[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-combat-minorhaul":3,"mods-more-author-combat-minorhaul":31,"mods-more-category-combat-minorhaul":81,"mods-similar-combat-minorhaul":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":22,"rating":23,"publishedAt":24,"updatedAt":25,"description":26,"ratingCount":27,"version":10,"gameVersion":10,"images":28,"videos":29,"kofiUrl":30,"patreonUrl":30},"1e1f69f2-6ed4-40a7-8918-a8369506fcb7","combat-minorhaul","Combat Minorhaul","Armor Overhaul Most weapons' penetration now follows diminishing returns.","Yatoro煜","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3530910927","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16646624249019826321\u002F1F1952B1E3875CD3CF6D24F99AC8453DF97D8C57\u002F","combat.minorhaul","combat",[15,16,17,18,19,20,21],"mod","1.6","2.0","1.9","1.8","1.7","1.5",3522,4.7,"2025-07-21T06:31:21.0000000Z","2026-02-01T15:02:07.0000000Z","\u003Cp>Armor Overhaul\r\u003Cbr>Most weapons' penetration now follows diminishing returns. Examples:\r\u003Cbr>\r\u003Cbr>Assault Rifle: 75% penetration\r\u003Cbr>\r\u003Cbr>Charge Rifle: 148% penetration\r\u003Cbr>\r\u003Cbr>Plasteel Longsword: 103% stab \u002F 86% cut penetration\r\u003Cbr>\r\u003Cbr>Monosword: 221% stab \u002F 181% cut penetration\r\u003Cbr>\r\u003Cbr>Uranium Mace: 38% stab \u002F 63% blunt penetration\r\u003Cbr>\r\u003Cbr>Zeus Hammer: 43% stab \u002F 81% blunt penetration\r\u003Cbr>\r\u003Cbr>Final Penetration Formula:\r\u003Cbr>((√(1 + Base Penetration) - 1) × Global Penetration Factor)\r\u003Cbr>\r\u003Cbr>Armor damage reduction now depends on the armor-to-penetration ratio, with armor values subject to downward fluctuation (default fluctuation range: 25%).\r\u003Cbr>\r\u003Cbr>Armor Fatigue\r\u003Cbr>Armor fluctuation range increases with durability loss (+1% fluctuation per 1% durability lost).\r\u003Cbr>Example: At 25% durability loss, fluctuation range becomes 125% of base (30% with default values).\r\u003Cbr>\r\u003Cbr>Defense & Accuracy Overhaul\r\u003Cbr>Melee dodge chance renamed to Evasion Chance\r\u003Cbr>\r\u003Cbr>Melee combat:\r\u003Cbr>\r\u003Cbr>Evasion Chance ÷ Attacker's Hit Chance = Final Dodge Chance\r\u003Cbr>\r\u003Cbr>Parry Chance = (Defender's Melee Hit Chance + Evasion Chance) - Attacker's Melee Hit Chance\r\u003Cbr>\r\u003Cbr>Ranged combat:\r\u003Cbr>\r\u003Cbr>Projectile evasion affected by shooter accuracy\r\u003Cbr>\r\u003Cbr>Projectiles can be parried (chance based on melee hit + evasion)\r\u003Cbr>\r\u003Cbr>Parry damage reduction = Treat highest-weighted non-stab attack as equivalent armor (affected by armor fluctuation)\r\u003Cbr>\r\u003Cbr>Slashing damage absorbed doesn't convert to blunt damage\r\u003Cbr>\r\u003Cbr>Parry fails if damage reduction \u003C50%\r\u003Cbr>\r\u003Cbr>Currently, the hit rate multiplier adjusts the equivalent distance based on the equivalent health increase or decrease, at a rate of 4% per tile. For example, in foggy weather, a 50% hit rate multiplier is equivalent to a 100% increase in effective health, corresponding to +25 tiles. Conversely, a hit rate multiplier exceeding 100% reduces the equivalent distance by 1 tile per 4% increase. For instance, a weapon with a 120% hit rate would be equivalent to -5 tiles.\r\u003Cbr>\r\u003Cbr>Damage Type Attributes\r\u003Cbr>All damage types now have five attributes:\r\u003Cbr>\r\u003Cbr>Damage Factor\r\u003Cbr>\r\u003Cbr>Penetration Factor\r\u003Cbr>\r\u003Cbr>Post-Penetration Damage Factor\r\u003Cbr>\r\u003Cbr>Post-Penetration Processing Factor\r\u003Cbr>\r\u003Cbr>Targeting Factor\r\u003Cbr>\r\u003Cbr>Examples:\r\u003Cbr>\r\u003Cbr>Ranged Stab: 125% Penetration Factor\r\u003Cbr>\r\u003Cbr>Melee Stab: 80% Damage, 125% Post-Pen Processing\r\u003Cbr>\r\u003Cbr>Cut: 85% Post-Pen Processing\r\u003Cbr>\r\u003Cbr>Blunt: 67% Post-Pen Processing\r\u003Cbr>\r\u003Cbr>Key Mechanics:\r\u003Cbr>\r\u003Cbr>Penetration Factor scales base penetration (e.g. 20 dmg ×125% = 25 dmg equivalent penetration)\r\u003Cbr>\r\u003Cbr>Post-Pen Damage Factor applies after armor (e.g. 20 dmg ×150% → 15 dmg after 10 absorbed)\r\u003Cbr>\r\u003Cbr>Post-Pen Processing affects final penetration (e.g. 100% pen ×67% = 67% final)\r\u003Cbr>\r\u003Cbr>Arrows and bullets now count as stab damage (higher internal organ hit chance). Non-sharp damage types (explosive, vaporization) now spread like blunt damage.\r\u003Cbr>\r\u003Cbr>Quality Rework\r\u003Cbr>Armor Quality Factors:\r\u003Cbr>Awful 80% \u002F Poor 90% \u002F Normal 100% \u002F Good 105% \u002F Excellent 110% \u002F Masterwork 115% \u002F Legendary 120%\r\u003Cbr>\r\u003Cbr>Ranged Weapons (affects accuracy only):\r\u003Cbr>Awful 80% \u002F Poor 90% \u002F Normal 100% \u002F Good 110% \u002F Excellent 120% \u002F Masterwork 130% \u002F Legendary 140%\r\u003Cbr>\r\u003Cbr>Melee Weapons:\r\u003Cbr>Same progression as armor\r\u003Cbr>\r\u003Cbr>Encumbrance System\r\u003Cbr>25% encumbrance reduces melee hit and evasion chances (scaling with weight).\r\u003Cbr>\r\u003Cbr>Focus Targeting Mode\r\u003Cbr>Default: Targets vital organs (each +25% weight per hit chance point)\r\u003Cbr>\r\u003Cbr>Optional \"Preferred\" moves can be manually weighted\r\u003Cbr>\r\u003Cbr>Compatibility\r\u003Cbr>Incompatible with Combat Extended\r\u003Cbr>Compatible with most other mods - only modifies calculation methods without editing individual items.\u003C\u002Fp>",101,[],[],null,[32,45,57,69],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":10,"packageId":38,"category":39,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"74bdeb55-8116-4615-8660-0457baab251d","parry-sound","Parry Sound","Change VCR's parry sound to MeleeAnimation's metal clash sound.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3417602979","vcr.parrysound","management",[15,21],337,5,"2025-01-30T17:41:39.0000000Z","2025-01-31T08:07:51.0000000Z",{"id":46,"slug":47,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":39,"tags":52,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"2930c36e-8f73-4a57-9543-6ee4b162d2e6","机械族机械师","让机械体可以觉醒为机械师，并添加了一些机械体机械师模块，以及一个纯机械体开局 通过机控中枢或三个纳米结构芯片可以制作心智核心，机械体安装后成为机械师 改装需要让机械体休眠，机械体没法点远行大冒险的对话选项，我不知道为什么 和achtung冲突，achtung会导致机械体没法下达任何指令 机械体机械师可以使用心智转移，将自身的意识转移至控制的机械体中 从机械体模组的tmp版本里头复制了一些模组，防止更新之后出问题.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3289032768","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2528291475875160738\u002F1753F818B40F60F266D5C1BD795E32D43F79BFDE\u002F","mechanoid.mechanitor",[15,21],1885,4.9,"2024-07-14T10:40:21.0000000Z","2024-10-27T03:58:01.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":39,"tags":65,"downloadCount":66,"rating":42,"publishedAt":67,"updatedAt":68},"283ed55d-5004-41ec-8d8b-a8fe8db0cf18","apparel-durability-adjust","Apparel Durability Adjust","All unstuffable apparel hit points now can be multiplied by its most cost stuff.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3417700766","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17920706275526433777\u002F8D8966021D107638649DC53D4D2592EA36581C3E\u002F","apparel.durability.adjust",[15,16,17,18,19,20,21],2721,"2025-01-30T20:34:06.0000000Z","2025-08-09T19:59:45.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":8,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":39,"tags":77,"downloadCount":78,"rating":79,"publishedAt":80,"updatedAt":80},"5c606ecf-1a05-46af-b85e-3d72527df83f","ak47-honor","AK47 Honor","Assault Rifle Style:AK47 Honor","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3357022969","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2405578268754520523\u002FE644E0988D412C05C3C360AF247415824A84B393\u002F","ak47.honor",[15,21],118,3.8,"2024-10-30T02:26:48.0000000Z",[82,97,112,126],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":94,"rating":54,"publishedAt":95,"updatedAt":96},"fe07cbc5-09b6-44d8-a780-b531ac942eb3","yayos-combat-3-11-12","Yayo's Combat 3 (1.1-1.2)","* 1.3 * Completely changes the combat animation and system * Gorgeous melee combat Animation Slash, sting, head attack, down attack * And ranged combat Animation Aiming, reloading, rotating reloading * Powerful armor algorithm Penetration becomes very important. High-tech armor i","YAYO","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2038409475","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1001430929879097467\u002F819E6D65C2FA49C61EB11109111BA6B49EFDD4F4\u002F","com.yayo.combat3",[15,92,93],"1.1","1.2",175158,"2020-03-28T12:50:02.0000000Z","2021-02-24T00:17:27.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":109,"rating":54,"publishedAt":110,"updatedAt":111},"c5d9514e-e7cf-431d-a183-e50240cd33f3","combat-extended-armors-old","Combat Extended Armors [Old]","This mod can also be found on GitHub.","N7Huntsman","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2798914758","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1841423866177989714\u002F33C10F3291CB6FA849457B2E508CD10A0AE7FBBF\u002F","ceteam.combatextendedarmors",[15,21,107,108],"1.4","1.3",212276,"2022-04-24T03:29:24.0000000Z","2025-05-10T07:47:45.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":123,"rating":54,"publishedAt":124,"updatedAt":125},"e0473c6e-a15e-4b87-b4f0-e48486e33c0e","rt-solar-flare-shield","RT Solar Flare Shield","Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.","Ratysz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=728315620","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F960848925855834980\u002F568AA86105B9E198B909B36213613642A4F0EF7E\u002F","ratys.rtsolarflareshield",[15,122,92,93,21,107,108,16],"1.0",457595,"2016-07-20T19:50:04.0000000Z","2025-07-13T21:20:35.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":54,"publishedAt":137,"updatedAt":138},"5a1f9076-0273-4b6e-9d1c-db3bd8dbe0b8","yayos-combat-3-continued","Yayo's Combat 3 (Continued)","Update of YAYOs mod Based on the abandoned 1.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2854006492","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1780631665449378339\u002FDFCCE14B9A8F8E38ED35F5D7D730A9967CE1E28C\u002F","mlie.yayoscombat3",[15,92,93,108,107,21,16],359277,"2022-08-25T21:52:52.0000000Z","2026-06-02T19:35:23.0000000Z",[140,153,166,180],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":39,"tags":149,"downloadCount":150,"rating":54,"publishedAt":151,"updatedAt":152},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,21,107,108,93,92],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":39,"tags":162,"downloadCount":163,"rating":54,"publishedAt":164,"updatedAt":165},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,122,92,93,21,107,108],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":175,"tags":176,"downloadCount":177,"rating":54,"publishedAt":178,"updatedAt":179},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,16,21,107],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":171,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":39,"tags":188,"downloadCount":189,"rating":54,"publishedAt":190,"updatedAt":191},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,21,107],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z"]