[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-better-vpe-skipdoor-pathing":3,"mods-more-author-better-vpe-skipdoor-pathing":27,"mods-more-category-better-vpe-skipdoor-pathing":28,"mods-similar-better-vpe-skipdoor-pathing":86},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"d5ed76a9-dacd-4c82-ade0-9f134c827581","better-vpe-skipdoor-pathing","Better VPE Skipdoor Pathing","This mod allows pawns to 'use' Skipdoors from Vanilla Psycasts Expanded while moving and doing stuff.","76561198010829118","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3011764218","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2054255743798597882\u002F8CB9AFE2ED2DFCD950F31EB35A33A3BF9ACF2095\u002F","tpabobap.bettervpeskipdoorpathing","management",[15,16,17],"mod","1.5","1.4",33916,4.9,"2023-07-29T15:41:34.0000000Z","2024-04-09T16:53:56.0000000Z","\u003Cp>This mod allows pawns to 'use' Skipdoors from \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2842502659\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Psycasts Expanded\u003C\u002Fa> while moving and doing stuff. They consider all tiles with skipdoors on them to be adjacent for pathing purposes. Only pawns with intellect of Humanlike or ToolUser can use skipdoors freely, but not during mental states or when wandering. Pawns with Animal intellect can use skipdoors only if they are following another pawn (being roped or pet following master). \r\u003Cbr>Has settings that can change who is allowed to use skipdoors for pathing (everyone, friendlies, enemies). Note that on default settings enemies can use skipdoors same way your colonists can, so use with caution.\r\u003Cbr>Another note - auto-pathing trough skipdoors only works for skipdoors on same map.\r\u003Cbr>Also, for performance reasons if spot is un-reachable without skipdoor pawns won't path to it.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FEnderWiggin\u002Fbetter-vpe-skipdoor-pathing\" target=\"_blank\" rel=\"noopener noreferrer\">code is on GitHub\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Difference from \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2995157602\" target=\"_blank\" rel=\"noopener noreferrer\">VPE Skipdoor Pathing\u003C\u002Fa> mod:\u003C\u002Fh3>\r\u003Cbr>\u003Cstrong>VPE Skipdoor Pathing\u003C\u002Fstrong> appends jobs to the pawn's queue to use skipdoors - which has benefit of skipdoor activation animation playing, but has issues when pawns try to do multi-stage jobs like refuelling or hunting, making pawns looping through skipdoors endlessly in some situations. This mod tweaks pathfinding a bit to consider all tiles with skipdoors to be adjacent, so no fancy animations (at least for now) but also no issues with complex jobs.\u003C\u002Fp>",232,[],[],null,[],[29,47,60,73],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":34,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":44,"rating":19,"publishedAt":45,"updatedAt":46},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,39,40,41,16,17,42,43],"1.0","1.1","1.2","1.3","1.6",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":52,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":19,"publishedAt":58,"updatedAt":59},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,43,16,17,42,41,40,39],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":65,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":19,"publishedAt":71,"updatedAt":72},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,43,16,17,42,41,40,39],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":19,"publishedAt":84,"updatedAt":85},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,43,16,17],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",[87,101,114,127],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":98,"publishedAt":99,"updatedAt":100},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,40,41,16,17,42],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":78,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":109,"tags":110,"downloadCount":111,"rating":19,"publishedAt":112,"updatedAt":113},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,43,16,17],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":19,"publishedAt":125,"updatedAt":126},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,43,16,17,42,41,40,39],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":128,"downloadCount":83,"rating":19,"publishedAt":84,"updatedAt":85},[15,43,16,17]]