[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-bonded-animals-rng":3,"mods-more-author-bonded-animals-rng":27,"mods-more-category-bonded-animals-rng":55,"mods-similar-bonded-animals-rng":113},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"9fe285fd-e47c-4b94-b116-bd2ddfcec9ba","bonded-animals-rng","Bonded Animals RNG","Discord: steveo.o steam: Scurvyez This mod adds a little variety to the animals of your colony. When an animal becomes bonded to a colonist (or simply has a master), said animal will gain a random skill\u002Fcapacity buff. These buffs remain on the animal unless the animal loses its b","76561198050761947","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3370236256","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12982993038125627008\u002F9819114B9A82C8FD5962F833C534868A7B242C41\u002F","scurvyez.bondedanimalsrng","management",[15,16,17],"mod","1.6","1.5",62968,4.8,"2024-11-22T19:53:55.0000000Z","2026-01-11T17:25:37.0000000Z","\u003Cp>Discord: steveo.o\r\u003Cbr>steam: Scurvyez\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fstevez\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002F2p03pkM.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FScurvyez\u002FBondedAnimalsRNG\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FwsFzGcp.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>This mod adds a little variety to the animals of your colony. When an animal becomes bonded to a colonist (or simply has a master), said animal will gain a random skill\u002Fcapacity buff. These buffs remain on the animal unless the animal loses its bond\u002Fmaster.\r\u003Cbr>Check the mod settings to allow any colony animal with a master to receive buffs instead of only bonded animals along with other options.\r\u003Cbr>\r\u003Cbr>The stats that can be affected are...\r\u003Cbr>\u003Cul>\u003Cli>MarketValue\u003C\u002Fli>\u003Cli>MaxHitPoints\u003C\u002Fli>\u003Cli>MoveSpeed\u003C\u002Fli>\u003Cli>ToxicResistance\u003C\u002Fli>\u003Cli>ToxicEnvironmentResistance\u003C\u002Fli>\u003Cli>PainShockThreshold\u003C\u002Fli>\u003Cli>MeleeDPS\u003C\u002Fli>\u003Cli>MeleeDamageFactor\u003C\u002Fli>\u003Cli>MeleeCooldownFactor\u003C\u002Fli>\u003Cli>MeleeArmorPenetration\u003C\u002Fli>\u003Cli>MeleeHitChance\u003C\u002Fli>\u003Cli>MeleeDodgeChance\u003C\u002Fli>\u003Cli>PawnTrapSpringChance\u003C\u002Fli>\u003Cli>IncomingDamageFactor\u003C\u002Fli>\u003Cli>StaggerDurationFactor\u003C\u002Fli>\u003Cli>RestRateMultiplier\u003C\u002Fli>\u003Cli>EatingSpeed\u003C\u002Fli>\u003Cli>ImmunityGainSpeed\u003C\u002Fli>\u003Cli>InjuryHealingFactor\u003C\u002Fli>\u003Cli>MeatAmount\u003C\u002Fli>\u003Cli>LeatherAmount\u003C\u002Fli>\u003Cli>LifespanFactor\u003C\u002Fli>\u003Cli>VacuumResistance (Requires Odyssey DLC)\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>The capacities that can be affected are...\r\u003Cbr>\u003Cul>\u003Cli>Moving\u003C\u002Fli>\u003Cli>Manipulation\u003C\u002Fli>\u003Cli>Sight\u003C\u002Fli>\u003Cli>Hearing\u003C\u002Fli>\u003Cli>Breathing\u003C\u002Fli>\u003Cli>BloodFiltration\u003C\u002Fli>\u003Cli>BloodPumping\u003C\u002Fli>\u003Cli>Metabolism\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>FAQ...\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q1. \u003Cem>How does this work with existing saves, will already bonded creatures be fine, or will the buffs only be applied to new bonds?\u003C\u002Fem>\u003C\u002Fstrong>\r\u003Cbr>\u003Cstrong>A1.\u003C\u002Fstrong> Animals already in the colony will have buffs applied along with any animals acquired afterwards.\u003C\u002Fp>",146,[],[],null,[28,43],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"a6715e13-ce66-44ef-b263-cb2e1e72b2b4","steves-walls","Steve's Walls","Discord: steveo.o steam: Scurvyez This mod adds several new glowing walls to the game. ~ Must be unlocked via research ~ Two types, rounded and squared ~ (Alert) variants for each, a glowing pulse emits while enemies are around ~ Walls let light through ~ Walls require power to g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2616538981","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14400795641907272679\u002F8C593EBF4BCD6973CE1E162132994D340B339C6D\u002F","scurvyez.steveswalls",[15,16,17,37,38],"1.4","1.3",70991,4.9,"2021-10-01T22:10:50.0000000Z","2026-01-10T15:02:51.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":40,"publishedAt":53,"updatedAt":54},"01e03f75-a596-4a73-9c87-e220f999e63c","steves-doors","Steve's Doors","Discord: steveo.o steam: Scurvyez This mod adds some (9 currently) new doors to the game. Neon, semi-transparent, and glowing, mostly. One step closer to the full cyberpunk city vibe. This mod was made to pair with my other infrastructure mod, Steve's Walls. I heavily disliked ho","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3141057381","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15447626684172389077\u002FB73DC12271509DA5617FA98F85D226319EE4D906\u002F","scurvyez.stevesdoors",[15,16,17,37],55811,"2024-01-16T21:45:03.0000000Z","2026-01-10T16:00:58.0000000Z",[56,73,86,100],{"id":57,"slug":58,"name":59,"shortDescription":60,"author":61,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":70,"rating":40,"publishedAt":71,"updatedAt":72},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,17,37,38,66,67,68,69],"1.2","1.1","1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":40,"publishedAt":84,"updatedAt":85},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,37,38,66,67,68],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":96,"rating":97,"publishedAt":98,"updatedAt":99},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,67,66,17,37,38,16],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":40,"publishedAt":111,"updatedAt":112},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,37],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",[114,127,139,151],{"id":115,"slug":116,"name":117,"shortDescription":118,"author":105,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":122,"tags":123,"downloadCount":124,"rating":40,"publishedAt":125,"updatedAt":126},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,16,17,37],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":105,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":122,"tags":135,"downloadCount":136,"rating":40,"publishedAt":137,"updatedAt":138},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower",[15,16,17,37],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":140,"slug":141,"name":142,"shortDescription":143,"author":105,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":122,"tags":147,"downloadCount":148,"rating":40,"publishedAt":149,"updatedAt":150},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical",[15,16,17,37],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":105,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":159,"tags":160,"downloadCount":161,"rating":40,"publishedAt":162,"updatedAt":163},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,17,37],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z"]