[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-beyond-our-reach":3,"mods-more-author-beyond-our-reach":36,"mods-more-category-beyond-our-reach":89,"mods-similar-beyond-our-reach":146},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":34,"kofiUrl":35,"patreonUrl":35},"04d6953c-f9d2-4b9e-9527-8f21e21588de","beyond-our-reach","Beyond Our Reach","HAVING PROBLEMS AFTER MOD SETTINGS UPDATE?","Bambaryła","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3253594129","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866884864285\u002F19679D65879904B3473FAEDCDB5B5D7E623A20B0\u002F","bambaryla.bor","management",[15,16,17],"mod","1.6","1.5",32358,4.8,"2024-05-24T20:11:51.0000000Z","2026-05-17T18:05:10.0000000Z","\u003Cp>HAVING PROBLEMS AFTER MOD SETTINGS UPDATE?\r\u003Cbr>\"So quick fix I've found but start a new game, exit, then try going back to an old save. Fixed stuff for me\" -- TheQueenSylvie \r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Join our discord: https:\u002F\u002Fdiscord.gg\u002FPgp89VwsKw\r\u003Cbr>\r\u003Cbr>Mod settings would not have happened were it not for \"The Blind One\" and \"Thekiborg\".\r\u003Cbr>Look up their workshops!\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fprofiles\u002F76561198856314188\u002Fmyworkshopfiles\u002F?appid=294100\" target=\"_blank\" rel=\"noopener noreferrer\">https:\u002F\u002Fsteamcommunity.com\u002Fprofiles\u002F76561198856314188\u002Fmyworkshopfiles\u002F?appid=294100\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fprofiles\u002F76561198037586224\u002Fmyworkshopfiles?appid=294100\" target=\"_blank\" rel=\"noopener noreferrer\">https:\u002F\u002Fsteamcommunity.com\u002Fprofiles\u002F76561198037586224\u002Fmyworkshopfiles?appid=294100\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Especially huge thanks to The Blind One who has done a gargantuan effort of rewriting all CE patches and refused to get payment from me - which means that my local orphanage got a firepit with wooden benches instead :)\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FLoKB7Xn.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Isn't ending the game at plasteel pretty boring? With more and more mods and DLCs introducing new interesting challenges, it'd be useful to be able to grab something... Beyond Our Reach.\r\u003Cbr>\r\u003Cbr>Created by the masterminds behind Even More Linkables, Vanilla Chemfuel Expanded - Unofficial Expansion, Mass Effect Xenotypes, Fire Control Computers, Terra Pumps \r\u003Cbr>and Caravan Activity Framework, Beyond Our Reach is the 4th iteration of the classic \"Science Never Stops\", which started back in the Alpha stages of Rimworld.\r\u003Cbr>\r\u003Cbr>If you're looking for a mod extending the gameplay Beyond the usual Medieval, Industrial, Spacer pattern into Ultra and Archotech, take a moment to read into the description of the mod\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fm81AbqX.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F9KapWBL.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>* Plasteel never was powerful enough\r\u003Cbr>* Beyond Our Reach introduces three tiers of new materials, each better than the last by expectable, contant factors. You will wield Sunsteel armours, Quasar Weave Jackets and Tenebrite swords against your foes. \r\u003Cbr>Your medicine goes beyond the glitterworlds with solar, kwazaari and tenebral medicine packs. Your Colonists will douze themselves in pills with capabilities beyond the ones achievable on the Rim. You will forge Neutronium into your heart's desire.\r\u003Cbr>* Those materials have to be built and used somewhere though.\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fczb114Q.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FzXVHzvI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>* Spruce up your colony with technology Beyond Rim's Reach.\r\u003Cbr>* Boasting 57 new buildings for your colony, split into 4 distinct tiers, BOR allows the colony to look better than ever before. Showcasing the art styles of SoldierGG1 and ThatBartGuy, your colony will generate power, create forges and have fun and all new buildings, either variants of the vanilla ones or new concepts entirely. New buildings include \r\u003Cbr>- 5 power generators\r\u003Cbr>- 2 linkables to power generators (with Even More Linkables installed)\r\u003Cbr>- 4 forges (buildings allowing to transform Neutronium into other materials\u002Fitems)\r\u003Cbr>- 4 benches (buildings allowing to produce equipment; weapons and armor, Neutronium)\r\u003Cbr>- 3 new medicine benches (allowing to produce medicine and bionics)\r\u003Cbr>- Ultra tech Poker Table, Billiards table, Chess table, ur-board\r\u003Cbr>- 3 new, gigantic TVs\r\u003Cbr>- 3 new telescopes\r\u003Cbr>- 3 new PCs\r\u003Cbr>- 3 new batteries\r\u003Cbr>- 3 new hydroponic basins\r\u003Cbr>- 4 new research linkables\r\u003Cbr>- 3 refineries and accompanying pipe network (valve, tank, pipes, drain, tap)\r\u003Cbr>- 1 resource generator\r\u003Cbr>- 3 new pollution pumps (with Biotech)\r\u003Cbr>- 2 new solar shields (with \"Solar Flare Shield\" mod)\r\u003Cbr>- 3 new sleep accelerators (with Ideology)\r\u003Cbr>- 2 more Fire Control Computers (with \"Fire Control Computers\" mod)\r\u003Cbr>* All of those buildings will allow you to produce new items, bionics and finish new research\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FRGAGNd8.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>* New materials and new technologies allow for new tools to beat or defend; to improve you and destroy others\r\u003Cbr>* A myriad of new items, including:\r\u003Cbr>- 10 new guns\r\u003Cbr>- dozens of new armours and helmets, split across 3 tiers, mostly variants of existing armors (e.g. Rimsenal armors can be now produced in the original, solar, kwazaari and tenebral variant, allowing you to use your favorite armors without conceding BOR's materials)\r\u003Cbr>- New ammunition and shell types for Combat Extended, based on BOR's materials\r\u003Cbr>- three tiers of medicines\r\u003Cbr>- mood-improving drugs (based on flake), immunity drugs (based on penoxycyline), combat drugs (based on go-juice) and sleep-fighting drugs (based on wake-up), split into 3 tiers\r\u003Cbr>- fuel cells\r\u003Cbr>- new types of components\r\u003Cbr>* your colonists will wield and use those outside, but on the inside they can be improved.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FzFuqcVa.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>* There is not a single human that cannot be improved with the power of technology. There are no abilities... beyond their reach.\r\u003Cbr>* Dozens of new bionics, mostly variants of existing ones with ever improving capabilities (e.g. Royalty gives you a neurocalculator, BOR gives you 4 more neurocalculators)\r\u003Cbr>- tier 1 and 2 (solarite and kwazaari) bionics follow the normal logic (create part, install part)\r\u003Cbr>- tier 3 (tenebral) bionics use \"templates\", so you can stockpile a bunch of Tenebral Organs or Tenebral Appendages and use them across various operations\r\u003Cbr>- tier 4 (umbral) bionics require only the new resource, femtoclusters\r\u003Cbr>- all bionic installation require one of the three: nanoclusters, picoclusters or femtoclusters, a special resource dedicated to bionics\r\u003Cbr>* To reinforce your people inside and outside, you will need to conduct a lot of research.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fe5SbuoY.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>* Continuing the tradition of Science Never Stops and Ambition of the Cosmic, Beyond Our Reach introduces new research\r\u003Cbr>* 71 new researches spanning both base mod and its mod integrations across 4 tiers of technology.\r\u003Cbr>* You are not the first to use those technologies, and you will have to contest with new enemies and friends alike.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FzAIyI6v.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F4JnRYTT.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FDV9xozA.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>* Vanilla Expanded Framework: is needed as it enables the Neutronium network and the Neutronium refineries\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FEXRoGPV.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Royalty \r\u003Cbr>    *   3 Tier Variants of each Prestige Armor\r\u003Cbr>    *   3 Tier Variants of Cataphract Armor\r\u003Cbr>    *   4 Tier variants of each Royalty bionic\r\u003Cbr>    *   Kwazaari faction gets Permits, Titles and Favor Trader\r\u003Cbr>    *   Kwazaari faction gets an additional pawn type\r\u003Cbr>* Ideology\r\u003Cbr>    *   3 Tier Variants of Sleep Accelerator\r\u003Cbr>    *   Tiered Marine Helmets can now be styled with the same styles as the vanilla one.\r\u003Cbr>        *   Also supports Animalistic Style Pack and Dune Style Pack\r\u003Cbr>Biotech\r\u003Cbr>    *   3 tier variants of Pollution Pump\r\u003Cbr>    *   3 tier variants of each of the buildable mechs\r\u003Cbr>    *   4 tier variants of each of the mechanoid implants\r\u003Cbr>    *   Waste-producing variants of refinery processes (faster, but wasteful)\r\u003Cbr>    *   Additional research\r\u003Cbr>Dub's Bad Hygiene\r\u003Cbr>    *   3 tier variants of Bionic Bladder and Hygiene Enhancer\r\u003Cbr>Expanded Prosthetics and Organ Engineering - Forked\r\u003Cbr>    *   4 tier variants of each of the bionic rib\r\u003Cbr>Combat Extended\r\u003Cbr>    *   Patches for each added weapon, bionic and armor\r\u003Cbr>    *   Additional ammunition variants for \"vanilla\" weapons\r\u003Cbr>    *   More Vanilla Turrets 1.1+\r\u003Cbr>        ->   Neutronium variants of Plasma Mortar Shell\r\u003Cbr>    *   Vanilla Vehicles Expanded\r\u003Cbr>        ->  Additional ammo types for tanks and APCs\r\u003Cbr>    *   Synthetik - Vehicle\r\u003Cbr>        ->   Additional ammo types for tanks\r\u003Cbr>    *   RimThunder - Roaring Tiger\r\u003Cbr>        ->   Additional ammo types for tanks, IFVs and APCs\r\u003Cbr>    *   Vanilla XCOM Plasma Weapons\r\u003Cbr>        ->   Additional ammo types\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F6EZCz5m.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>GitHub: https:\u002F\u002Fgithub.com\u002Fdatabobek\u002FRimworldBeyondOurReach\u003C\u002Fp>",347,[25,26,27,28,29,30,31,32,33],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866884878552\u002F19679D65879904B3473FAEDCDB5B5D7E623A20B0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866884877885\u002F46A4D4F066B4C8A016585B1F0543FA7BFAF6F1D5\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866884877579\u002FA854F59D7BF83D39C2A8BDE4C5D401C86181F4D8\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866884876917\u002FDCE39A36A7B665E305CC38C0C784661BAAC3A64A\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866884878215\u002F2EF57E1A9E87CB2A726970293B978F2AB534AFE4\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866890206674\u002F537D65DE2F395307C2E3C01C1B665138AB748F36\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866890206375\u002F3C5B9A478D2EFD4A5F2664EF18924248C4C6FC9E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866890206981\u002FCB70D52042C5A51C0A5022F412070344382A2D17\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2471991866890207335\u002F5BA02FA54D2822BA3A706A18E2648CEF7FD77675\u002F",[],null,[37,52,64,76],{"id":38,"slug":39,"name":40,"shortDescription":41,"author":8,"workshopUrl":42,"imageKey":10,"thumbnailUrl":43,"packageId":44,"category":45,"tags":46,"downloadCount":48,"rating":49,"publishedAt":50,"updatedAt":51},"bef5adde-7341-4cb6-8c4a-553a5f3e7cb1","advanced-power-plus-vanilla-furniture-expanded-power-integration-patch","Advanced Power Plus + Vanilla Furniture Expanded - Power Integration Patch","A series of patches integrating Advanced Power Plus with Vanilla Furniture Expanded - Power into harmonious progression path.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3019611705","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2039620298697032553\u002FB0C1B13AFCDC3A8DBAB69680BBA000EAA3596E66\u002F","bambaryla.powerintegrator","furniture",[15,16,17,47],"1.4",958,4.2,"2023-08-13T15:07:05.0000000Z","2025-07-20T11:50:24.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":62,"publishedAt":63,"updatedAt":63},"3a5b3df1-d9ca-4876-92bd-948af6f1e576","discontinued-stuffed-mechanoids","[Discontinued] Stuffed Mechanoids","Mechanoids have gotten smarter recently.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3055691272","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2133076386235948407\u002F3B4C7767B5F8F5DC6842B3719F86E99A0C17B1AA\u002F","zzzomborw.commission.stuffedmechanoids",[15,47],230,4.4,"2023-10-20T16:58:27.0000000Z",{"id":65,"slug":66,"name":67,"shortDescription":68,"author":8,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":73,"rating":74,"publishedAt":75,"updatedAt":75},"09dd8ebd-021d-47f2-b2e0-ea7bd4bf49ac","bill-doors-signs-mlie-owls-perspective-patch","Bill Doors' Signs + [Mlie] Owl's Perspective Patch","Patch adding the adjust functionality in 8 directions to the awesome Signs by Bill Doors'.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3530355027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16327945891896607269\u002FA6AFF1A8C02C75491635B3381D2EB8658F036875\u002F","bambaryla.signsperspectivemlie",[15,16],53,5,"2025-07-20T14:29:50.0000000Z",{"id":77,"slug":78,"name":79,"shortDescription":80,"author":8,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":86,"publishedAt":87,"updatedAt":88},"3850b9e9-7a61-4c2a-8a26-81b5f0bb43ec","even-more-linkables-reupload","Even More Linkables Reupload","DO NOT ADD MID-SAVE IF YOU HAVE UNDERGROUND ORE DEPOSITS ON YOUR MAP (if you have discovered any using the scanner.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3536014093","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10238971681316941406\u002F0CE2012140498C501466FF03AB94A830DF97BF0F\u002F","hobbes.bamba.evenmorelinkables16",[15,16,17,47],44837,4.9,"2025-07-27T17:03:19.0000000Z","2026-06-18T12:34:07.0000000Z",[90,103,120,133],{"id":91,"slug":92,"name":93,"shortDescription":94,"author":95,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":13,"tags":99,"downloadCount":100,"rating":86,"publishedAt":101,"updatedAt":102},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,47],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":117,"rating":86,"publishedAt":118,"updatedAt":119},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,17,47,113,114,115,116],"1.3","1.2","1.1","1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":86,"publishedAt":131,"updatedAt":132},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,116,115,114,17,47,113,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":134,"slug":135,"name":136,"shortDescription":137,"author":138,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":13,"tags":142,"downloadCount":143,"rating":86,"publishedAt":144,"updatedAt":145},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,47,113,114],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",[147,160,173,175],{"id":148,"slug":149,"name":150,"shortDescription":151,"author":152,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":13,"tags":156,"downloadCount":157,"rating":74,"publishedAt":158,"updatedAt":159},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,115,114,17,47,113,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":161,"slug":162,"name":163,"shortDescription":164,"author":95,"workshopUrl":165,"imageKey":10,"thumbnailUrl":166,"packageId":167,"category":168,"tags":169,"downloadCount":170,"rating":86,"publishedAt":171,"updatedAt":172},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,17,47],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":91,"slug":92,"name":93,"shortDescription":94,"author":95,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":13,"tags":174,"downloadCount":100,"rating":86,"publishedAt":101,"updatedAt":102},[15,16,17,47],{"id":176,"slug":177,"name":178,"shortDescription":179,"author":138,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":13,"tags":183,"downloadCount":184,"rating":86,"publishedAt":185,"updatedAt":186},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,47,113,114,115,116],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z"]