[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-cloth-production-expanded-continued":3,"mods-more-author-cloth-production-expanded-continued":27,"mods-more-category-cloth-production-expanded-continued":80,"mods-similar-cloth-production-expanded-continued":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"0c072760-5912-4f5f-97ce-bddf15a5e4d9","cloth-production-expanded-continued","Cloth Production Expanded Continued","NOTICE: This mod uses a different name and packageID to its predecessors, and several defNames have been changed.","cyanobot","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3516299224","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15958526546437843782\u002FD8F2A2DC48423D7A3C57449401F5469404AA45D3\u002F","cyanobot.cloth.production.expanded","management",[15,16],"mod","1.6",655,5,"2025-07-04T13:34:16.0000000Z","2025-09-17T10:25:55.0000000Z","\u003Ch3>NOTICE: \r\nThis mod uses a different name and packageID to its predecessors, and several defNames have been changed. Patches for the previous version will not automatically work. \r\nSorry for the inconvenience - for discussion of why I made this choice, see \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F3516299224\u002F600782976883742800\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">discussion thread here\u003C\u002Fa>\u003C\u002Fh3>\r\n\r\n\u003Ch4>Features\u003C\u002Fh4>\r\nCloth Production:\r\nRaw Cotton Fibre --> Cotton Thread --> Cotton Cloth\r\n\r\nDevilstrand Production:\r\nDevilstrand Caps --> Devilstrand Fibre --> Devilstrand Thread --> Devilstrand Cloth\r\n\r\nAll fabric resources are also scarcer and require a greater number of crop plants to produce the same amount of fabric, as well as the extra time cost of processing them.\r\n\r\nCotton and devilstrand plants are patched drop raw cotton and devilstrand caps respectively. Devilstrand Caps need to be soaked with chemfuel in a Chemfuel Soak Tub to separate the fibers.\r\n\r\nPre-industrial colonies must build a spinning wheel and loom to spin raw fibres into yarn and then weave it into cloth. This two-stage process is slow. (Pre-\u003Cem>furniture\u003C\u002Fem> tribal colonies can spin and weave by hand at the crafting spot, but it's even slower.)\r\n\r\nIndustrial colonies have access to the industrial loom, a powered workbench which allows fibres to be processed directly into fabric at a much faster rate.\r\n\r\nAlso contains toggles to turn Synthread and Hyperweave recipes on and off per compatible mod that adds them (just two at the moment but potentially more in future.)\r\n\r\nFor the most complete experience I also recommend \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3153216240\" target=\"_blank\" rel=\"noopener noreferrer\">Better Wool Production - C# Edition\u003C\u002Fa>, which adds a similar fleece raw material for wools.\r\n\r\n\u003Ch4>Mod History\u003C\u002Fh4>\r\nThis mod was originally (1.0) \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1939188826\" target=\"_blank\" rel=\"noopener noreferrer\">TR Cotton and Devilstrand reworked\u003C\u002Fa> by \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fprofiles\u002F76561198001125554\u002Fmyworkshopfiles\u002F?appid=294100\" target=\"_blank\" rel=\"noopener noreferrer\">TR\u003C\u002Fa>.\r\n\r\n(If there was an intermediate version for 1.1 and\u002For 1.2, I'd love to know so that I can credit and link appropriately.)\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002Felwooha6\u002Fmyworkshopfiles\u002F?appid=294100\" target=\"_blank\" rel=\"noopener noreferrer\">#6\u003C\u002Fa> took it on and updated it for versions 1.3 through 1.5 under the name \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2610910079\" target=\"_blank\" rel=\"noopener noreferrer\">Cloth Production Expanded\u003C\u002Fa>. According to comments that version still works for 1.6 if you prefer it, but presumably will not be receiving updates.\r\n\r\n#6 has stated on that mod page that they're no longer interested in maintaining, so I am publishing my own version, incorporating \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3333937524\" target=\"_blank\" rel=\"noopener noreferrer\">patches I wrote for the 1.5 version\u003C\u002Fa>.\r\n\r\nFor differences between #6's version and mine, see \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F3516299224\u002F600782976883742800\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">discussion thread here\u003C\u002Fa>.\r\n\r\n\u003Ch4>Compatibility\u003C\u002Fh4>\r\nWritten for 1.6. May be back-compatible but I make no promises. I recommend the versions linked above if you're playing on an earlier version.\r\n\r\nContains patches for the following mods:\r\nMods marked with ** were not updated for 1.6 at the time of writing and haven't been tested yet, but the patches from my 1.5 mod are included and hopefully will still work\r\n\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1541721856\" target=\"_blank\" rel=\"noopener noreferrer\">Alpha Animals\u003C\u002Fa> - moth and spider silks\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3153216240\" target=\"_blank\" rel=\"noopener noreferrer\">Better Wool Production - C# Edition\u003C\u002Fa> - full integration\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3214412251\" target=\"_blank\" rel=\"noopener noreferrer\">Colored Leather And Wool\u003C\u002Fa> - full integration\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3109835541\" target=\"_blank\" rel=\"noopener noreferrer\">Mashed's Ashlands\u003C\u002Fa> - kresh\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2553700067\" target=\"_blank\" rel=\"noopener noreferrer\">Medieval Overhaul\u003C\u002Fa> - compatibility, extra thread step in production chain for linen, silk\u003C\u002Fli>\u003Cli>**\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3167056935\" target=\"_blank\" rel=\"noopener noreferrer\">Onimods - Plant Fiber\u003C\u002Fa> - plant fiber (still also usable as textile directly) is spun and woven to produce burlap\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3240799928\" target=\"_blank\" rel=\"noopener noreferrer\">pphhyy's Lightless Empyrean\u003C\u002Fa> - ethereal\u003C\u002Fli>\u003Cli>**\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2327252470\" target=\"_blank\" rel=\"noopener noreferrer\">Primitive Workbenches\u003C\u002Fa> - haycloth production chain, primitive loom is a loom\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2839064255\" target=\"_blank\" rel=\"noopener noreferrer\">Rubber Trees!\u003C\u002Fa> - raw latex must be processed by chemfuel soak to get rubber\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3446879170\" target=\"_blank\" rel=\"noopener noreferrer\">SeedsPlease: Lite Adjusted\u003C\u002Fa>\u003C\u002Fli>\u003Cli>**\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3159269638\" target=\"_blank\" rel=\"noopener noreferrer\">SeedsPlease: Lite Redux\u003C\u002Fa> - compatibility wasn't fully working in the last iteration of 1.5, I hope to get it fully functional if\u002Fwhen Seeds Please updates\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2885368515\" target=\"_blank\" rel=\"noopener noreferrer\">Smokeweave\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3208333941\" target=\"_blank\" rel=\"noopener noreferrer\"> Synthetic Polymers\u003C\u002Fa> - compatibility, plus toggles for synthread\u002Fhyperweave recipes.\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2095650910\" target=\"_blank\" rel=\"noopener noreferrer\">Textiles+(continued)\u003C\u002Fa> - production chains for hemp, linen. Alternate fabric recipes integrated with loom. Toggles for synthread\u002Fhyperweave recipes.\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028973691\" target=\"_blank\" rel=\"noopener noreferrer\">Tropi Rainforest Mod (Continued)\u003C\u002Fa> - wild cotton drops raw cotton\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2808569634\" target=\"_blank\" rel=\"noopener noreferrer\">Undergrounders: Deep Fabrics\u003C\u002Fa> - cotton-like process for cave flax, devilstrand-like process for darkstrand, chemfuel soak for mushroom leather\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3448458106\" target=\"_blank\" rel=\"noopener noreferrer\">VV - New Harvest\u003C\u002Fa> - jute, ramie, silk\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3247648218\" target=\"_blank\" rel=\"noopener noreferrer\">Wild Cotton\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nFor full breakdown of patches see \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F3516299224\u002F600782976883745851\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">discussion thread here\u003C\u002Fa>\r\n\r\n\u003Ch4>Future Plans\u003C\u002Fh4>\r\nI have a mad notion to upgrade most of this mod to C# to make it less fiddly for me to maintain and so that I can implement features like:\r\n•  settings to control resource yield and time cost that propagate automatically across all recipes, modded and otherwise\r\n•  setting to swap back and forth between a one-stage production chain (raw product straight to fabric) and the current two-stage process\r\n•  more mod support",13,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9607885105012618871\u002F97EA06FEF19E3EF80F92D79992F12652E1005BBD\u002F",[],null,[28,43,55,68],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"092cac9d-0c3a-4f9d-a815-c0b6438b606a","colored-leather-and-wool","Colored Leather And Wool","Makes wool and leather match the color of the animal they are harvested from.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3214412251","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18052011780543614872\u002F1AF0D6E7B766EDA07DF478DE9C39064A93F3DEE3\u002F","cyanobot.coloredleatherandwool",[15,16,37,38],"1.5","1.4",2508,4.9,"2024-04-06T16:32:13.0000000Z","2025-07-15T17:10:58.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":53,"publishedAt":54,"updatedAt":54},"b8a7b44d-be07-4552-8805-9dcc0e0f356b","xenotype-kitlin","Xenotype: Kitlin","The carnivorous kitlin xenotype originated among cat-loving glitterworld bodymodders.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3552709848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18178970381267952738\u002F70BE2993FCC6F8C0C9DB7C60B4576DDD8CF40BFB\u002F","cyanobot.kitlin",[15,16],1061,4.6,"2025-08-20T16:56:14.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":65,"publishedAt":66,"updatedAt":67},"694a228f-ff07-439d-b39f-637e335ca9d1","no-same-species-predation","No Same Species Predation","Very simple mod that stops predators hunting animals of the same species.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2998981972","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13874813105949470864\u002F658786E6D36AB70AAF9D680B37DDB4588B0E8914\u002F","cyanobot.nosamespeciespredation",[15,16,37,38],2559,4.7,"2023-07-04T14:49:19.0000000Z","2025-06-13T11:57:21.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":53,"publishedAt":78,"updatedAt":79},"ae4e81d5-5f57-4a0c-8c2c-749339a29e79","just-about-lions-and-tigers-continued","Just About: Lions And Tigers (Continued)","Updated from the original with permission.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3320873214","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11055522679865904441\u002FA4B965637BC7D335208514E7D3439642DB4410D9\u002F","ja.lionsandtigers",[15,37,38,16],3095,"2024-08-30T16:02:13.0000000Z","2025-06-13T18:13:22.0000000Z",[81,98,111,124],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":95,"rating":40,"publishedAt":96,"updatedAt":97},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,37,38,91,92,93,94],"1.3","1.2","1.1","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":40,"publishedAt":109,"updatedAt":110},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,94,93,92,37,38,91,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":18,"publishedAt":122,"updatedAt":123},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,93,92,37,38,91],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":40,"publishedAt":135,"updatedAt":136},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,37,38],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[138,151,165,179],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":40,"publishedAt":149,"updatedAt":150},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,37,38,91,92,93,94],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":13,"tags":160,"downloadCount":161,"rating":162,"publishedAt":163,"updatedAt":164},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,94,93,92,37,38,91],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":174,"tags":175,"downloadCount":176,"rating":40,"publishedAt":177,"updatedAt":178},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,94,93,92,37,38,91],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":103,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":13,"tags":187,"downloadCount":188,"rating":40,"publishedAt":189,"updatedAt":190},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,37,38,91,92,93,94],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z"]