[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-bill-doors-framework-16-temporary":3,"mods-more-author-bill-doors-framework-16-temporary":26,"mods-more-category-bill-doors-framework-16-temporary":77,"mods-similar-bill-doors-framework-16-temporary":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"311c273d-144b-4604-9c78-b041441d7a2b","bill-doors-framework-16-temporary","Bill Doors' Framework - 1.6 Temporary","A collection of code used in most Bill Doors' mods.","Rosnok","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3642977893","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14748644374039311256\u002FA981D64F7D69D7CEA9C3F95B4196645588306A8F\u002F","3hstltd.framework","management",[15,16],"mod","1.6",5691,4.6,"2026-01-09T19:49:21.0000000Z","2026-01-16T14:46:49.0000000Z","\u003Cp>A collection of code used in most Bill Doors' mods.\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2897160312\" target=\"_blank\" rel=\"noopener noreferrer\"> ORIGINAL MOD LINK \u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Recompiled and updated for use in 1.6. Temporary update, will either delete or unlist when Bill Doors updates his mods, but until then, this will do.\r\u003Cbr>\r\u003Cbr>This is a slipshod attempt at updating though, as my main goal was to just clear the red errors when compiling in Visual Studio and largely ignored most of the yellow errors. Still, it works regardless, and there are little to no errors. There might be bugs and glitches though, and I cannot guarantee a fix for them as I am not the one who made this code.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRosnok\u002FBillDoorsFramework-1.6Interim\" target=\"_blank\" rel=\"noopener noreferrer\"> Source code is here, if anyone wants to see the absolute mess I've done \u003C\u002Fa>\u003C\u002Fp>",23,[],[],null,[27,39,50,63],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":38},"1c36093a-fd20-49cd-9169-55ef9fa2674a","bill-doors-landmines-16-temporary","Bill Doors' Landmines - 1.6 Temporary","Adds rapidly deployable landmines that explode within proximity of enemies.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3647596016","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13214632435537619651\u002FB589CDABEC3EE384BF328EE6D42D2A3CFC64F3D6\u002F","3hstltd.landmines",[15,16],417,5,"2026-01-16T14:50:44.0000000Z",{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":13,"tags":47,"downloadCount":48,"rating":37,"publishedAt":49,"updatedAt":49},"d057879c-e373-4842-9e0c-fa43656c406d","bill-doors-medevac-16-temporary","Bill Doors' MedEvac - 1.6 Temporary","Rescue wounded pawns and prisoners with a flare signal, also comes with a bombardment flare.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3647594619","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10674221538278003316\u002F0035D57068E9249FCF57E01911FB1ED19BC9CF53\u002F","3hstltd.medevac",[15,16],3192,"2026-01-16T14:48:01.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":8,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":59,"rating":60,"publishedAt":61,"updatedAt":62},"1bfcc6d7-adae-434a-b88d-c17e5a63d9d6","faster-modded-interactions","Faster Modded Interactions","A patch mod that accelerates custom interactions found throughout a bunch of mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3653400760","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10694427222937843760\u002F1E864CF56EBD8140D912D0DFC1D5F3F53732771E\u002F","rosnok.fmi",[15,16],6611,4.9,"2026-01-25T03:58:50.0000000Z","2026-01-28T06:37:20.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":8,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":71,"tags":72,"downloadCount":73,"rating":74,"publishedAt":75,"updatedAt":76},"c347992b-f12b-43d8-a21a-ae0e4df2d61c","bill-doors-glitterworld-weapon-pack-3hst-ltd-16-temporary","Bill Doors' Glitterworld Weapon Pack: 3HST Ltd. - 1.6 Temporary","This mod introduces two brand-new types of weapons to RimWorld: enemy-penetrating railguns, and missile launchers capable of switching between direct and indirect fire mode.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3643638527","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13122958214358511305\u002F1AA6656A76A2DC923CC8DE37337BB6ACC6CBC316\u002F","3hstltd.weapons.base","weapons",[15,16],363,4.4,"2026-01-10T16:47:14.0000000Z","2026-01-13T06:48:32.0000000Z",[78,93,107,120],{"id":79,"slug":80,"name":81,"shortDescription":82,"author":83,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":90,"rating":60,"publishedAt":91,"updatedAt":92},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,88,89],"1.5","1.4",1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":94,"slug":95,"name":96,"shortDescription":97,"author":98,"workshopUrl":99,"imageKey":10,"thumbnailUrl":100,"packageId":101,"category":13,"tags":102,"downloadCount":104,"rating":60,"publishedAt":105,"updatedAt":106},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,88,89,103,16],"1.3",1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":117,"rating":60,"publishedAt":118,"updatedAt":119},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,88,89],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":83,"workshopUrl":125,"imageKey":10,"thumbnailUrl":126,"packageId":127,"category":13,"tags":128,"downloadCount":132,"rating":60,"publishedAt":133,"updatedAt":134},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,88,89,103,129,130,131],"1.2","1.1","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[136,149,161,174],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":60,"publishedAt":147,"updatedAt":148},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,131,130,129,88,89,103,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":83,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":13,"tags":157,"downloadCount":158,"rating":60,"publishedAt":159,"updatedAt":160},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,88,89],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":71,"tags":170,"downloadCount":171,"rating":60,"publishedAt":172,"updatedAt":173},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms",[15,16,88,89,103,129,130,131],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":175,"slug":176,"name":177,"shortDescription":178,"author":179,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":183,"tags":184,"downloadCount":185,"rating":60,"publishedAt":186,"updatedAt":187},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,131,130,129,88,89,103,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]