[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-colony-leadership-continued":3,"mods-more-author-colony-leadership-continued":38,"mods-more-category-colony-leadership-continued":90,"mods-similar-colony-leadership-continued":143},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":36,"kofiUrl":37,"patreonUrl":37},"ad047197-e421-4f2b-831a-41848e4aba18","colony-leadership-continued","Colony Leadership (Continued)","Update of Nandonalts mod Based on the updated version by McKay Colony Leadership Mod!","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2859856468","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11334887166364908875\u002FB9EB73009628BFF416654E15FE0ABF0A8DAF1D80\u002F","mlie.colonyleadership","management",[15,16,17,18,19,20,21,22],"mod","1.0","1.1","1.2","1.3","1.4","1.5","1.6",10852,5,"2022-09-07T13:12:37.0000000Z","2025-07-30T18:30:05.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of Nandonalts mod\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=848250236\u003Cbr>Based on the updated version by McKay\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1565942758\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FColonyLeadership\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others.\u003C\u002Fp>\r\n\u003Cp>Doesn't require a new save game.\u003Cbr>If you have issues\u002Ferrors, please post here with the max information you can.\u003Cbr>----------------------------------------------\u003C\u002Fp>\r\n\u003Cp>This mod add leaders and teaching to RimWorld. Description below:\u003C\u002Fp>\r\n\u003Cp>LEADERSHIP TYPES \u003Cbr>- Democracy: the normal type of leadership, where leaders are elected by vote.\u003Cbr>- NEW: Dictatorship: you make the rules and you select which colonist will be the leader. No elections and no \"rebellions\".\u003C\u002Fp>\r\n\u003Cp>ELECTIONS\u003Cbr>- From the new \"Leadership\" main tab on the game window, you can manage leaders.\u003Cbr>- Build a ballot box so colonists can \"use\" them to gather the colony for an election.\u003Cbr>- Elections can be held on day 1, 7 or 15 of each season. Elections can be cancelled if something bad happens during it. Also, remember to build it on a nice spot safe from rain. (If you don't like this feature, you can use dev mode to trigger it)\u003Cbr>- When the election finished, the leaders will be elected.\u003Cbr>- 1 leader limit if the colony has less than 5 colonist. Otherwise, the limit is 2.\u003Cbr>- Be sure that the colonists have good needs before starting an election. \u003Cbr>- The colonists will decide who will be their leader and which type the leader will be.\u003Cbr>- Colonists unable to do social jobs will never be leaders.\u003C\u002Fp>\r\n\u003Cp>LEADERS\u003Cbr>- Leaders will have a always-on buff that will increase some of its stats.\u003Cbr>- Leaders have improved trading prices, gift impact and chance to recruit prisoners.\u003Cbr>- Leadership level can be checked on the \"Needs\" tab and will influence the buffs.\u003Cbr>- Leaders emit an aura of stat-buffs to nearby colonists in the same room and is also influenced by the leadership level.\u003Cbr>- Leaders can inspire other colonists and give them a small mood buff. \u003Cbr>- The leadership level is calculated by what the colonists think about the leader and the skill levels have a little of influence on it.\u003Cbr>- Unpopular leaders can be asked to step out of power and, on worst cases, the colony can rebel against them and proceed to arrest them.\u003Cbr>- You cannot change leader types.\u003Cbr>- Leader mandate is 1 year.\u003C\u002Fp>\r\n\u003Cp>LEADER TYPES\u003Cbr>- BOTANIST: specialized in Growing, Medicine and Animals. Stat buffs include plant work speed, immunity gain speed, taming chance and more.\u003Cbr>- WARRIOR: specialized in Shooting and Melee. Stat buffs include move speed, accuracy, hit chance and more.\u003Cbr>- CARPENTER: specialized in Crafting, Mining and Artistic. Stat buffs include construction speed, work speed, mining speed and more.\u003Cbr>- SCIENTIST: specialized in Research. Stat buffs include research speed, surgery success chance, learning speed and more.\u003C\u002Fp>\r\n\u003Cp>TEACHING AND LESSONS\u003Cbr>- New buildable objects: teaching table, chalkboard and globe. Found on Architect\u002FMisc.\u003Cbr>- Right now, only leaders can teach.\u003Cbr>- Teaching table is where leaders can hold lessons and teach the skills they are specialized in.\u003Cbr>- Build it, click on it and open its \"Schedule\" tab. There you can schedule lessons for the whole season, meaning each day you can choose if you want a lesson and which teacher will teach. You can also set which time of day the lesson will start.\u003Cbr>- You can also select which colonists will not join the lectures.\u003Cbr>- Leaders will only teach skills that are level 8 and above.\u003Cbr>- Assign leaders to colors, and use yellow if you want a random teacher that day.\u003Cbr>- You can only hold one lesson each 24 hours, to avoid exploitation.\u003Cbr>- Build the chalkboard and the globe to improve learning. The chalkboard is dynamic!\u003C\u002Fp>\r\n\u003Cp>THANKS TO: The RimWorld mod community for being cool, FlatIcon for some textures I used and Jecrell who helped me getting lessons to work by allowing me to use his code as a reference.\u003Cbr>Mods featured on screenshots: FashionRIMSta, Vegetable Garden, Facial Stuff.\u003C\u002Fp>\r\n\u003Cp>-----------------------\u003Cbr>** If you want to cheat leaders in, enable dev mode and use the add leader button. However going past the limit is a choice of yours and the effects can be different.\u003Cbr>*** If you want to uninstall the mod, purge the leaders using dev mode and clicking the purge leaders button. This will remove traces of leadership on your colonists.\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F2859856468\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FColonyLeadership?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags:  specialization\u003C\u002Fp>",121,[30,31,32,33,34,35],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1842557288947564305\u002FB360C8C20170C922322B62CFA1F123C891D37D11\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1842557288947564402\u002FC07D0B7A2413415FB9B90B803093B16291A60DB5\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1842557288947564483\u002F511F744F629E0811D73644A98C19601B43EC81B8\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1842557288947564571\u002F22DE43E92D1AA28180912805499B570511B7609D\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1842557288947564622\u002FD697C4A43139C5A36C1DCD6CE090FA296B8367F4\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1842557288947564683\u002F7DAAFD117CD58E2CFE3B48E038E8E2D441D2813D\u002F",[],null,[39,52,66,78],{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":47,"tags":48,"downloadCount":49,"rating":24,"publishedAt":50,"updatedAt":51},"2e8e4b43-36d3-4e98-a753-2437c736a066","prosthetic-no-missing-body-parts-continued","Prosthetic No Missing Body Parts (Continued)","Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers\u002FAndroid Tiers Reforged.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2739055353","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16970599776714054312\u002F055F43FE601E21D40D48DE2053348C424C65C4DA\u002F","mlie.prostheticnomissingbodyparts","medical",[15,17,18,19,20,21,22],216497,"2022-02-01T12:34:13.0000000Z","2026-02-28T20:43:02.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":60,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"5a1f9076-0273-4b6e-9d1c-db3bd8dbe0b8","yayos-combat-3-continued","Yayo's Combat 3 (Continued)","Update of YAYOs mod Based on the abandoned 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2854006492","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1780631665449378339\u002FDFCCE14B9A8F8E38ED35F5D7D730A9967CE1E28C\u002F","mlie.yayoscombat3","combat",[15,17,18,19,20,21,22],359277,4.9,"2022-08-25T21:52:52.0000000Z","2026-06-02T19:35:23.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":63,"publishedAt":76,"updatedAt":77},"0f10f0a9-0b4a-4a23-bca5-c7a3e186ba02","prisoners-dont-have-keys","Prisoners Dont Have Keys","I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2595360307","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12116371673811930758\u002FB484E3D017753F662482A6E4CDCABD1B35BCE843\u002F","mlie.prisonersdonthavekeys",[15,17,18,19,20,21,22],210069,"2021-09-06T19:49:55.0000000Z","2026-04-04T20:10:45.0000000Z",{"id":79,"slug":80,"name":81,"shortDescription":82,"author":8,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":87,"rating":63,"publishedAt":88,"updatedAt":89},"2a9993c3-3823-471e-876f-ad8d585f0b5d","no-version-warning","No Version Warning","I get a lot of requests to update mods and some of them have no issues except that they are marked in the mod-list as incompatible with the current Rimworld version.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2599504692","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10074407771015961826\u002FB06D89B9E6AEFB4475B8E80E353C2D988B73180A\u002F","mlie.noversionwarning",[15,19,20,21,22],298817,"2021-09-11T20:39:52.0000000Z","2026-08-05T19:58:20.0000000Z",[91,104,117,130],{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":100,"downloadCount":101,"rating":63,"publishedAt":102,"updatedAt":103},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,16,17,18,21,20,19,22],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":105,"slug":106,"name":107,"shortDescription":108,"author":109,"workshopUrl":110,"imageKey":10,"thumbnailUrl":111,"packageId":112,"category":13,"tags":113,"downloadCount":114,"rating":63,"publishedAt":115,"updatedAt":116},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,16,17,18,21,20,19,22],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":118,"slug":119,"name":120,"shortDescription":121,"author":122,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":13,"tags":126,"downloadCount":127,"rating":63,"publishedAt":128,"updatedAt":129},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,22,21,20],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":139,"downloadCount":140,"rating":63,"publishedAt":141,"updatedAt":142},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,22,21,20,19,18,17,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[144,157,171,184],{"id":145,"slug":146,"name":147,"shortDescription":148,"author":122,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":152,"tags":153,"downloadCount":154,"rating":63,"publishedAt":155,"updatedAt":156},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,21,20,22],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":158,"slug":159,"name":160,"shortDescription":161,"author":162,"workshopUrl":163,"imageKey":10,"thumbnailUrl":164,"packageId":165,"category":13,"tags":166,"downloadCount":167,"rating":168,"publishedAt":169,"updatedAt":170},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,16,17,18,21,20,19],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":172,"slug":173,"name":174,"shortDescription":175,"author":176,"workshopUrl":177,"imageKey":10,"thumbnailUrl":178,"packageId":179,"category":13,"tags":180,"downloadCount":181,"rating":24,"publishedAt":182,"updatedAt":183},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,17,18,21,20,19],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":185,"slug":186,"name":187,"shortDescription":188,"author":122,"workshopUrl":189,"imageKey":10,"thumbnailUrl":190,"packageId":191,"category":152,"tags":192,"downloadCount":193,"rating":63,"publishedAt":194,"updatedAt":195},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical",[15,22,21,20],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z"]