[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-combat-training-forked":3,"mods-more-author-combat-training-forked":26,"mods-more-category-combat-training-forked":64,"mods-similar-combat-training-forked":119},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"3d51418d-d80b-4297-a781-7d6ea91d83ed","combat-training-forked","Combat Training - Forked","This mod is currently unmaintained (I don't have time for modding anymore).","LaTrissTitude","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2196035723","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1493459917357500021\u002F2EA63ADCDA50EDABEB7D02682ACFBCB07F53D3C3\u002F","helldragger.combattrainingforked","combat",[15,16],"mod","1.2",12704,4.9,"2020-08-13T10:46:13.0000000Z","2020-08-17T12:24:49.0000000Z","\u003Cp>This mod is currently unmaintained (I don't have time for modding anymore).\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FQodMhYA.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Adds training dummies and a train combat job to train your colonists.\r\u003Cbr>\r\u003Cbr>Getting started:\r\u003Cbr>1. Build a dummy\r\u003Cbr>2. Click the dummy\r\u003Cbr>3. Toggle the kind of training you want to allow on it (can be both)\r\u003Cbr>4. Set your colonist to train combat in its work priorities\r\u003Cbr>5. (optionally) craft training weapons to avoid damaging and needing to repair your dummies too often.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FwpWnnFi.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>This is a full replacement and is NOT compatible with the original mod.\r\u003Cbr>\r\u003Cbr>Should be compatible with everything*.\r\u003Cbr>\r\u003Cbr>* CE compatible -- as of 7\u002F11\u002F20, \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1737029010\" target=\"_blank\" rel=\"noopener noreferrer\">former unofficial patch\u003C\u002Fa> has been updated by its author!\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FrYMaTRN.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>All credit is due to Krill, the original author for the original idea and implementation, and the contributors who helped him up to the version 1.1.\r\u003Cbr>The original can be found here: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1542761308\" target=\"_blank\" rel=\"noopener noreferrer\">https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1542761308\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>What about the forked version? It's Combat Training but with every known problems fixed:\r\u003Cbr>1. No more breaking dummies during training, colonist now stop using a dummy if it lacks more than 50% of its HP! You can still one shot them though, be careful with your nukes. >:(\r\u003Cbr>2. No more repairing dummies using a Component (thanks to Velcroboy33), they never needed any anyway.\r\u003Cbr>3. No more forgetting weapons most of the time! Colonists now store their weapon in their inventory when using training weapons, and whip it out when they stop training!\r\u003Cbr>4. No more training loop when the max level is reached.\r\u003Cbr>5. Turned public most private things, if you want to patch something, now you CAN.\u003C\u002Fp>",145,[],[],null,[27,41,53],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":38,"rating":18,"publishedAt":39,"updatedAt":40},"e4925783-ff23-4c85-b8ac-26d2c570fc8f","rimtest-automated-testing-framework","RimTest - Automated Testing Framework","Finally unit-testing in rimworld modding!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2199316917","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1493460101231479701\u002F2833547A37F3531A8AF467632FE81D846BB2430D\u002F","latrisstitude.rimtest","management",[15,16,37],"1.3",1178,"2020-08-16T13:00:19.0000000Z","2022-08-05T02:41:20.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":7,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":35,"tags":48,"downloadCount":50,"rating":18,"publishedAt":51,"updatedAt":52},"ad9ee633-0d8d-4e18-9517-236fc625e26f","save-our-ship-2-heat-statistics","Save our ship 2 - Heat statistics","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2164286498","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1336956899234160308\u002FB91E6F14CFFA026EF76304971D9F3FD782A4318D\u002F","helldragger.sos2heatstatistics",[15,49,16],"1.1",20744,"2020-07-12T23:40:36.0000000Z","2020-12-18T20:03:49.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":7,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":35,"tags":60,"downloadCount":61,"rating":18,"publishedAt":62,"updatedAt":63},"65ffa787-15af-4036-9476-f72013f0e4fa","rimworld-heat-statistics","RimWorld - Heat statistics","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2165849348","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1336957140786783043\u002FEA5C1E33E9024115374162DB3CC294E4461717C5\u002F","helldragger.rimworldheatstatistics",[15,49,16],30986,"2020-07-14T13:32:26.0000000Z","2020-11-11T01:21:34.0000000Z",[65,80,94,106],{"id":66,"slug":67,"name":68,"shortDescription":69,"author":70,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":77,"rating":18,"publishedAt":78,"updatedAt":79},"edec43ae-2c73-4468-9e09-10ea0c5fed19","combat-extended-melee-old","Combat Extended Melee [Old]","This mod can also be found on GitHub.","N7Huntsman","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1924933379","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2011468272841314089\u002F28D7AC5900843908A3CAFEE5D03FB350AD1D31ED\u002F","ceteam.combatextendedmelee",[15,75,76,37],"1.5","1.4",253527,"2019-11-30T19:32:13.0000000Z","2025-05-10T07:45:43.0000000Z",{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":91,"rating":18,"publishedAt":92,"updatedAt":93},"ffb66dd1-cff5-4a8d-b634-2fba05fb01ad","fortified-features-framework","Fortified Features Framework","A mod library for integrated set of commonly used features.","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3498575851","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15670864671673781500\u002FFA0EC525F7C6289E062DB867436769504FB76D86\u002F","aoba.framework",[15,90,75],"1.6",365957,"2025-06-13T23:42:50.0000000Z","2026-08-05T03:43:34.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":85,"workshopUrl":99,"imageKey":10,"thumbnailUrl":100,"packageId":101,"category":13,"tags":102,"downloadCount":103,"rating":18,"publishedAt":104,"updatedAt":105},"7cf3c745-3682-4da7-aa40-81506bbef78c","fortification-industrial-citadel","Fortification Industrial - Citadel","from spark of the ignited gunpowder, to the horizon of nuclear dawn.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2887532326","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11957394232437051471\u002FE9AD1D1CCA1E644E8E1B5659571FD68CAE7842F6\u002F","aoba.fortress.industrial.citadel",[15,90,75,76,37],329777,"2022-11-12T09:06:19.0000000Z","2025-11-23T10:22:01.0000000Z",{"id":107,"slug":108,"name":109,"shortDescription":110,"author":70,"workshopUrl":111,"imageKey":10,"thumbnailUrl":112,"packageId":113,"category":13,"tags":114,"downloadCount":115,"rating":116,"publishedAt":117,"updatedAt":118},"1d2d843d-d6c4-4c92-964a-c846eaaa4e39","combat-extended-14","Combat Extended [1.4]","This upload is no longer maintained.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1631756268","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1013816320904284880\u002FE05AA17FE39F30CE220D4D1408A710AC47B3C7FD\u002F","ceteam.combatextended",[15,76],449147,4.8,"2019-01-21T22:33:28.0000000Z","2025-07-14T04:45:46.0000000Z",[120,133,148,162],{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":35,"tags":129,"downloadCount":130,"rating":18,"publishedAt":131,"updatedAt":132},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,90,75,76],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":134,"slug":135,"name":136,"shortDescription":137,"author":138,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":35,"tags":142,"downloadCount":145,"rating":18,"publishedAt":146,"updatedAt":147},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,90,75,76,37,16,49,143,144],"1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":149,"slug":150,"name":151,"shortDescription":152,"author":153,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":35,"tags":157,"downloadCount":158,"rating":159,"publishedAt":160,"updatedAt":161},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,49,16,75,76,37],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":125,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":170,"tags":171,"downloadCount":172,"rating":18,"publishedAt":173,"updatedAt":174},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,90,75,76],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z"]