[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-bottomless-brew":3,"mods-more-author-bottomless-brew":25,"mods-more-category-bottomless-brew":78,"mods-similar-bottomless-brew":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"72fc36e0-64fa-4b33-846f-2d102f3c2734","bottomless-brew","Bottomless Brew","Bottomless Brew adds a magical Bottomless Brew Keg — a 1x1 Production building that endlessly generates alcohol with no ingredients, power, or refueling.","CYKLONIX","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3765431743","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9389979667837016127\u002F46074EAB50ED3D2E52E3193552075C6E9F946CA8\u002F","workshop.3765431743","management",[15,16],"mod","1.6",30,1.2,"2026-07-15T19:26:14.0000000Z","\u003Cp>Bottomless Brew adds a magical Bottomless Brew Keg — a 1x1 Production building that endlessly generates alcohol with no ingredients, power, or refueling. Pair free booze with a configurable intoxication aura, drunk tiers and memories, hangover\u002Fenlightenment hediffs, and for story incidents for comedy, chaos, or controlled testing.\r\u003Cbr>\r\u003Cbr>WHAT IT DOES\r\u003Cbr>- Endless alcohol production on a timer (stack size and interval fully configurable)\r\u003Cbr>- Auto-detects alcoholic drinks from vanilla and other mods at startup — no manual patches\r\u003Cbr>- Intoxication aura that raises AlcoholHigh severity over time inside a radius\r\u003Cbr>- Drunk tiers (tipsy → drunk → wasted → blackout) with mood memories\r\u003Cbr>- Optional hangover after sobering up, permanent keg enlightenment from a special event\r\u003Cbr>- Optional animal pass-out \u002F mental chaos for trap and raid disruption setups\r\u003Cbr>- Four toggleable storyteller incidents that require a keg on the map\r\u003Cbr>\r\u003Cbr>BUILDING\r\u003Cbr>- Architect → Production: Bottomless Brew Keg\r\u003Cbr>- Cost: 50 steel, 60 wood, 2 components (WorkToBuild 900)\r\u003Cbr>- 1x1, rotatable, no power, no fuel, no ingredients\r\u003Cbr>- Inspect pane shows output mode, drink type, aura status, and timing\r\u003Cbr>\r\u003Cbr>DRINK OUTPUT AND MOD COMPATIBILITY\r\u003Cbr>- Scans loaded mods for ingestible alcohol (AlcoholHigh hediff and common alcohol def names)\r\u003Cbr>- Preferred drink, random output, or per-drink enable\u002Fdisable\r\u003Cbr>- Enable all \u002F disable all for the detected drink list\r\u003Cbr>- Console log button prints every detected alcohol def\r\u003Cbr>- Works with modded beers, wines, spirits, and other alcohol items without XML patches\r\u003Cbr>\r\u003Cbr>INTOXICATION AURA\r\u003Cbr>- Master enable for production and aura independently\r\u003Cbr>- Radius (about 1–20 cells), check interval, severity gain per check\r\u003Cbr>- Mental break chance while drunk (can be disabled)\r\u003Cbr>- Animal pass-out chance for wildlife \u002F colony animals\r\u003Cbr>- Target filters (each on\u002Foff):\r\u003Cbr>  colonists, prisoners, slaves, guests, hostiles, colony animals, wild animals, fish\u002Faquatic\r\u003Cbr>\r\u003Cbr>DRUNK TIERS, MEMORIES, AND HEDIFFS\r\u003Cbr>- Configurable tier thresholds: tipsy, drunk, wasted, blackout\r\u003Cbr>- Tier memories: funny, good, bad, weird, and unknown flavors\r\u003Cbr>- Drunk animal sightings can create colony memories\r\u003Cbr>- Temporary bottomless hangover hediff + memory after sobering from wasted\r\u003Cbr>- Life-changing night can grant permanent keg enlightenment (positive hediff) + long mood memory\r\u003Cbr>- Master toggles for memories, hangover, enlightenment, and drunk-animal memories\r\u003Cbr>\r\u003Cbr>AURA PRESENTATION (VFX \u002F SOUND)\r\u003Cbr>- Bubble, mist, and water-ripple flecks in the aura\r\u003Cbr>- Vanilla brew\u002Fdrink one-shots at the keg; adjustable ambient interval\r\u003Cbr>- Drunk vocalizations for humanlikes and animals (species-appropriate)\r\u003Cbr>- Per-system toggles: aura VFX, ambient sound, vocalizations\r\u003Cbr>- Fleck count, VFX interval, vocalization chance and cooldown\r\u003Cbr>\r\u003Cbr>STORY EVENTS (require a keg on the map; each toggleable + frequency scale)\r\u003Cbr>- Drunken Raid — raiders spawn already hammered; fights may collapse into chaos\r\u003Cbr>- Sneaky Visitors — neutrals sneak in to drink and pass out (easy capture tests)\r\u003Cbr>- Keg Party — allies party at the keg; enemies may crash the party (chance configurable)\r\u003Cbr>- Life-Changing Night — wanderer (and optional animal companions) get wasted, may join, animals may tame\r\u003Cbr>- Per-incident tuning: raid drunk severity ranges, party enemy crash chance, max companions, animal join chance\r\u003Cbr>\r\u003Cbr>MOD SETTINGS (8 tabs)\r\u003Cbr>- Production, Aura, Memories, VFX\u002FSound, Incidents, Targets, Drinks, Utilities\r\u003Cbr>- Reset to Defaults — balanced play, aura can affect all pawn types\r\u003Cbr>- Reset to OP — max production and aura; hostiles and animals only (trap \u002F chaos preset)\r\u003Cbr>- Full slider and checkbox control for production, aura, incidents, sounds, visuals, and filters\r\u003Cbr>\r\u003Cbr>USE CASES\r\u003Cbr>- Free colony booze and comedy storytelling\r\u003Cbr>- Drunk-animal \u002F drunk-raid trap testing (OP preset)\r\u003Cbr>- Cross-mod alcohol stress tests (auto-detected drink list)\r\u003Cbr>- Party and recruitment event flavor\r\u003Cbr>\r\u003Cbr>Configurable chaos — dial it from quiet free beer to full keg mayhem.\r\u003Cbr>\r\u003Cbr>No Harmony required. Safe to add mid-save (building only).\u003C\u002Fp>",8,[],[],null,[26,39,52,65],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":35,"rating":36,"publishedAt":37,"updatedAt":38},"f5cf6b53-5256-4f8f-9943-d0ebfee78bad","ui-scale-tweaker","UI Scale Tweaker","Resize the RimWorld UI instantly using Ctrl + Mouse Wheel, just like zooming in a browser.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3433030996","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17389123594106054630\u002FA2061ACEC5FFC815E14D2E6A167373283CAFC6C2\u002F","cyklonix.uiscaletweaker",[15,16],2688,4.3,"2025-02-23T17:16:11.0000000Z","2026-05-23T15:54:43.0000000Z",{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":13,"tags":47,"downloadCount":48,"rating":49,"publishedAt":50,"updatedAt":51},"59a7798a-fffa-4f8c-a557-89233dba5a25","man-in-black-choice","Man-in-Black Choice","When the Man in Black is about to arrive, the game pauses and lets you choose which mysterious stranger will answer the call.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3779307239","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17246296291034658508\u002F6D662CCB09A62A7B17AFD01B91BD553A95D0DDA0\u002F","workshop.3779307239",[15,16],86,2.8,"2026-08-07T17:24:05.0000000Z","2026-08-19T16:18:12.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":62,"publishedAt":63,"updatedAt":64},"0ac192c7-a0a6-4bac-8cb1-005c85760b39","mouse-cursor-light","Mouse-Cursor Light","The mouse cursor emits a soft real-time light on the map, so you can clearly see where you’re pointing at night or in dark ruins.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3778424426","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13405923650985834879\u002F27464074860A0E87A399A51C43D964BFE39496B1\u002F","cyklonix.mousecursorlight",[15,16],265,3.9,"2026-08-06T03:05:48.0000000Z","2026-08-19T16:04:51.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":75,"publishedAt":76,"updatedAt":77},"a7f7ea7d-be56-44ac-b4e0-4206b842a85a","safe-zone","Safe Zone","Safe Zone is paintable zone control for RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3765436390","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14467929524305023059\u002F804B87CDA38194472EB57235CC2F0B67461DE9E7\u002F","workshop.3765436390",[15,16],147,2.5,"2026-07-15T19:36:00.0000000Z","2026-07-26T12:05:38.0000000Z",[79,99,113,126],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,89,90,91,92,93,94,16],"1.0","1.1","1.2","1.5","1.4","1.3",1295726,4.9,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":110,"publishedAt":111,"updatedAt":112},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,90,91,92,93,94],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":96,"publishedAt":124,"updatedAt":125},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,92,93],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":96,"publishedAt":137,"updatedAt":138},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,92,93,94,91,90,89],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[140,154,167,179],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":149,"tags":150,"downloadCount":151,"rating":96,"publishedAt":152,"updatedAt":153},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,92,93,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":159,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":13,"tags":163,"downloadCount":164,"rating":96,"publishedAt":165,"updatedAt":166},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,92,93,94,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":145,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":13,"tags":175,"downloadCount":176,"rating":96,"publishedAt":177,"updatedAt":178},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,92,93,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":145,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":13,"tags":187,"downloadCount":188,"rating":96,"publishedAt":189,"updatedAt":190},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,92,93],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z"]