[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-cotton-to-cloth-15-only":3,"mods-more-author-cotton-to-cloth-15-only":25,"mods-more-category-cotton-to-cloth-15-only":51,"mods-similar-cotton-to-cloth-15-only":109},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"4199d19d-3245-489d-8173-42ba32a73462","cotton-to-cloth-15-only","Cotton to Cloth (1.5 only)","I RECOMMEND THIS ALTERNATIVE FOR 1.","Sterling Kerman","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3452230862","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F40075880471381096\u002F0E569C3F404C1C62C0729162FFA0C019D9AC3F3E\u002F","sk117.clothproduction","management",[15,16],"mod","1.5",1165,4.7,"2025-03-26T05:34:41.0000000Z","\u003Cp>I RECOMMEND THIS ALTERNATIVE FOR 1.6: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3657439306\r\u003Cbr>\r\u003Cbr>Created by Airo from the RimWorld Mod Market at request by Sterling Kerman.\r\u003Cbr>\r\u003Cbr>SHORT DESCRIPTION:\r\u003Cbr>\r\u003Cbr>This simple mod adds a new item called \"Raw Cotton\" which replaces Cloth as the product of harvesting Cotton Plants. After researching \"Cotton spinning\", you can then process or spin Raw Cotton into Cloth at tailoring or crafting stations, including Primitive Workbenches' Primitive Loom.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>LONG DESCRIPTION:\r\u003Cbr>\r\u003Cbr>Recently, I started a new Medieval Generations style play-through\u002Fsave, and decided to use the new VFE: Medieval 2 mod instead of Medieval Overhaul. Obviously, there are a lot of major differences between the two mods and one of them is that MO adds Raw Cotton to the game and a Medieval-tier research that prevents players from producing Cloth in the early Neolithic game. I actually enjoy this game-play element as it forces the player to make due with more primitive textiles, such as Primitive Core's Haycloth.\r\u003Cbr>\r\u003Cbr>Missing this feature, I decided to commission a mod from the RimWorld Mod Market adding more or less this exact same function. Modder Airo came to my assistance and wrote all the code and art for it, giving us a mod that adds Raw Cotton and gives a method to process it into Cloth, with a similar Medieval-tier research.\r\u003Cbr>\r\u003Cbr>You'll be able to start growing and harvesting cotton as early as you want in the game, but if you use mods that restrict research to your current tech level, you'll be unable to process it into Cloth until after you advance to the Medieval-era and research it.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>COMPATIBILITY:\r\u003Cbr>\r\u003Cbr>A soft requirement of this mod is Primitive Core and Primitive Workbenches, as the Primitive Loom is the expected early-game method of crafting Cloth via this mod. This mod doesn't require any other mods to work, but those mods are certainly recommended.\r\u003Cbr>\r\u003Cbr>This mod should also technically be compatible with Medieval Overhaul, but one will replace the other (lowest in load order) in terms of what item gets harvested from Cotton Plants. No idea why you would want to run both, though, as MO has its own system and this mod was specifically made to add that functionality to mod-lists that lack MO.\r\u003Cbr>\r\u003Cbr>Everything else should be compatible, unless it modifies what is produced when harvesting a Cotton Plant.\r\u003Cbr>\r\u003Cbr>The mod is save compatible. Since it adds a new item, though, I wouldn't recommend removing it mid-save.\u003C\u002Fp>",32,[],[],null,[26,39],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":38},"b8f29dfa-af7d-4ef9-9c46-02c7ea32bc59","some-more-jobs-compatibility-add-on","Some more jobs Compatibility Add-On","Created by Airo from the RimWorld Mod Market at request by Sterling Kerman.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3739927574","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14518540250647155825\u002FABC29E0B1909859D69123123B6587E956EEA8995\u002F","sterlingkerman.smjaddon",[15,35],"1.6",100,5,"2026-06-06T21:47:52.0000000Z",{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":47,"tags":48,"downloadCount":49,"rating":37,"publishedAt":50,"updatedAt":50},"7c774f03-6f74-4112-8025-24491287b964","industrial-materials-consistency-patch-concrete-in-masonry-fortifications","Industrial Materials Consistency Patch (Concrete in Masonry & Fortifications)","Created by Airo from the RimWorld Mod Market at request by Sterling Kerman, with some mild adjustments by Sterling Kerman.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3739900384","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10546430489164617743\u002FD80A11473AE618FA29B131D162A88FE4C2E5B5D3\u002F","sterlingkerman.industrialmaterialpatch","combat",[15,35],166,"2026-06-06T20:57:18.0000000Z",[52,67,79,96],{"id":53,"slug":54,"name":55,"shortDescription":56,"author":57,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":66},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,35,16,62],"1.4",1432419,4.9,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":57,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":64,"publishedAt":77,"updatedAt":78},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,35,16,62],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":93,"rating":64,"publishedAt":94,"updatedAt":95},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,35,16,62,89,90,91,92],"1.3","1.2","1.1","1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":64,"publishedAt":107,"updatedAt":108},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,35,16,62],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[110,123,136,149],{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":37,"publishedAt":121,"updatedAt":122},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,91,90,16,62,89,35],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":57,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":131,"tags":132,"downloadCount":133,"rating":64,"publishedAt":134,"updatedAt":135},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,35,16,62],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":64,"publishedAt":147,"updatedAt":148},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,92,91,90,16,62,89],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":154,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":158,"tags":159,"downloadCount":160,"rating":64,"publishedAt":161,"updatedAt":162},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,92,91,90,16,62,89,35],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]