[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-ce-adjustbleedrate":3,"mods-more-author-ce-adjustbleedrate":26,"mods-more-category-ce-adjustbleedrate":80,"mods-similar-ce-adjustbleedrate":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":24,"kofiUrl":25,"patreonUrl":25},"6e8973f6-18fa-404d-835d-a6cb3ec472f3","ce-adjustbleedrate","CE AdjustBleedRate","Description This simple mod allows you to tweak the bleed rate of Combat Extended for downed pawns The default bleed rate applied by this mod is 50 % of the original value You can adjust the value via the menu in the mod settings from 1 % to 300 % (see screenshot) I created this","LikewiseHH","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3551022810","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16619386418956697293\u002F69019BEC7631E59F7DCFD495D9EED2AF4EE3598C\u002F","tsa.ce.adjustbleedrate","management",[15,16],"mod","1.6",454,4.6,"2025-08-17T20:37:20.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FQfgfIqH.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Flikewisehh\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F8yGwAny.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Description\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>This simple mod allows you to tweak the bleed rate of \u003Cstrong>Combat Extended\u003C\u002Fstrong> for \u003Cstrong>downed pawns\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>The default bleed rate applied by this mod is 50 % of the original value\u003C\u002Fli>\u003Cli>You can adjust the value via the menu in the mod settings from 1 % to 300 % (see screenshot)\u003C\u002Fli>\u003Cli>I created this mod because I felt like downed pawns die too quickly - especially on big maps\u003C\u002Fli>\u003Cli>You should be able to add or remove this mod from a save game at any point of time\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Dependencies\u003C\u002Fh3>\r\u003Cbr>Obviously, Combat Extended. Moreover, you need Harmony\r\u003Cbr>\r\u003Cbr>\u003Ch3>How to validate the mod behavior\u003C\u002Fh3>\r\u003Cbr>\u003Cul>\u003Cli>Have a bleeding downed pawn and look at his current bleed rate\u003C\u002Fli>\u003Cli>Go to the mod menu and tweak the percentage value (e.g. to 10 %)\u003C\u002Fli>\u003Cli>Check the bleed rate of your pawn again\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>A collection of all my rimworld mods\u003C\u002Fh3>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3554618789\u003C\u002Fp>",14,[23],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12963731581747082234\u002FB40D66A4186E42F0911A96864F49CA68C8AE71AC\u002F",[],null,[27,41,54,67],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"6514a5df-b4e7-4fad-8c31-dcdd2cb53a5e","ce-grenadestoinventory","CE GrenadesToInventory","Description This mod changes the behavior of grenades in the Combat Extended loadout settings Instead of equipping grenades, they will go to the pawn's inventory This mod is especially good with Throw them that allows you to throw grenades which are not equipped but in your inven","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3551371227","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9916536277303618667\u002F37E0F5D28D319465BCC6FBC00FF5CB32DCE3043D\u002F","tsa.ce.grenadestoinventory","weapons",[15,16],1514,4.7,"2025-08-18T11:47:45.0000000Z","2026-01-04T13:51:56.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"3b89b49f-f0c0-46d6-88be-195b2f142138","melee-fitness","Melee Fitness","Description Melee Fitness treats Melee as physical fitness: it scales how well a colonist moves, works, and carries, and it turns a hard day of walking and labor into Melee XP overnight.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3569837541","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15427743377642047981\u002F99DE7BEA2FA33B1A8679A091F60D828A3F5AF7B7\u002F","tsa.meleefitness",[15,16],10007,4.9,"2025-09-17T16:16:08.0000000Z","2026-08-04T10:13:29.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":66},"29b0aae6-8dbc-4592-abae-0f15d47c7c68","ce-skillaffectswarmup","CE SkillAffectsWarmup","Description This mod allows you to modify how much the shooting skill affects the warmup time (i.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3551931256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16872067972816251655\u002F161DB214E9D00AFF383353488CC17BC68802AB06\u002F","tsa.ce.skillaffectswarmup",[15,16],1222,4.3,"2025-08-19T10:27:07.0000000Z","2025-08-19T10:33:51.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":77,"publishedAt":78,"updatedAt":79},"348af5ba-7467-44de-942e-f88b48ce9bc2","caravan-skill-sort","Caravan Skill Sort","Description This simple Quality of Life mod allows you to show a skill on the “Form Caravan” screen and to filter the pawns by that skill.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3676122231","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13411419646495460687\u002FEA876CFA523410309ED00511CC2E10C5D894DC6A\u002F","tsa.caravanskillsort",[15,16],29674,5,"2026-03-01T08:57:18.0000000Z","2026-04-03T10:33:56.0000000Z",[81,99,112,126],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":96,"rating":51,"publishedAt":97,"updatedAt":98},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,91,92,93,94,95],"1.5","1.4","1.3","1.2","1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":77,"publishedAt":110,"updatedAt":111},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,95,94,91,92,93],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":123,"rating":51,"publishedAt":124,"updatedAt":125},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,91,92,93,94,95,122],"1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":51,"publishedAt":137,"updatedAt":138},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,91,92],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",[140,153,165,178],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":131,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":51,"publishedAt":151,"updatedAt":152},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,91,92,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":131,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":148,"tags":161,"downloadCount":162,"rating":51,"publishedAt":163,"updatedAt":164},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming",[15,16,91,92],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":51,"publishedAt":176,"updatedAt":177},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,95,94,91,92,93],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":131,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":13,"tags":186,"downloadCount":187,"rating":51,"publishedAt":188,"updatedAt":189},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,91,92,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]