"updatedAt":182},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,96,97,42,43,41,40,39,16],1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z"]