[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-configurable-special-trees":3,"mods-more-author-configurable-special-trees":38,"mods-more-category-configurable-special-trees":84,"mods-similar-configurable-special-trees":141},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":27,"rating":28,"publishedAt":29,"updatedAt":30,"description":31,"ratingCount":32,"version":10,"gameVersion":10,"images":33,"videos":36,"kofiUrl":37,"patreonUrl":37},"204d7894-a75c-498d-99b1-ec97ad72280b","configurable-special-trees","Configurable Special Trees","Configurable Special Trees Make RimWorld's special trees fit your colony while respecting what makes each tree unique.","Lordlony","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3774566093","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14840285365807001379\u002FC03A2D79FC0A337A021B05DB59133D72B393EB6B\u002F","workshop.3774566093","management",[15,16,17,18,19,20,21,22,23,24,25,26],"mod","gameplay","plants","ai-assisted development","bug fixes","compatibility patch","royalty","ideology","biotech","anomaly","odyssey","1.6",154,4.5,"2026-07-30T17:09:47.0000000Z","2026-08-14T13:30:29.0000000Z","\u003Ch2>Configurable Special Trees\u003C\u002Fh2>\r\n\r\nMake RimWorld's special trees fit your colony while respecting what makes each\r\ntree unique.\r\n\r\nThe mod includes a small number of carefully chosen quality-of-life defaults,\r\nincluding replanting trees whose lore does not rule it out. Anima and Archean\r\ntrees remain non-replantable by default to respect their descriptions. Balance\r\ncontrols otherwise begin at vanilla values, and optional changes remain in\r\nyour hands.\r\n\r\n\u003Ch3>Why I made this\u003C\u002Fh3>\r\n\r\nI created Configurable Special Trees with the help of AI because the existing\r\nmods I found generally offered fixed changes that did not quite suit how I\r\nwanted these trees to work. This mod instead puts those choices in your hands:\r\nkeep vanilla behaviour, make a small quality-of-life adjustment, or configure\r\neach supported tree more extensively.\r\n\r\n\u003Cstrong>Source and development:\u003C\u002Fstrong>\r\nhttps:\u002F\u002Fgithub.com\u002FLordlony\u002FConfigurable-Special-Trees\r\n\r\n\u003Ch3>Changing settings\u003C\u002Fh3>\r\n\r\nOpen Options, select Mod settings, then choose Configurable Special Trees. Use\r\nShared for rules affecting several trees, or select an individual tree for its\r\npersonal controls. Hover over settings for additional details. Category and\r\ntree reset buttons restore only their own settings; Shared resets do not alter\r\nindividual tree pages.\r\n\r\n\u003Ch3>Supported trees\u003C\u002Fh3>\r\n\r\n\u003Cul>\u003Cli>Anima tree — Royalty\u003C\u002Fli>\u003Cli>Gauranlen tree — Ideology\u003C\u002Fli>\u003Cli>Polux tree — Biotech\u003C\u002Fli>\u003Cli>Harbinger tree — Anomaly\u003C\u002Fli>\u003Cli>Archean tree — Odyssey\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nAll expansions are optional. Settings for unavailable trees are shown as\r\ndisabled, and the mod retains its Core-compatible tree-spacing and replanting\r\nfixes without DLC.\r\n\r\n\u003Ch3>Shared controls\u003C\u002Fh3>\r\n\r\n\u003Cul>\u003Cli>Override vanilla and special-tree spacing with one configurable rule\u003C\u002Fli>\u003Cli>Allow guarded extraction and replanting of special trees\u003C\u002Fli>\u003Cli>Optional roof, fire, temperature, vacuum, and oxygen rules\u003C\u002Fli>\u003Cli>Permanent safe storage of extracted special trees\u003C\u002Fli>\u003Cli>Vanilla-style boundary displays and planning helpers\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Tree controls\u003C\u002Fh3>\r\n\r\n\u003Cul>\u003Cli>Anima building and shrine ranges, grass growth speed and requirements,\r\nseparate meditation, grass-contribution and linking access, linking participant\r\nquality and duration, meditation strength, and Anima scream effects\u003C\u002Fli>\u003Cli>Gauranlen pruning, connection strength, reconnecting, dryad limits and\r\ntimers, healing and Gaumaker pods, caste production, combat and carrier stats,\r\nstructure penalties, spacing, and optional connected-tree movement\u003C\u002Fli>\u003Cli>Polux cleaning range and interval, nearby-building behaviour, growth,\r\nfertility, yield, durability, spacing, natural occurrence, and display options\u003C\u002Fli>\u003Cli>Harbinger feeding range and speed, expansion, harvest yield, meditation\r\nstrength, corpse-stockpile filtering, and spacing\u003C\u002Fli>\u003Cli>Archean influence range, terrain-spreading speed, soil rules, oxygen modes,\r\nselected-tree information, growing-zone helpers, boundary planning, and spacing\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Automatic fixes\u003C\u002Fh3>\r\n\r\n\u003Cul>\u003Cli>Extends special-tree cutting protection to harvesting and roof edge cases\u003C\u002Fli>\u003Cli>Makes cocoa trees, saguaro cacti, bonsai trees, and timbershrooms follow the\r\nsame extraction and replanting behaviour as other vanilla trees\u003C\u002Fli>\u003Cli>Allows Timbershrooms to be planted beneath roofs, matching their permanent-\r\ndarkness cave-plant behaviour\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Compatibility\u003C\u002Fh3>\r\n\r\n\u003Cul>\u003Cli>RimWorld 1.6\u003C\u002Fli>\u003Cli>Harmony is required\u003C\u002Fli>\u003Cli>Royalty, Ideology, Biotech, Anomaly, and Odyssey are individually optional\u003C\u002Fli>\u003Cli>Anima Tree Tweaks is redundant and marked incompatible\u003C\u002Fli>\u003Cli>Replantable Special Trees is redundant; use one mod's movement features\u003C\u002Fli>\u003Cli>Trees in Space overlaps with equivalent environmental settings here\u003C\u002Fli>\u003Cli>FrozenSnowFox Tweaks' optional Anima and Polux controls overlap. This mod\r\nloads afterward so its selected special-tree values remain authoritative;\r\ndisable duplicate options if you want to avoid seeing two controls for the same\r\nbehaviour\u003C\u002Fli>\u003Cli>Dryads & Gauranlen Trees Reworked has partial compatibility. Its replacement\r\nconnection and dryad controls take priority; safe placement and environmental\r\ncontrols remain available here\u003C\u002Fli>\u003Cli>Vanilla Psycasts Expanded is compatible. Unrestricted Anima meditation,\r\ngrass growth, and linking have been tested with it enabled\u003C\u002Fli>\u003Cli>AdjustedSpecialTrees is incompatible because it directly alters the same\r\nsystems\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Important warning\u003C\u002Fh3>\r\n\r\nMoving a connected Gauranlen tree is disabled by default. Its separate opt-in\r\nsetting warns before activation because extraction destroys the connection and\r\nattached dryad state.\r\n\r\n\u003Ch3>Updates and save safety\u003C\u002Fh3>\r\n\r\nMore updates are planned, including additional advanced controls and visual\r\npolish. Updates are designed to remain safe for existing saves: new settings\r\nreceive defaults when first loaded, and existing vanilla trees, plans, zones,\r\nconnections, and dryads keep using RimWorld's normal save data.\r\n\r\nAs with any mod update, make a backup before installing a major new version.\r\nRemoving the mod from a save that currently contains extracted special trees,\r\nor changing\u002Fremoving compatibility mods mid-save, is not guaranteed to be\r\nsafe.\r\n\r\n\u003Ch3>Source and development\u003C\u002Fh3>\r\n\r\nSource code, XML patches, localisations, documentation, and build tooling are\r\navailable on GitHub:\r\n\r\nhttps:\u002F\u002Fgithub.com\u002FLordlony\u002FConfigurable-Special-Trees\r\n\r\nThe Steam download now contains only the files needed to run the mod. Please\r\nuse GitHub for source review, development history, and issue reports.\r\n\r\n\u003Ch3>Author\u003C\u002Fh3>\r\n\r\nLordlony",11,[34,35],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14449728497300749250\u002F1A19F6A7994511EE1DF3A07F9F52AE174CCB63BB\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16766443144963775653\u002FB4C1B5661DB6970968A0102912CF0CF33E5B2708\u002F",[],null,[39,50,66],{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":10,"packageId":45,"category":46,"tags":47,"downloadCount":48,"rating":48,"publishedAt":49,"updatedAt":49},"ed483fee-74fa-4a4e-81ef-9ebb76c262e1","corvus-surgery-ui-better-health-tab-compatibility","Corvus Surgery UI - Better Health Tab Compatibility","Was going to keep this to myself as small thing and clearly made with AI.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3768112725","workshop.3768112725","medical",[15,26],5,"2026-07-19T23:28:45.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":8,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"56e37511-7996-446a-b79d-0009c5e28e83","smoothing-expanded","Smoothing Expanded","Smoothing Expanded Make RimWorld's natural stone smoothing faster, adjust its wealth or beauty if wanted, and build smooth stone directly from raw chunks.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3769298771","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14401227338252028392\u002FFCABAEFD23E6375735CD8FD86B6FCC9AE1C3253C\u002F","workshop.3769298771",[15,16,59,60,61,18,25,26],"construction","floors","walls",204,4.3,"2026-07-21T22:54:30.0000000Z","2026-08-10T10:45:55.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":80,"rating":81,"publishedAt":82,"updatedAt":83},"5daed4cd-fc0c-4e70-b600-eaf3cfd80223","resumable-job-progress-continued","Resumable Job Progress (Continued)","Resumable Job Progress v1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3771548595","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10284806141246030560\u002FD4DA3AC37081F07A2BF721566F119766C4743EF9\u002F","denev.resumablejobprogress",[15,16,59,75,76,18,26,77,78,79],"crafting","jobs","1.5","1.4","1.3",480,4.6,"2026-07-25T17:59:29.0000000Z","2026-08-14T16:42:02.0000000Z",[85,100,115,128],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":96,"rating":97,"publishedAt":98,"updatedAt":99},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,26,77,78,79,95],"1.2",3977224,4.9,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":112,"rating":97,"publishedAt":113,"updatedAt":114},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,110,111,95,77,78,79],"1.0","1.1",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":125,"rating":97,"publishedAt":126,"updatedAt":127},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,110,111,95,77,78,79,26],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":133,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":13,"tags":137,"downloadCount":138,"rating":97,"publishedAt":139,"updatedAt":140},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,110,111,95,77,78,79,26],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[142,155,168,182],{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":152,"rating":97,"publishedAt":153,"updatedAt":154},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,110,111,95,77,78,79,26],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":156,"slug":157,"name":158,"shortDescription":159,"author":160,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":13,"tags":164,"downloadCount":165,"rating":97,"publishedAt":166,"updatedAt":167},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,26,77,78,79,95,111],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":169,"slug":170,"name":171,"shortDescription":172,"author":173,"workshopUrl":174,"imageKey":10,"thumbnailUrl":175,"packageId":176,"category":177,"tags":178,"downloadCount":179,"rating":97,"publishedAt":180,"updatedAt":181},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,26,77,78],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":183,"slug":184,"name":185,"shortDescription":186,"author":173,"workshopUrl":187,"imageKey":10,"thumbnailUrl":188,"packageId":189,"category":177,"tags":190,"downloadCount":191,"rating":97,"publishedAt":192,"updatedAt":193},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical",[15,26,77,78],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z"]