[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-colony-leadership":3,"mods-more-author-colony-leadership":27,"mods-more-category-colony-leadership":28,"mods-similar-colony-leadership":86},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"1b5aefeb-0086-4bc4-9d6b-8ab368276a55","colony-leadership","Colony Leadership","I DID NOT MAKE THIS MOD: All credit goes to Nandonalt.","Golden Retriever","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1565942758","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F955222055298146983\u002F1CCF14EC1AD2190C0648B2F6F551ECC21F9B4493\u002F","mckay.colonyleadership.11","management",[15,16,17],"mod","1.1","1.2",136155,4.9,"2018-11-16T03:39:34.0000000Z","2021-01-10T23:38:12.0000000Z","\u003Cp>I DID NOT MAKE THIS MOD: All credit goes to Nandonalt.\r\u003Cbr>**Updated for Rimworld 1.1**\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Rimworld 1.0 release can be downloaded from github\r\u003Cbr>https:\u002F\u002Fgithub.com\u002FDonaldM164\u002FColonyLeadership\u002Freleases\u002Ftag\u002F1.1.2\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others.\r\u003Cbr>\r\u003Cbr>Doesn't require a new save game.\r\u003Cbr>If you have issues\u002Ferrors, please post here with the max information you can.\r\u003Cbr>----------------------------------------------\r\u003Cbr>\r\u003Cbr>This mod add leaders and teaching to RimWorld. Description below:\r\u003Cbr>\r\u003Cbr>LEADERSHIP TYPES\r\u003Cbr>-> Democracy: the normal type of leadership, where leaders are elected by vote.\r\u003Cbr>-> NEW: Dictatorship: you make the rules and you select which colonist will be the leader. No elections and no \"rebellions\".\r\u003Cbr>\r\u003Cbr>ELECTIONS\r\u003Cbr>-> From the new \"Leadership\" main tab on the game window, you can manage leaders.\r\u003Cbr>-> Build a ballot box so colonists can \"use\" them to gather the colony for an election.\r\u003Cbr>-> Elections can be held on day 1, 7 or 15 of each season. Elections can be cancelled if something bad happens during it. Also, remember to build it on a nice spot safe from rain. (If you don't like this feature, you can use dev mode to trigger it)\r\u003Cbr>-> When the election finished, the leaders will be elected.\r\u003Cbr>-> 1 leader limit if the colony has less than 5 colonist. Otherwise, the limit is 2.\r\u003Cbr>-> Be sure that the colonists have good needs before starting an election.\r\u003Cbr>-> The colonists will decide who will be their leader and which type the leader will be.\r\u003Cbr>-> Colonists unable to do social jobs will never be leaders.\r\u003Cbr>\r\u003Cbr>LEADERS\r\u003Cbr>-> Leaders will have a always-on buff that will increase some of its stats.\r\u003Cbr>-> Leaders have improved trading prices, gift impact and chance to recruit prisoners.\r\u003Cbr>-> Leadership level can be checked on the \"Needs\" tab and will influence the buffs.\r\u003Cbr>-> Leaders emit an aura of stat-buffs to nearby colonists in the same room and is also influenced by the leadership level.\r\u003Cbr>-> Leaders can inspire other colonists and give them a small mood buff.\r\u003Cbr>-> The leadership level is calculated by what the colonists think about the leader and the skill levels have a little of influence on it.\r\u003Cbr>-> Unpopular leaders can be asked to step out of power and, on worst cases, the colony can rebel against them and proceed to arrest them.\r\u003Cbr>-> You cannot change leader types.\r\u003Cbr>-> Leader mandate is 1 year.\r\u003Cbr>\r\u003Cbr>LEADER TYPES\r\u003Cbr>-> BOTANIST: specialized in Growing, Medicine and Animals. Stat buffs include plant work speed, immunity gain speed, taming chance and more.\r\u003Cbr>-> WARRIOR: specialized in Shooting and Melee. Stat buffs include move speed, accuracy, hit chance and more.\r\u003Cbr>-> CARPENTER: specialized in Crafting, Mining and Artistic. Stat buffs include construction speed, work speed, mining speed and more.\r\u003Cbr>-> SCIENTIST: specialized in Research. Stat buffs include research speed, surgery success chance, learning speed and more.\r\u003Cbr>\r\u003Cbr>TEACHING AND LESSONS\r\u003Cbr>-> New buildable objects: teaching table, chalkboard and globe. Found on Architect\u002FMisc.\r\u003Cbr>-> Right now, only leaders can teach.\r\u003Cbr>-> Teaching table is where leaders can hold lessons and teach the skills they are specialized in.\r\u003Cbr>-> Build it, click on it and open its \"Schedule\" tab. There you can schedule lessons for the whole season, meaning each day you can choose if you want a lesson and which teacher will teach. You can also set which time of day the lesson will start.\r\u003Cbr>-> You can also select which colonists will not join the lectures.\r\u003Cbr>-> Leaders will only teach skills that are level 8 and above.\r\u003Cbr>-> Assign leaders to colors, and use yellow if you want a random teacher that day.\r\u003Cbr>-> You can only hold one lesson each 24 hours, to avoid exploitation.\r\u003Cbr>-> Build the chalkboard and the globe to improve learning. The chalkboard is dynamic!\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>THANKS TO: The RimWorld mod community for being cool, FlatIcon for some textures I used and Jecrell who helped me getting lessons to work by allowing me to use his code as a reference.\r\u003Cbr>Mods featured on screenshots: FashionRIMSta, Vegetable Garden, Facial Stuff.\r\u003Cbr>\r\u003Cbr>Source Code Repository:  (Feel free to submit a pull request).\r\u003Cbr>https:\u002F\u002Fgithub.com\u002FDonaldM164\u002FColonyLeadership\u002F\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>*Compatible with Psychcology mod.\r\u003Cbr>Compatible with Children mod (but this mod must come first in the load order). \r\u003Cbr>\r\u003Cbr>\r\u003Cbr>====> IMPORTANT: \r\u003Cbr>Support the original developer, it's his mod. \r\u003Cbr>Want to support me and my mods? Check out https:\u002F\u002Fwww.patreon.com\u002Fnandonalt \r\u003Cbr>\r\u003Cbr>\"THANKS TO: The RimWorld mod community for being cool, FlatIcon for some textures I used and Jecrell who helped me getting lessons to work by allowing me to use his code as a reference.\r\u003Cbr>Mods featured on screenshots: FashionRIMSta, Vegetable Garden, Facial Stuff.\" - Nandonalt, original mod posting.\u003C\u002Fp>",890,[],[],null,[],[29,45,60,73],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":34,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":42,"rating":19,"publishedAt":43,"updatedAt":44},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,16,17,39,40,41],"1.5","1.4","1.3",2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":50,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":57,"rating":19,"publishedAt":58,"updatedAt":59},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,55,39,40,41,17,16,56],"1.6","1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":65,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":19,"publishedAt":71,"updatedAt":72},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,56,16,17,39,40,41,55],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":19,"publishedAt":84,"updatedAt":85},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,39,40,55],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[87,101,114,128],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":98,"publishedAt":99,"updatedAt":100},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,56,16,17,39,40,41],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":19,"publishedAt":112,"updatedAt":113},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,56,16,17,39,40,41,55],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":123,"tags":124,"downloadCount":125,"rating":19,"publishedAt":126,"updatedAt":127},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,56,16,17,39,40,41],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":78,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":136,"tags":137,"downloadCount":138,"rating":19,"publishedAt":139,"updatedAt":140},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,55,39,40],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z"]