[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-battiepatch-xenotypes-comfortable-in-their-skin":3,"mods-more-author-battiepatch-xenotypes-comfortable-in-their-skin":28,"mods-more-category-battiepatch-xenotypes-comfortable-in-their-skin":79,"mods-similar-battiepatch-xenotypes-comfortable-in-their-skin":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"7457c3a2-81b6-4d8c-85bc-d73346e1e663","battiepatch-xenotypes-comfortable-in-their-skin","BattIePatch: Xenotypes Comfortable in their Skin","V1.6 If a pawn is a body purist and has xenogenes they will have a permanent -10 \"Body Purist Squeamish\" moodlet. For the most part, this makes sense. If a Baseliner is injected with a xenogerm that changes them, they should be quite upset. However, if one of your starting pawns","BattIeBear","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3153044548","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2348132642612731686\u002F90039881EFC0A5C6F7D7BE60D54A3DECCF0E0830\u002F","battiebear.battiepatch.xenotypebodypuristfix","management",[15,16,17,18],"mod","1.6","1.5","1.4",1019,4.7,"2024-02-03T14:02:30.0000000Z","2025-06-24T02:10:04.0000000Z","\u003Cp>V1.6\r\u003Cbr>\r\u003Cbr>If a pawn is a body purist and has xenogenes they will have a permanent -10 \"Body Purist Squeamish\" moodlet. For the most part, this makes sense. If a Baseliner is injected with a xenogerm that changes them, they should be quite upset. However, if one of your starting pawns is a Hussar or if you are lucky enough to acquire a Highmate during play, it can be a pain that through a bit of bad luck you now have a pawn with a permanent penalty almost as harsh as the \"depressive\" trait. And this is truly permanent, there is no way to get rid of xenogenes without using other xenogenes. If a body purist spawned with a bionic eye or heart the problematic part could be removed or replaced with a natural alternative, but when the modification is on a genetic level there is, truly, nothing that can be done.\r\u003Cbr>\r\u003Cbr>This mod takes a \"have your cake and eat it too\" approach. Xenotypes that are added by the basegame or by a mod will not cause this mood penalty, nor will any custom xenotypes you make from the \"new game\" screen. However, new xenotypes mixed by you the player and implanted via xenogerm mid-game will trigger the appropriate penalty.\r\u003Cbr>\r\u003Cbr>There are multiple ways to justify this in game, such as a Genie who dislikes surgery but is okay with tried-and-true gene therapy, a pawn who dislikes plasteel modifications but has always felt that they could excel as a Highmate, or a Hussar who was modified during a war to better serve their faction. Essentially, all this mod does is assume that when a pawn first spawns, be they Baseliner or Sanguophage, that is who they want to be.\r\u003Cbr>\r\u003Cbr>Found an issue? Leave a comment!\u003C\u002Fp>",30,[],[],null,[29,41,54,67],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":40},"ed3190d1-1de3-4df3-b302-0973edc7a3d8","battiepatch-faction-choose-biomes-reimagined","BattIePatch: Faction Choose Biomes Reimagined","V1.6 Reimagines the Faction Choose Biomes mod to allow for more overlap between factions, with rougher factions typically being in harsher areas, while more peaceful factions are in gentler biomes. This mod also makes sure every faction is used, and adds compatibility for several","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3727898231","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287453883956060615\u002F9FF9A65A64E9A0D4C11865C2F22BF6978452FC66\u002F","battiebear.battiepatch.factionchoosebiomes",[15,16],178,5,"2026-05-17T16:03:24.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":49,"tags":50,"downloadCount":51,"rating":39,"publishedAt":52,"updatedAt":53},"a50a5540-9084-415d-94a2-3064a478a284","biosynthetic-hemogen-lighting","BioSynthetic: Hemogen Lighting","V1.6 Adds three new light sources that are built with Hemogen. While an expensive initial investment of hemogen, these lights provide a small but steady mood bonus to Sanguophages. The lights are set up to work with all vanilla styles. Also comes with two settings, one that requi","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3509429092","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13677888144425239130\u002FA69F1F2535B2018649055CE63AC8B81652BDBA91\u002F","battiebear.biosynth.hemogenlighting","furniture",[15,16,17],186,"2025-06-26T22:29:19.0000000Z","2026-05-02T11:35:15.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":64,"rating":39,"publishedAt":65,"updatedAt":66},"6e4db496-9e3d-47ee-97c7-438776354fbc","undergrounders-deep-fabrics","Undergrounders: Deep Fabrics","V1.6 This mod adds two new plants, caveflax and darkstrand. Caveflax is balanced like vanilla cotton, while darkstrand is slightly less effective at damage and temperature tolerance than devilstrand but grows a bit faster. These function like cave plants in that they must be grow","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2808569634","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1849302550973163597\u002FE00C90B5625C62EAC6C7C286783F3B42581B05A1\u002F","battiebear.undergrounders.deepfabrics",[15,16,17,18,63],"1.3",5438,"2022-05-15T17:40:40.0000000Z","2025-06-24T01:53:35.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":39,"publishedAt":77,"updatedAt":78},"e27c6c28-8e79-4677-b3e8-5bff4c145808","undergrounders-ghostwort-and-glowstool","Undergrounders: Ghostwort and Glowstool","V1.6 This mod adds a new decorative plant, ghostwort. While it grows quickly and is quite beautiful, it does not live long and requires complete darkness to grow. Changelog 1.5: Added a domestic variant of glowstool that provides a dim, pleasant light, which even counts as darkli","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2813966096","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1848177543349543949\u002FB782E30DC451D0531B29ED0BE826A215FF1F14CA\u002F","battiebear.undergrounders.ghostwort",[15,16,17,18,63],500,"2022-05-28T20:09:02.0000000Z","2025-06-24T01:56:32.0000000Z",[80,97,110,123],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":93,"rating":94,"publishedAt":95,"updatedAt":96},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,18,63,90,91,92],"1.2","1.1","1.0",1671998,4.9,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":94,"publishedAt":108,"updatedAt":109},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,92,91,90,17,18,63,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":94,"publishedAt":121,"updatedAt":122},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,18,63,90,91],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":94,"publishedAt":134,"updatedAt":135},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,17,18],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",[137,149,162,174],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":85,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":94,"publishedAt":147,"updatedAt":148},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,18,63,90],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":154,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":13,"tags":158,"downloadCount":159,"rating":94,"publishedAt":160,"updatedAt":161},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,18],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":154,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":49,"tags":170,"downloadCount":171,"rating":94,"publishedAt":172,"updatedAt":173},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore",[15,17,18,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":175,"slug":176,"name":177,"shortDescription":178,"author":179,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":183,"tags":184,"downloadCount":185,"rating":94,"publishedAt":186,"updatedAt":187},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,92,91,90,17,18,63],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]