[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-breachable-embrasures-an-ai-behaviour-change":3,"mods-more-author-breachable-embrasures-an-ai-behaviour-change":29,"mods-more-category-breachable-embrasures-an-ai-behaviour-change":30,"mods-similar-breachable-embrasures-an-ai-behaviour-change":86},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":27,"kofiUrl":28,"patreonUrl":28},"74e06b56-6ef7-4c15-8a35-f4abdb46ad0c","breachable-embrasures-an-ai-behaviour-change","Breachable Embrasures - An AI-Behaviour Change","Breachable Embrasures - an AI-behaviour change This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods Tired of enemy melee pawns running around like headless chickens in front of your embrasures?","CalamaBanana","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2569778304","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15351671927574408134\u002F07F8058B0D359DB1A13DA00EDF646CE1C6F4B868\u002F","calamabanana.breachableembrasures","management",[15,16,17,18,19],"mod","1.5","1.4","1.3","1.6",27644,4.9,"2021-08-08T19:45:25.0000000Z","2025-06-21T17:57:22.0000000Z","\u003Ch2>Breachable Embrasures - an AI-behaviour change\u003C\u002Fh2>\r\n\u003Cu>This does not add embrasures, this changes AI-behaviour related to fortifications build from embrasures of compatible mods\u003C\u002Fu>\r\n\r\nTired of enemy melee pawns running around like headless chickens in front of your embrasures? Tired of their ranged friends stumbling around passively until fired upon? This mod might help. Your cowardly pawns will no longer be safe.\r\n\r\nLook at these short videos linked below for a comparison in behaviour. This is exactly the same raid, once with and once without my addition. \r\n        \r\n\u003Ca href=\"https:\u002F\u002Fimgur.com\u002FfmFjAWl\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cstrong>Without my mod\u003C\u002Fstrong>.\u003C\u002Fa> Notice how the gold-stockpile honey pots seem far more important than my pawns behind embrasures. A pure shooting gallery for my pawns.        \r\n\r\n\u003Ca href=\"https:\u002F\u002Fimgur.com\u002FYF0FsDf\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cstrong>With my mod\u003C\u002Fstrong>.\u003C\u002Fa> No mercy for embrasures. Even the longbowmen making use of their full range, too.\r\n\r\n\r\n\u003Cstrong>How it works\u003C\u002Fstrong>:\r\n\u003Cstrong>Short version\u003C\u002Fstrong>: Melee pawns go for embrasure-rooms with pawns in them. Ranged pawns will make use of their \"go into shooting position\" logic if they detect enemies behind embrasures. If there are no pawns behind embrasures, the AI will default to their normal vanilla behaviour. At that point of their decision tree that is \"smash random stuff\".\r\n\r\n\r\nQuestions asked:\r\n\u003Cul>\u003Cli>Why do you not include embrasures themselves?\r\n\t\t\tI am neither artist nor art thief, and this way allows me to cover a wider array of embrasure types.\u003C\u002Fli>\u003Cli>Won't you be able to use embrasures as bait for enemies?\r\n\t\t\tNo. Only embrasures leading to your colonists are a valid target. \u003Ca href=\"https:\u002F\u002Fimgur.com\u002FYF0FsDf\" target=\"_blank\" rel=\"noopener noreferrer\">Watch them ignore the honeypot gold stockpile encased in embrasures here.\u003C\u002Fa>\u003C\u002Fli>\u003Cli>Is this or that mod compatible? \r\n\t\t\tIf it acts like all the other embrasures, very very likely. Draw a line with your embrasures through your dormitory. If both sides still count as the same room, those embrasures are compatible.\u003C\u002Fli>\u003Cli>What about performance?\r\n\t\t\tI did run a few tests, I did not detect anything too out of the ordinary. But, sapper-checks are more costly than simple \"smash random thing\" checks, undeniably. Usually pawns do their checks at different times, so this can be ignored. But they will perform those checks at the same time right after spawning in. If you spawn yourself three maximum size raids at the same time, the game might need a second.\u003C\u002Fli>\u003C\u002Ful> \r\n\r\n\r\nMost embrasure mods should be compatible, as a selection I confirmed the following mods, using their version available on 11\u002FAugust\u002F2021:\r\n\u003Cul>\u003Cli> Seamless Embrasures by Neronix17\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2290689449\u003C\u002Fli>\u003Cli>Combat Extended by N7Huntsman\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=1631756268\u003C\u002Fli>\u003Cli>Fortifications - Neolithic and Medieval by AOBA\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2385960678\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2501486827\u003C\u002Fli>\u003Cli>Reinforced Walls by NECEROS\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1929389479\u003C\u002Fli>\u003Cli> VFE Spacer Module - Reinforced Embrasures by Harkon\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2569904427\u003C\u002Fli>\u003Cli> Concrete (Continued) by Mlie \r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2012397587\u003C\u002Fli>\u003Cli>Vanilla Embrasures by Anon\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2601392777\u003C\u002Fli>\u003C\u002Ful>",313,[],[],null,[],[31,44,59,73],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":36,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":21,"publishedAt":42,"updatedAt":43},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,19,16,17],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":49,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":56,"rating":21,"publishedAt":57,"updatedAt":58},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,19,16,17,18,54,55],"1.2","1.1",2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":64,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":70,"rating":21,"publishedAt":71,"updatedAt":72},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,19,16,17,18,54,55,69],"1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":21,"publishedAt":84,"updatedAt":85},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,19,16,17,18,54],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",[87,100,112,124],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":36,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":95,"tags":96,"downloadCount":97,"rating":21,"publishedAt":98,"updatedAt":99},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,19,16,17],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":36,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":21,"publishedAt":110,"updatedAt":111},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,16,17,19],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":36,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":21,"publishedAt":122,"updatedAt":123},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,16,17,19],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":133,"tags":134,"downloadCount":135,"rating":21,"publishedAt":136,"updatedAt":137},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,69,55,54,16,17,18],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]