[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-battiepatch-enhanced-bioregeneration":3,"mods-more-author-battiepatch-enhanced-bioregeneration":29,"mods-more-category-battiepatch-enhanced-bioregeneration":81,"mods-similar-battiepatch-enhanced-bioregeneration":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":27,"kofiUrl":28,"patreonUrl":28},"90509a04-9be3-45f7-a187-eef4c8b03d50","battiepatch-enhanced-bioregeneration","BattIePatch: Enhanced Bioregeneration","V1.6 One of the best things about RimWorld is the number of ways you can tackle any given problem, though a notable exception to this is losing body parts. Missing organs can be harvested from prisoners, of course, or replaced with artificial variants, and missing limbs can also","BattIeBear","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3241232294","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488878371162763664\u002FEA60570C863AAAF76CA888E37A3446D0F623EC83\u002F","battiebear.battiepatch.enhancedbioregeneration","management",[15,16,17,18],"mod","1.6","1.5","1.4",1132,4.8,"2024-05-07T01:07:25.0000000Z","2025-07-20T12:44:41.0000000Z","\u003Cp>V1.6\r\u003Cbr>\r\u003Cbr>One of the best things about RimWorld is the number of ways you can tackle any given problem, though a notable exception to this is losing body parts. Missing organs can be harvested from prisoners, of course, or replaced with artificial variants, and missing limbs can also be replaced by artificial versions, but that is the extent of options the game gives you.\r\u003Cbr>\r\u003Cbr>In contrast, the vanilla Bioregeneration cycle of the Biosculpter Pod is almost punitive. It takes 25 days by default, needs to be provided with nutrition, and needs to be powered for the duration leaving it susceptible to Solar Flare, Eclipse, and Zzztt... events. In addition, the Biosculpter Pod is locked behind two research projects and the Bioregeneration Cycle is locked behind two more, meaning it is not something most players will be able to grab on a whim. All of that time and commitment, just to fix a scar or replace a finger.\r\u003Cbr>\r\u003Cbr>This mod changes that by making sure any part that is missing from a pawn that enters the machine and has not been replaced by an artificial limb is restored. This will restore any body part, though keep in mind that some missing parts will kill a pawn outright - such as the brain or heart - and thus there is no need to fix them. If you have some other mod that allows a pawn to survive without these parts for long enough to enter a Biosculpter Pod (or were unlucky enough to have a Sanguophage's heart be destroyed) then this mod will let the Bioregeneration Cycle restore it.\r\u003Cbr>\r\u003Cbr>Sound to good to be true? No worries! This mod comes with options to increase the number of days in the pod from the default 25 to 30, increase the cost of Glitterworld medicine from the defautl 2 to 4, or both! These options are enabled by default.\r\u003Cbr>\r\u003Cbr>Please note that this mod will not restore any body parts added by another mod (e.g., a \"tail\" part, or a second head, or tentacles not added by Anomaly, etc.). If you let me know in the comments the mod's name and which part the Bioregeneration Cycle failed to restore, I will try to create a patch!\r\u003Cbr>\r\u003Cbr>Changelog 1.6:\u003Cul>\u003Cli>Fixed issue with bioregeneration removing psylinks\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>Changelog 1.5:\u003Cul>\u003Cli>Added a setting that allows you to cure all minor conditions (hearing loss, cataracts, frailness, etc.) in one cycle.\u003C\u002Fli>\u003Cli>Added a setting that changed the bioregeneration to only heal one missing major body part (like arms or organs) per cycle.\u003C\u002Fli>\u003Cli>Changed bioregeneration cycle to never heal ritual scarifications if the pawn has an ideology that prefers them.\u003C\u002Fli>\u003Cli>Added options that control whether scars will be healed if the pawn has an ideology that prefers scarring. Options include never healing any scars or only healing major scars or scars that cause them pain. If a pawn is a masochist, they will additionally keep minor scars that cause a low amount of pain.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>Found an issue? Leave a comment!\u003C\u002Fp>",20,[26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488878371162755644\u002F1DE21927813B07DB4C61C1CC45A5E8103C2F8C91\u002F",[],null,[30,43,54,68],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"39a41e2d-0433-485a-ab94-9ed29995ee34","biosynthetic-diablitech","BioSynthetic: Diablitech","V1.6 Adds several new implants which all require the signal chip (dropped by Diaboli in the Biotech DLC) to be crafted, collectively called \"diablitech\". These implants are designed to be more slightly powerful than their bionic counterparts, but having too many installed will pu","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3511338855","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13666644559484727570\u002FD4268D16B78F09B8FA7B1AF069C65A2CD126BAB1\u002F","battiebear.biosynth.diablitech",[15,16,17],1651,5,"2025-06-29T00:34:46.0000000Z","2026-05-27T02:40:32.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":40,"publishedAt":53,"updatedAt":53},"ed3190d1-1de3-4df3-b302-0973edc7a3d8","battiepatch-faction-choose-biomes-reimagined","BattIePatch: Faction Choose Biomes Reimagined","V1.6 Reimagines the Faction Choose Biomes mod to allow for more overlap between factions, with rougher factions typically being in harsher areas, while more peaceful factions are in gentler biomes. This mod also makes sure every faction is used, and adds compatibility for several","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3727898231","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287453883956060615\u002F9FF9A65A64E9A0D4C11865C2F22BF6978452FC66\u002F","battiebear.battiepatch.factionchoosebiomes",[15,16],178,"2026-05-17T16:03:24.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":64,"rating":65,"publishedAt":66,"updatedAt":67},"29995fc6-1679-43d6-8d58-8b5bd152987a","undergrounders-deep-fabrics-vanilla-memes-expanded-vegan-patch","Undergrounders: Deep Fabrics - Vanilla Memes Expanded Vegan Patch","V1.6 This mod patches the Vegan meme in Vanilla Ideology Expanded - Memes and Structures so that fungus leather no longer counts as animal leather. This patch is kept separate so Harmony is not needed for the main mod, and for compatibility while mods update to new versions. Impo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3507310789","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18312151422715011477\u002F8E491649BE31C8D220F47FE29749CD1C2E6266AC\u002F","battiebear.undergrounders.deepfabricsvmepatch",[15,16,17,18,63],"1.3",459,4.7,"2025-06-24T01:36:19.0000000Z","2025-07-15T02:04:12.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":76,"tags":77,"downloadCount":78,"rating":40,"publishedAt":79,"updatedAt":80},"a50a5540-9084-415d-94a2-3064a478a284","biosynthetic-hemogen-lighting","BioSynthetic: Hemogen Lighting","V1.6 Adds three new light sources that are built with Hemogen. While an expensive initial investment of hemogen, these lights provide a small but steady mood bonus to Sanguophages. The lights are set up to work with all vanilla styles. Also comes with two settings, one that requi","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3509429092","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13677888144425239130\u002FA69F1F2535B2018649055CE63AC8B81652BDBA91\u002F","battiebear.biosynth.hemogenlighting","furniture",[15,16,17],186,"2025-06-26T22:29:19.0000000Z","2026-05-02T11:35:15.0000000Z",[82,96,112,125],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":92,"rating":93,"publishedAt":94,"updatedAt":95},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,17,18],1486392,4.9,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":109,"rating":93,"publishedAt":110,"updatedAt":111},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,18,63,106,107,108],"1.2","1.1","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":93,"publishedAt":123,"updatedAt":124},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,17,18,63,106,107],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":93,"publishedAt":136,"updatedAt":137},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,108,107,106,17,18,63,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[139,152,164,176],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":93,"publishedAt":150,"updatedAt":151},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,108,107,106,17,18,63],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":101,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":13,"tags":160,"downloadCount":161,"rating":93,"publishedAt":162,"updatedAt":163},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,18],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":101,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":76,"tags":172,"downloadCount":173,"rating":93,"publishedAt":174,"updatedAt":175},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore",[15,17,18,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":177,"slug":178,"name":179,"shortDescription":180,"author":101,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":76,"tags":184,"downloadCount":185,"rating":93,"publishedAt":186,"updatedAt":187},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower",[15,16,17,18],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z"]