[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-cneio-vge-quality-is-more-effective":3,"mods-more-author-cneio-vge-quality-is-more-effective":28,"mods-more-category-cneio-vge-quality-is-more-effective":42,"mods-similar-cneio-vge-quality-is-more-effective":102},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":26,"kofiUrl":27,"patreonUrl":27},"4781d8a7-d17c-49b9-aba1-11dcc5600fd1","cneio-vge-quality-is-more-effective","[CNEIO] VGE-Quality Is More Effective","Have you played Vanilla Genetics Expanded?","76561198400295218","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3580928545","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17101692171109275712\u002F0785828F20C705C89D7F9D2BC57CC1A1B0D90FEA\u002F","cn.vge.qualitymoreeffective","management",[15,16],"mod","1.6",9498,4.9,"2025-10-05T10:37:00.0000000Z","2025-10-09T05:56:51.0000000Z","\u003Ch2>Have you played Vanilla Genetics Expanded? \u003C\u002Fh2>\r\n\u003Ch2>We all know the drill with this mod: long breeding cycles, high maintenance, massive buildings... But in the end, you get a powerful hybrid animal that gives you a real sense of accomplishment...\u003C\u002Fh2>\r\n\u003Chr>\r\nBut those were the old days. After a few updates, most of VGE's animals just aren't as powerful as they used to be.\r\nAnd in today's modded environment, it's more likely to go like this:\r\nYou spend \u003Cstrong>2 years\u003C\u002Fstrong> gathering enough genes and genoframes from various events and finally create a \u003Cstrong>Legendary Paragon Thrumbo\u003C\u002Fstrong>.\r\n\r\nThen it gets obliterated into a fine red mist by a super-mechanoid from a new mod, leaving not even a corpse behind.\r\n\r\nWhile that might be a bit of an exaggeration—most mods can't instantly kill a legendary Paragon Thrumbo whose heart alone has 200+ HP—the fact remains: they just aren't as \"worth it\" anymore.\r\n\r\nYou can't expect this creature of flesh and blood to do much for you. \r\n\r\nIts combat effectiveness is likely lower than a colonist decked out in full bionics and psylinks. When it comes to tanking damage, Biotech mechanoids are leagues better, and they can be resurrected at will, unlike organic creatures that need to heal slowly and consume vast amounts of medicine.\r\n\r\nAnd the cost? It's just embarrassing. A Mechanitor has a constant stream of mechs, while your legendary animal is delicate, a headache to create just one, not to mention the risk of genetic defects right from birth.\r\n\r\nSo that's what this mod does: It makes high-quality hybrid animals stronger. Strong enough to make your effort feel rewarded.\r\n\r\n\u003Chr>\r\n•\u003Cstrong>Modifications to the Original Mod: \u003C\u002Fstrong>\r\n\r\nAs shown in the pictures, you can modify factors like the health and body size of hybrid creatures. \r\n\r\nThe higher the multiplier, the more massive the bonus high-quality animals receive. A multiplier of just 0.5 is enough to make a legendary Paragon Thrumbo a truly tough frontline tank. And if you crank everything up to 2—\r\n\r\nYou'll get an ultimate monster whose heart alone has \u003Cstrong>800+\u003C\u002Fstrong> HP and deals \u003Cstrong>200+\u003C\u002Fstrong> damage with every melee attack.\r\n\r\nYou can absolutely do that. The settings are there, so tweak them as you like. My personal suggestion is 0.5\r\n\r\n•\u003Cstrong>Extra Adjustments (These are non-configurable and always active): \u003C\u002Fstrong>\r\n\r\nFor all hybrid creatures:\r\n\r\nAwful Quality: Melee\u002FRanged Cooldown, Aiming Time, Ability Casting Time, Damage Taken Multiplier x110%, Shooting Accuracy -0.8\r\n\r\nPoor Quality: Melee\u002FRanged Cooldown, Aiming Time, Ability Casting Time, Damage Taken Multiplier x105%, Shooting Accuracy -0.5\r\n\r\nNormal Quality: No change\r\n\r\nGood Quality: All Armor +6%, Melee\u002FRanged Cooldown, Aiming Time, Ability Casting Time, Damage Taken Multiplier x95%, Shooting Accuracy +0.2\r\n\r\nExcellent Quality: All Armor +12%, Melee\u002FRanged Cooldown, Aiming Time, Ability Casting Time, Damage Taken Multiplier x88%, Shooting Accuracy +0.5\r\n\r\nMasterwork Quality: All Armor +20%, Melee\u002FRanged Cooldown, Aiming Time, Ability Casting Time, Damage Taken Multiplier x80%, Shooting Accuracy +1.0\r\n\r\nLegendary Quality: All Armor +36%, Melee\u002FRanged Cooldown, Aiming Time, Ability Casting Time, Damage Taken Multiplier x72%, Shooting Accuracy +3.0\r\n\r\nEven if you don't touch the configurable sliders, just enabling this mod will give your carefully bred creatures a significant boost. For example, your legendary Paragon Thrumbo will have 70+36=106% sharp armor—\r\nFlesh over steel!\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>Q&A\u003C\u002Fh2>\r\nQ: Can I add this to an existing save?\r\nA: Theoretically, yes, and it should cause minimal issues, but I don't really recommend it.\r\n\r\nQ: Can I lower the health multiplier mid-game if I feel it's too high?\r\nA: I strongly, \u003Cstrong>strongly\u003C\u002Fstrong> advise against it. Although there were no severe issues in some tests, just imagine this: your nose has a 3-damage wound, and let's say its max HP is 5. \r\nSuddenly, some force reduces your body's max HP, and now your nose only has 2 HP... In testing, this caused the body part to be instantly destroyed. \r\nIf it were the torso instead of the nose, this could lead to instant death.\r\nI can't guarantee what will happen in a more complex modded environment. It's best not to frequently adjust these multipliers within the same save, and you definitely shouldn't do it during a fight.\r\n\r\nQ: I adjusted the lifespan multiplier, why is it still 4 years?\r\nA: This is an issue with the original mod. In reality, this \"lifespan\" multiplier affects the factor by which \"genetic diseases\" are delayed. If you crank it to the max, a legendary animal should show that it will only develop genetic diseases after 36 years, far above the normal rate.\r\n\r\nQ: CE?\r\nA: No. I think it would be very strange for an animal to suddenly have the equivalent of several millimeters of steel plating just from its quality, especially when it's written on the info panel. However, considering that animals can have extremely high health and a 72% damage taken , they should still be quite durable—tough enough to withstand gunfire in a CE environment.\r\n\r\n\u003Ch2>In the settings, the leftmost value for each multiplier is 0, the rightmost is 2, and the middle is 1. The slider snaps to 0.25 increments, so usually, just pulling it to the 1\u002F4 position is a good starting point. \u003C\u002Fh2>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>Make Animals Great Again ! \u003C\u002Fh2>",151,[24,25],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17695520266968966992\u002F2CE63C61D69D262250CAF767AF6C3DBDE8DE9F4E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10183293982981983215\u002FFE3B898A0A4C4CDAD471293C84CB3BFCC9140DCA\u002F",[],null,[29],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":37,"tags":38,"downloadCount":39,"rating":18,"publishedAt":40,"updatedAt":41},"ce78809b-549e-4209-9127-c24f2eeacb52","cneio-extra-armor-for-cinder","[CNEIO] Extra Armor For Cinder","Although this is an enhancement for Cinder, this mod also provides an 'Amorphous Matter Solution' that can be used by others to gain a weaker version of the regenerating armor.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3572694485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15268126257937887689\u002F863B04A43CCD3371B3B5BAE168569DE04EDCB834\u002F","cn.amorphousarmor","combat",[15,16],39938,"2025-09-22T05:00:37.0000000Z","2026-04-19T15:16:31.0000000Z",[43,62,75,89],{"id":44,"slug":45,"name":46,"shortDescription":47,"author":48,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":59,"rating":18,"publishedAt":60,"updatedAt":61},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,53,54,55,56,57,58],"1.5","1.4","1.3","1.2","1.1","1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":67,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":13,"tags":71,"downloadCount":72,"rating":18,"publishedAt":73,"updatedAt":74},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,57,56,53,54,55],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":86,"publishedAt":87,"updatedAt":88},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,57,56,53,54,55],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":90,"slug":91,"name":92,"shortDescription":93,"author":94,"workshopUrl":95,"imageKey":10,"thumbnailUrl":96,"packageId":97,"category":13,"tags":98,"downloadCount":99,"rating":18,"publishedAt":100,"updatedAt":101},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,53,54],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",[103,116,129,142],{"id":104,"slug":105,"name":106,"shortDescription":107,"author":94,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":111,"tags":112,"downloadCount":113,"rating":18,"publishedAt":114,"updatedAt":115},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,53,54,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":18,"publishedAt":127,"updatedAt":128},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,58,57,56,53,54,55],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":18,"publishedAt":140,"updatedAt":141},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,58,57,56,53,54,55],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":152,"rating":18,"publishedAt":153,"updatedAt":154},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,53,54,55,56,57,58],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z"]