[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-combat-healing":3,"mods-more-author-combat-healing":26,"mods-more-category-combat-healing":76,"mods-similar-combat-healing":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"1a80800b-36bd-4ec4-887e-e90dfc7dd5d3","combat-healing","Combat Healing",". Combat Healing Are those hardcore mods constantly destroying your pawns? Combat Healing is a mod that adds a new weapon mechanic: healing projectiles. Those weapons are designed to support combat and heal wounds that pawns will take, your pawns will only shot to their allies so","Kas","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3738229431","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16066561226685029886\u002F37BEC51DDFAC268F85F397481EA4270932E3DFEA\u002F","kas.combathealing","combat",[15,16],"mod","1.6",511,4.5,"2026-06-03T23:37:41.0000000Z","2026-08-04T18:43:33.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FHmZ1c2Q.png\" alt=\"\" loading=\"lazy\">.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ch2>\u003Cstrong>Combat Healing\r\u003Cbr>\u003C\u002Fstrong>\u003C\u002Fh2>Are those hardcore mods constantly destroying your pawns?\r\u003Cbr>\r\u003Cbr>Combat Healing is a mod that adds a new weapon mechanic: healing projectiles. Those weapons are designed to support combat and heal wounds that pawns will take, your pawns will only shot to their allies so you dont have to worry for them shooting enemies\r\u003Cbr>\r\u003Cbr>\u003Ch3>Content\u003C\u002Fh3>\r\u003Cbr>For this first version:\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\"Hyperhealing\" canisters (that's what I call the instant healing effect)\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>It's a substance contained in canisters. You can craft them from medicine and neutroamine, and it's used to charge the weapons added by this mod. You can craft an enhanced version with glitterworld medicine wich some weapons will require\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Medic Dartgun\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>A pistol that fires bursts of darts. These inject an accelerated healing substance that heals some of  the affected wounds. It needs to be reloaded with basic canisters.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Medic Dartrifle\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>A more accurate dart rifle. It has the ability to fire an enhanced dart capable of healing even the most terrible wounds. The enhanced version of the substance is needed to reload it.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>These weapons come with some limitations. Won't be able to regenerate lost limbs (or heal the damage when lost), nor will they heal scars or diseases.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>You need to research them in order to craft them\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>The hyperhealing theory: unlocks Medic Dartgun and basic hyperhealing canisters\u003C\u002Fli>\u003Cli>The hyperhealing thesis: unlocks Medic Dartrifle and enhanced hyperhealing canisters\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ch2>\u003Cstrong>Disclaimer\u003C\u002Fstrong>\u003C\u002Fh2>This mod changes how battles develop. A healing weapon could make the game too easy, so to balance it,  weapons have limited uses that you'll need to replenish via a the weapon fuel system.\r\u003Cbr>\r\u003Cbr>But don't worry, you won't have an overwhelming advantage over your enemies. \u003Cstrong>They'll also provide their own weapons and heal their allies, they also will not consume the weapon charges.\u003C\u002Fstrong> This also applies to allied NPCs\r\u003Cbr>\r\u003Cbr>I recommend combining this mod with other mods that increase the threats you will face.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch3>\u003Cstrong>Compatibility\u003C\u002Fstrong>\u003C\u002Fh3>\r\u003Cbr>\u003Cul>\u003Cli>It should be compatible with everything, if there are any errors, you can report them\u003C\u002Fli>\u003Cli>COMBAT EXTENDED COMPATIBLE !!!!\u003C\u002Fli>\u003Cli>Pawns with a healing weapon will \"Search and destroy\" their wounded allies :D\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Know issues:\r\u003Cbr>- Sometimes healers will be considered guilty when healing other pawns, can be safely ignored, doesnt affect pawn or faction relationships\r\u003Cbr>\r\u003Cbr>Questions:\r\u003Cbr>\r\u003Cbr>-You will add more weapons in future: Yes :D\r\u003Cbr>\r\u003Cbr>-You will add a hurting weapon that does damage?: No D:\r\u003Cbr>\r\u003Cbr>- How i stop Healers from auto targetting while undrafted?: Set their combat response to flee or ignore, they use vanilla target system to detect wounded allies\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>-----------------------------------------------\r\u003Cbr>1.0.1 PostSummer fix update\r\u003Cbr>- Now pawns can auto reload, you can choose in wich % they reload and will automatically search for a valid fuel for their weapon\r\u003Cbr>\r\u003Cbr>- Healer pawns no longer targets downed wild animals\r\u003Cbr>\r\u003Cbr>- Healer pawns no longer actively attempt to target when their fuel is empty\r\u003Cbr>\r\u003Cbr>- Healer pawns no longer do melee attacks, THIS IS SEMI FIXED. Combat Ai was a little messy, undrafted pawns still attempt engage in melee combat if an ally is 1 tile away, but their melee attacks are cancelled\r\u003Cbr>\r\u003Cbr>It is still possible to recruit them and manually order melee attacks, also melee autotargeting does not happen in drafted pawns so its safe to heal allies 1 tile away while drafted\r\u003Cbr>-------------------------------------------\r\u003Cbr>\u003Ch2>Credits:\u003C\u002Fh2>\r\u003Cbr>- This mod is HIGLY inspired in Mile's \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2779561472\" target=\"_blank\" rel=\"noopener noreferrer\">Healing Gun (Continued)\u003C\u002Fa>, also thanks to erdelfs to the original mod that Mile continued, you can consider this mod a rewritten version\r\u003Cbr>\r\u003Cbr>- All art made by me :3\r\u003Cbr>\r\u003Cbr>\u003Cdetails>\u003Csummary>Spoiler\u003C\u002Fsummary>\u003Cdiv>- I edited the sounds myself but original ones were AI generated, hope you dont mind :d, except for healing sound, it was taken from pvz2\u003C\u002Fdiv>\u003C\u002Fdetails>\r\u003Cbr>\r\u003Cbr>- Fell free to make retextures if you want :D\u003C\u002Fp>",22,[],[],null,[27,41,53,65],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"4376f5c7-f136-4b53-8f3c-4c9deba9eced","mechanoid-skins-curvaceous","Mechanoid Skins: Curvaceous","Every Curvaceous Mechanoid This mod adds textures from Fluff's Curvaceous Underarmored Mechanoids as skins, you can put them in any mech you want, this includes all mech textures that are not normally seen because of mod dependencies +80 Skins added This mod requires Mechanoid Sk","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3708199539","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15388851376559807085\u002F2CF5A84BE69CD6796D789B46D8E19938B1EFC225\u002F","kas.mechanoidskins.curvaceous","management",[15,16],11299,4.7,"2026-04-17T00:11:15.0000000Z","2026-06-08T20:54:31.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":35,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":52},"fba045d6-83ac-41b5-a5b6-8c4cfa624fce","faster-tunneler","Faster Tunneler","Tunnelers are very slow so this mod changes the tunneler movement speed Changes: - Tunneler Speed from 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3529926248","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11832827161334181603\u002FB0501A3AE533358026C9921CE856E62FB7D249CB\u002F","kas.fastertunneler",[15,16],300,5,"2025-07-20T00:57:44.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":35,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":64},"9831a914-c770-41dd-8cc5-a8860967e8a4","beautify-style-an-ideology-style","Beautify Style: An Ideology Style","A new ideology style featuring Female Apparel for Beautiful Bodies textures, since i wanted a way to have tose apparel textures without having to retexture the basegame Beautify Style This style features female only apparel for matching the Beautiful Bodies mod, headgear styles c","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3730439619","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17112067567602483832\u002F9391D3F8106C07DBF1C59EAFFFDC7A720C0FE53A\u002F","kas.beautifystyle",[15,16],640,4,"2026-05-21T23:58:38.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":35,"tags":73,"downloadCount":74,"rating":51,"publishedAt":75,"updatedAt":75},"c8520852-2c94-4e59-84ae-5977c32030fc","mechanoid-skins-kerfus","Mechanoid Skins: Kerfus","Kerfus mechanoid for Mechanoid Skins, meant to match lifter but you can apply it to any mechanoid you want :D Planning to add Kerfus-Omega (You should try apply the skin on all the mechs in your colony, it's hilarious) Credits: Veltaris - Mechanoid Skins framework someonesneaky a","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3789092180","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14709689348601551029\u002FE973E3AE17B19ADECD13C1155B9A8DBAF8D5434D\u002F","kas.mechanoidskins.kerfus",[15,16],204,"2026-08-24T02:14:07.0000000Z",[77,93,107,122],{"id":78,"slug":79,"name":80,"shortDescription":81,"author":82,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":89,"rating":90,"publishedAt":91,"updatedAt":92},"28c9181f-fc50-4e22-ad45-5add32ca72d1","vehicle-framework","Vehicle Framework","I only accept bug reports and feedback on discord and github.","Smash Phil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3014915404","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2006968477814332023\u002F6037A067C2F697225D83C6F9223AB7B1D9880E36\u002F","smashphil.vehicleframework",[15,16,87,88],"1.5","1.4",982378,4.9,"2023-08-04T19:20:57.0000000Z","2025-10-21T02:33:32.0000000Z",{"id":94,"slug":95,"name":96,"shortDescription":97,"author":98,"workshopUrl":99,"imageKey":10,"thumbnailUrl":100,"packageId":101,"category":13,"tags":102,"downloadCount":103,"rating":104,"publishedAt":105,"updatedAt":106},"2c5604d3-533f-422c-b176-9c74488f234e","combat-extended-armory","Combat Extended Armory","CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment.","Combat Extended","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2911110083","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5114432630430744941\u002F42300C6A81054F132093BAD49B0264F967C50853\u002F","ceteam.combatextendedarmory",[15,87,88,16],235553,4.8,"2023-01-02T04:19:27.0000000Z","2025-09-09T08:47:52.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":119,"rating":90,"publishedAt":120,"updatedAt":121},"fe07cbc5-09b6-44d8-a780-b531ac942eb3","yayos-combat-3-11-12","Yayo's Combat 3 (1.1-1.2)","* 1.3 * Completely changes the combat animation and system * Gorgeous melee combat Animation Slash, sting, head attack, down attack * And ranged combat Animation Aiming, reloading, rotating reloading * Powerful armor algorithm Penetration becomes very important. High-tech armor i","YAYO","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2038409475","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1001430929879097467\u002F819E6D65C2FA49C61EB11109111BA6B49EFDD4F4\u002F","com.yayo.combat3",[15,117,118],"1.1","1.2",175158,"2020-03-28T12:50:02.0000000Z","2021-02-24T00:17:27.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":133,"rating":104,"publishedAt":134,"updatedAt":135},"1983ae4d-66a4-4d85-8ad8-f1740602bc2e","fortifications-medieval","Fortifications - Medieval","In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2501486827","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11959293192595712950\u002FE13B986EC142E57B7A4406C6EE5EAE50695D30C6\u002F","aoba.fortress.medieval",[15,118,87,88,132,16],"1.3",424459,"2021-05-29T16:15:47.0000000Z","2025-07-20T16:11:06.0000000Z",[137,151,165,177],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":146,"tags":147,"downloadCount":148,"rating":90,"publishedAt":149,"updatedAt":150},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,16,87,88],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":35,"tags":160,"downloadCount":162,"rating":90,"publishedAt":163,"updatedAt":164},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,87,88,132,118,117,161],"1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":142,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":146,"tags":173,"downloadCount":174,"rating":90,"publishedAt":175,"updatedAt":176},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity",[15,16,87,88],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":142,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":35,"tags":185,"downloadCount":186,"rating":90,"publishedAt":187,"updatedAt":188},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,87,88,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z"]