[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-connors-loadouts":3,"mods-more-author-connors-loadouts":25,"mods-more-category-connors-loadouts":40,"mods-similar-connors-loadouts":100},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"a104c2ee-24e7-4cb7-a688-e38b8041d8e6","connors-loadouts","Connor's Loadouts!","Connor's Loadouts! Swap a colonist into their combat gear with one button, and back out of it with another. No more manually reassigning outfit policies and force wearing armor every time a raid shows up. What it does Gear up. Select colonists and press \"Gear up\". They stop what","Connor","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3765010363","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13906158511837515648\u002F25B10A63A952ED9F1975ABF85CF6086576B6B660\u002F","connor.loadouts","management",[15,16],"mod","1.6",0,3.3,"2026-07-15T01:34:54.0000000Z","\u003Ch2>Connor's Loadouts!\u003C\u002Fh2>\r\n\r\nSwap a colonist into their combat gear with one button, and back out of it with another. No more manually reassigning outfit policies and force wearing armor every time a raid shows up.\r\n\r\n\u003Ch3>What it does\u003C\u002Fh3>\r\n\r\n\u003Cul>\u003Cli>\u003Cstrong>Gear up.\u003C\u002Fstrong> Select colonists and press \"Gear up\". They stop what they are doing, take off the clothes they are wearing, and put on the best armour their combat policy allows.\u003C\u002Fli>\u003Cli>\u003Cstrong>Stand down.\u003C\u002Fstrong> Press \"Stand down\" and they change back into exactly the clothes they had on before.\u003C\u002Fli>\u003Cli>\u003Cstrong>Per-pawn combat policy.\u003C\u002Fstrong> Right-click the button to pick which outfit policy that pawn gears up into. Defaults to the vanilla Soldier policy.\u003C\u002Fli>\u003Cli>\u003Cstrong>Works while drafted.\u003C\u002Fstrong> A drafted pawn will still walk over and change. Undrafting a geared-up pawn stands them down on its own.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>How the swap works\u003C\u002Fh3>\r\n\r\nGearing up picks armour the same way the vanilla \"auto-equip\" optimiser does, so \"best gear\" means the same thing it always has. The pawn walks to the stockpile dressed and changes there, one piece at a time, so they are never caught travelling in their underwear. Pawns pull apparel straight out of shelves and outfit stands, same as the base game in 1.6.\r\n\r\nStanding down puts the old clothes back on and carries the combat gear off to storage. If a stashed garment was burnt, stolen, or is otherwise gone, that slot is left to the normal apparel optimiser to refill.\r\n\r\n\u003Cstrong>Forced apparel is never touched.\u003C\u002Fstrong> Anything you force-equipped by hand stays on through both gear up and stand down.\r\n\r\n\u003Ch3>Mod settings\u003C\u002Fh3>\r\n\r\n\u003Cul>\u003Cli>\u003Cstrong>Stash clothes in the pawn's inventory\u003C\u002Fstrong> (on). Clothes taken off to gear up are carried by the pawn, so the swap back cannot fail because someone hauled them away. The pawn carries their weight; if they cannot, the clothes drop on the floor. Turn this off to drop them for a hauler to store, which is what the vanilla optimiser does.\u003C\u002Fli>\u003Cli>\u003Cstrong>Stand down when undrafted\u003C\u002Fstrong> (on). Undrafting a geared-up pawn puts their old clothes back on automatically. Drafting never gears a pawn up; use the button for that.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Compatibility\u003C\u002Fh3>\r\n\r\nRequires Harmony. Safe to add to an existing save. Removing it mid-save leaves any stashed clothes in your pawns' inventories; drop them from the gear tab if you want them back.\r\n\r\nShould not conflict with other mods that touch apparel, but if you find one that does, say so in the comments.\r\n\r\n\u003Ch3>Source\u003C\u002Fh3>\r\n\r\nOpen source, MIT licensed. The code lives at \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FSeriousBug\u002Frimworld-mods\" target=\"_blank\" rel=\"noopener noreferrer\">github.com\u002FSeriousBug\u002Frimworld-mods\u003C\u002Fa>, along with my other RimWorld mods. Bug reports and pull requests are welcome; if you are reporting a bug, attach your Player.log.",3,[],[],null,[26],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":34,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"6fc2bd96-0188-49e8-a4dd-929bb846364a","connors-sidearms","Connor's Sidearms!","Connor's Sidearms! Pawns carry spare weapons in their inventory and swap to them. A sniper with a knife on their belt is not helpless when a scyther walks up to them. What it does Carry spare weapons. Right-click a weapon on the ground with a pawn selected and pick \"Carry {weapon","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3764517973","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12733307509242269494\u002FE72DCA2069A3758FC97E9A156AE411A474533263\u002F","connor.sidearms","weapons",[15,16],5,3.8,"2026-07-14T07:41:34.0000000Z","2026-07-30T07:30:45.0000000Z",[41,59,74,87],{"id":42,"slug":43,"name":44,"shortDescription":45,"author":46,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":56,"rating":36,"publishedAt":57,"updatedAt":58},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,51,52,53,54,55,16],"1.1","1.2","1.5","1.4","1.3",1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":64,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":70,"rating":71,"publishedAt":72,"updatedAt":73},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,53,54,55,52,51,69],"1.0",1591711,4.9,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":71,"publishedAt":85,"updatedAt":86},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,53,54],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":71,"publishedAt":98,"updatedAt":99},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,53,54,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[101,114,126,139],{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":71,"publishedAt":112,"updatedAt":113},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,53,54,55,52,51,69],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":92,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":71,"publishedAt":124,"updatedAt":125},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,53,54,55,52,51,69],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":92,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":134,"tags":135,"downloadCount":136,"rating":71,"publishedAt":137,"updatedAt":138},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,16,53,54],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":140,"slug":141,"name":142,"shortDescription":143,"author":92,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":147,"tags":148,"downloadCount":149,"rating":71,"publishedAt":150,"updatedAt":151},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,16,53,54],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z"]