[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-corpse-children-ghoulish-body-enhancement":3,"mods-more-author-corpse-children-ghoulish-body-enhancement":31,"mods-more-category-corpse-children-ghoulish-body-enhancement":82,"mods-similar-corpse-children-ghoulish-body-enhancement":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":29,"kofiUrl":30,"patreonUrl":30},"3bcf1685-37d0-4a90-bcf9-680d88cd898d","corpse-children-ghoulish-body-enhancement","Corpse Children: Ghoulish Body Enhancement","This patches the Corpse Children mod, allowing corpse children to enhance certain body parts by taking parts from dead or downed pawns.","Kayesh","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2684282246","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1850414578397165962\u002F3297237B8750CF4A0F3E562C30CC728994DF081B\u002F","kayesh.corpsechildrenbodyenhancement","management",[15,16,17],"mod","1.4","1.3",1454,5,"2021-12-16T22:38:57.0000000Z","2022-11-13T22:07:36.0000000Z","\u003Cp>This patches the Corpse Children mod, allowing corpse children to enhance certain body parts by taking parts from dead or downed pawns. Corpse children can only enhance a body part if they are not missing the body part or any of the child body parts: if the corpse child is missing a hand, it will not be able to enhance its arm. Likewise, the corpse child will not be able to enhance a body part if the donor's body part or any of its child body parts is missing or injured.\r\u003Cbr>\r\u003Cbr>After researching Prosthetics, the pawn can make the first set of enhancements on the eyes, jaw, arms, legs, heart, stomach, kidneys, lungs, and liver. Adding an enhancement in this way causes minor damage to the donor beyond the extracted body part, which may render additional body parts unusable.\r\u003Cbr>\r\u003Cbr>After researching Bionic Replacements and if the pawn already has the first set of enhancements on a body part, the body part can be further improved. Adding an enhancement in this way causes major damage to the donor beyond the extracted body part, which may render additional body parts unusable.\r\u003Cbr>\r\u003Cbr>A third set of enhancements can be crafted after learning a new tech. This new enhancement requires the corpse child to have the second level enhancement on a body part, and will remove the desired body part and the brain from the donor pawn. Adding an enhancement in this way causes major damage to the donor beyond the extracted body parts, which may render additional body parts unusable.\r\u003Cbr>\r\u003Cbr>If you use Elite Bionics Framework, chuck that above this mod in the load order.\r\u003Cbr>\r\u003Cbr>An issue was raised in the Corpse Children mod comments: upgrading the jaw leads the corpse child to count as disfigured in other pawns' opinions. This is a bug in the core game around jaw implants: not something that comes up much in Vanilla, but would hit with dentures. The issue is that when a replacement body part is added, child body parts are removed. For jaw replacements, the tongue is removed. Unfortunately, the game counts the tongue as a beauty-related body part, and if you're missing a beauty-related body part you're counted as disfigured. \r\u003Cbr>* For an actual fix, grab the following mod: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2851137444\" target=\"_blank\" rel=\"noopener noreferrer\">Bionic Jaws Are Not Disfigurements\u003C\u002Fa>\r\u003Cbr>* For a hacky workaround if you don't want to grab the above mod: go into dev menu, select Remove Hediff, and remove the missing body part for tongue. Better yet, do this via the character editor mod. But seriously, get the above mod and then you won't have to do this workaround.\u003C\u002Fp>",20,[25,26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1850414578397263281\u002F6804DBE01B33972E9333CE5BA8117F99B4C9C809\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1850414578397263897\u002F733D97C9BFD6C753B9C65B277D81A8ED5EFFCC17\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1850414578397264613\u002F7308A11E2724E88E7C6A8A855ADF928417C3E558\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1850414578397265384\u002FF67DA125A729E530E19323FE35E11B704203517E\u002F",[],null,[32,45,57,69],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"fadedf6f-d2e6-4ce7-a79d-8ecc89297b1f","pneumatic-tubes","Pneumatic Tubes","What is this mod?! What have you done?! Pneumatic Tubes adds a small number of pipe networks to the pipe system created by Vanilla Framework Expanded. I wanted a mod where I could collapse stacks of stuffable resources like wood and steel into a pipe network like with chemfuel in","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3116450266","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2308721876558989696\u002FBC2F4C724D7D381658F7230E15819AB51AD4A05A\u002F","kayesh.pneumatictubes",[15,16],1740,4.9,"2023-12-17T18:54:06.0000000Z","2023-12-21T23:18:35.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":54,"rating":19,"publishedAt":55,"updatedAt":56},"6c9398fb-fc09-498b-94f8-6ae17c2a6aba","bonded-leather","Bonded Leather","What is this mod?! What have you done?! This mod adds the ability to reprocess leather and wool into higher quality versions. It starts off by adding in the ability to create \"bonded leather\" as an alternative to patchleather, although with more steps and a higher cost. The resea","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2682647250","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1850414489219005835\u002FC01E5F562421321F0C742385510FFB8590B513CA\u002F","kayesh.bondedleather",[15,16,17],367,"2021-12-14T23:53:59.0000000Z","2022-11-13T22:06:57.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":66,"rating":42,"publishedAt":67,"updatedAt":68},"44ecae49-598a-471f-815c-4b186bea692e","scenario-pawns-and-corpses","Scenario Pawns and Corpses","What is this mod?! What have you done?! This mod adds a couple of new scenario customization options: 1.) The ability to add corpses to the map This can be as starting corpses that arrive with the colonists, nearby corpses, or corpses scattered across the map. Corpses for tool-us","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2682502725","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1850414274102926061\u002FE4D3FCA401E1047A6F8A2163B22272498E6D13E7\u002F","kayesh.scenariopawnsandcorpses",[15,16,17],5027,"2021-12-14T20:10:50.0000000Z","2023-07-22T00:20:23.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":8,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":77,"tags":78,"downloadCount":79,"rating":19,"publishedAt":80,"updatedAt":81},"7ffc8f04-7d3f-48c7-a99d-f35898ec7137","bionic-jaws-are-not-disfigurements","Bionic Jaws Are Not Disfigurements","What is this mod?! What have you done?! This mod is a fix for the bionic jaw disfigurement issue in Rimworld. If you have a mod that allows jaw replacements, like bionic jaws or whatever, you may have noticed something odd in your pawns' relationships. As soon as a pawn gets a ne","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2851137444","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1770497792590302268\u002F01F2FA7B8ABBCF5B4D057DF166053A2CDC9C0903\u002F","rimworld.kayesh.bionicjawsdontneednotongue","medical",[15,16,17],7549,"2022-08-19T14:57:59.0000000Z","2022-11-13T22:01:39.0000000Z",[83,101,114,127],{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":98,"rating":42,"publishedAt":99,"updatedAt":100},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,93,94,16,17,95,96,97],"1.6","1.5","1.2","1.1","1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":42,"publishedAt":112,"updatedAt":113},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,94,16,93],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":42,"publishedAt":125,"updatedAt":126},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,97,96,95,94,16,17,93],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":119,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":42,"publishedAt":137,"updatedAt":138},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,97,96,95,94,16,17,93],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",[140,153,166,179],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":42,"publishedAt":151,"updatedAt":152},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,93,94,16,17,95,96,97],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":42,"publishedAt":164,"updatedAt":165},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,97,96,95,94,16,17,93],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":13,"tags":175,"downloadCount":176,"rating":42,"publishedAt":177,"updatedAt":178},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,97,96,95,94,16,17,93],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":180,"downloadCount":124,"rating":42,"publishedAt":125,"updatedAt":126},[15,97,96,95,94,16,17,93]]