[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-consistent-gene-inheritance":3,"mods-more-author-consistent-gene-inheritance":27,"mods-more-category-consistent-gene-inheritance":80,"mods-similar-consistent-gene-inheritance":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"e43b69ca-d0d0-42b7-bf05-af738ad2ba98","consistent-gene-inheritance","Consistent Gene Inheritance","Gene inheritance between pawns of different xenotypes for genes which have a metabolism cost is inconsistent.","vibrating kitty","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2881479142","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1906738022869744435\u002FCB2FD54F111856EB3FAEA072EEB929EFED274CF9\u002F","sea.consistentgeneinheritance","management",[15,16],"mod","1.4",109843,4.9,"2022-10-29T13:37:54.0000000Z","2022-11-22T17:33:06.0000000Z","\u003Cp>Gene inheritance between pawns of different xenotypes for genes which have a metabolism cost is inconsistent. The mod makes it more consistent.\r\u003Cbr>\r\u003Cbr>In vanilla, when a pawn is impregnated by a partner of a different xenotype, their offspring is assigned a maximum metabolism value based on the following logic: 70% chance for 1, 20% chance for 2, 10% chance for 3. A pawn with maximum metabolism of 1 will not be able to inherit any genes that would push their total metabolism outside of the range { -1, 1 }.\r\u003Cbr>\r\u003Cbr>Worse still, this mechanic is calculated one gene at a time. If a pawn is created with a maximum metabolic rating of 3 and the first gene it inherits is a 3 metabolism gene then it won't be able to inherit any more genes with a metabolism cost unless it first inherits one with a negative metabolism cost. This means that the likelihood to inherit genes is not only based on the cost of the gene but the order in which the genes are present on the pawn.\r\u003Cbr>\r\u003Cbr>This mod removes the maximum metabolism value entirely so that inheritance works consistently all the time following the vanilla rules, which are: 50% chance per gene per parent.\r\u003Cbr>\r\u003Cbr>Safe to be added to, and removed from, existing saves.\r\u003Cbr>\r\u003Cbr>Check out my other inheritance mod too, which can be stacked with this one: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2879792769\u003C\u002Fp>",639,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1906738022869843001\u002FC228DDA8FCD472F76861B0E2C385D59D5E583056\u002F",[],null,[28,41,54,67],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"048e1c4a-a11c-44d2-a14e-83145d9db2bb","constructoids-can-mine","Constructoids Can Mine","This mod allows constructoids to mine.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2880736323","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1906738022861828204\u002F2004344A184CC89F8B530C4542917F7C140340C4\u002F","sea.constructoidscanmine",[15,16],9197,4.6,"2022-10-27T21:26:20.0000000Z","2022-10-27T21:29:17.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"e0c32d53-e9a5-478c-8fd0-3ea97dc148cb","helmets-begone","Helmets Begone!","Do you hate helmets? This mod hides all helmets. That's right, every single helmet. Your colonists' helmets. Your enemies' helmets. Your allies' helmets. EVERY HELMET. I hate helmets and now they are all gone. Why use this compared to the alternative mods? I installed a few and t","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2880709000","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1906738022861585909\u002F25AF0B98A1CFD842BBE140DC6E3E20701FCE6FAD\u002F","sea.helmetsbegone",[15,16],609,4.1,"2022-10-27T20:13:24.0000000Z","2022-10-27T20:15:23.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":66},"6705d78e-7f22-4ff1-a4ca-5b0f2a89067e","male-and-female-only-genes","Male- and Female- Only Genes","Adds two new genes, Male and Female.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2879538186","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1928129486004468656\u002F2CCF05278E45B9AC37F5F8DF194D657C053E7404\u002F","xenofell.maleandfemaleonlygenes",[15,16],14349,4.7,"2022-10-24T20:59:36.0000000Z","2022-10-25T20:15:01.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":77,"publishedAt":78,"updatedAt":79},"6013e560-f46c-48c3-8f5a-57b12d83c0a1","femboy-gene","Femboy Gene","Adds a new gene, the Femboy gene.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2881009626","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1906738022865241144\u002FF0DF06D49AAF37F2301D47A5ADA904CB76C0B740\u002F","sea.femboygene",[15,16],4701,2.9,"2022-10-28T15:15:00.0000000Z","2022-10-28T15:35:19.0000000Z",[81,96,108,125],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":93,"rating":18,"publishedAt":94,"updatedAt":95},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,91,16,92],"1.5","1.6",1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":86,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":105,"rating":18,"publishedAt":106,"updatedAt":107},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,92,91,16],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":122,"rating":18,"publishedAt":123,"updatedAt":124},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,92,91,16,118,119,120,121],"1.3","1.2","1.1","1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":18,"publishedAt":136,"updatedAt":137},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,92,91,16,118,119,120,121],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[139,153,166,180],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":18,"publishedAt":151,"updatedAt":152},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,92,91,16,118,119,120,121],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":86,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":161,"tags":162,"downloadCount":163,"rating":18,"publishedAt":164,"updatedAt":165},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,92,91,16],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":13,"tags":175,"downloadCount":176,"rating":177,"publishedAt":178,"updatedAt":179},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,120,119,91,16,118],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":185,"workshopUrl":186,"imageKey":10,"thumbnailUrl":187,"packageId":188,"category":13,"tags":189,"downloadCount":191,"rating":18,"publishedAt":192,"updatedAt":193},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,92,91,16,118,119,120,121,190],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z"]