[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-crossbows":3,"mods-more-author-crossbows":29,"mods-more-category-crossbows":81,"mods-similar-crossbows":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":27,"kofiUrl":28,"patreonUrl":28},"845b8e49-6955-456c-b1aa-9cb3eb95578f","crossbows","Crossbows","RimWorld's weaponry is a bit lacking in some areas.","I exist","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2586337833","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1682645347287865523\u002F5FF31F3DDF76C482C0FA54D7D52CCF28DD4E0D83\u002F","iexist.crossbows","management",[15,16,17,18,19],"mod","1.6","1.5","1.4","1.3",6284,4.8,"2021-08-27T15:12:16.0000000Z","2025-06-16T10:17:47.0000000Z","\u003Cp>RimWorld's weaponry is a bit lacking in some areas. Just as there are no Industrial era melee weapons, there are no Medieval era ranged weapons. This mod adds the latter in the form of crossbows!\r\u003Cbr>\r\u003Cbr>Crossbows are medieval era weapons that are typically stronger than bows, but take much longer to load and fire with. This mod adds three of these crossbows, each with its own \"gimmick,\" so to speak. Due to the lack of medieval era factions in the core game, these weapons appear in low to mid-tier PawnKinds, such as scavengers and town guards. If you have Vanilla Weapons Expanded, their crossbow is patched to be built similarly to these crossbows. if you have Vanilla Factions Expanded - Medieval, their Bowmen can now wield these crossbows. You can create these weapons after researching Crossbows.\r\u003Cbr>\r\u003Cbr>The weapons added to the game are:\r\u003Cbr>• \u003Cstrong>Crossbow\u003C\u002Fstrong> - A ranged weapon that uses a bow-like assembly mounted on a frame to launch projectiles called bolts or quarrels. Due to the user not needing to maintain tension by hand, crossbows are much more accurate than bows. The crossbow is much stronger than standard bows, being able to pierce through metal, however, they are slow to load and fire.\r\u003Cbr>• \u003Cstrong>Repeating Crossbow\u003C\u002Fstrong> - An ancient crossbow design made in ancient China, the repeating crossbow has a wooden magazine on top of the bow. Bolts are placed in, and the lever is pushed and pulled to repeatedly launch them. The crossbow was designed to fire by the hip, making it quite inaccurate. The repeating crossbow's bolts were too weak to pierce armor or fly far. \u003Cem>The repeating crossbow fires volleys of bolts, making them useful for crowd control and mass-fire.\u003C\u002Fem>\r\u003Cbr>• \u003Cstrong>Bullet-shooting Crossbow\u003C\u002Fstrong> - Also called a stone bow, the bullet-shooting crossbow is a special crossbow designed to sling stones and primitive bullets instead of bolts. The bow is specially designed with two different strings to act like a slingshot. Despite shooting bullets, the small ammunition was ineffective for combat and was mostly used for small game hunting. This type of bullet-shooting crossbow is the improved version made by the English designed to shoot lead bullets which were stronger and more accurate. \u003Cem>These crossbows deal blunt damage instead of sharp damage.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>Stats:\r\u003Cbr>\r\u003Cbr>    \r\u003Cbr>        Weapon\r\u003Cbr>        Crafting Level\r\u003Cbr>        Damage\r\u003Cbr>        AP\r\u003Cbr>        Range\r\u003Cbr>        Cooldown\r\u003Cbr>        Burst Fire Rate\r\u003Cbr>        RPM\r\u003Cbr>    \r\u003Cbr>    \r\u003Cbr>        Crossbow\r\u003Cbr>        6\r\u003Cbr>        25\r\u003Cbr>        55%\r\u003Cbr>        30\r\u003Cbr>        2.57s\r\u003Cbr>    \r\u003Cbr>    \r\u003Cbr>        Repeating Crossbow\r\u003Cbr>        6\r\u003Cbr>        8\r\u003Cbr>        15%\r\u003Cbr>        25\r\u003Cbr>        2.60s\r\u003Cbr>        3\r\u003Cbr>        120\r\u003Cbr>    \r\u003Cbr>    \r\u003Cbr>        Bullet-Shooting Crossbow\r\u003Cbr>        6\r\u003Cbr>        13\r\u003Cbr>        20%\r\u003Cbr>        28\r\u003Cbr>        2s\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cu>Note: The weapons in this mod use MedievalRangedDecent as weaponTags. If you want your race\u002Ffaction to use these weapons, their PawnKinds must add these weaponTags in a patch.\u003C\u002Fu>\r\u003Cbr>\r\u003Cbr>If you want CE compatibility, check out Lenin Cat's patch \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2587925501\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">here.\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Standby for balancing updates and new crossbows.\r\u003Cbr>\r\u003Cbr>This is my first ranged weapon mod, so please be kind about some unbalanced stuff. It will be resolved in future updates.\r\u003Cbr>\r\u003Cbr>Check the change log for updates.\u003C\u002Fp>",53,[],[],null,[30,42,55,67],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":21,"publishedAt":40,"updatedAt":41},"944c6135-ee7c-4928-9111-d39c5523ab26","dark-sun-lamps","Dark Sun Lamps","Have you ever played the Darkness meme, but not have the Tunneler meme for some reason?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2742240942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1813264417662217552\u002FD8CB1BB6A70849848B18355B02000811AA8FCD8F\u002F","iexist.darksunlamp",[15,16,17,18,19],2851,"2022-02-04T10:24:05.0000000Z","2025-06-16T10:14:54.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"571d5a55-2258-47c3-98fb-678cb29a9aa1","bandwidth-enhancer","Bandwidth Enhancer","If you're like me, then you'll have wanted to make a mechanoid army when this game came out.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2888505789","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2279448478980399361\u002F732A9FDD506E79FFA6BC81B84E963C36D3356F0B\u002F","iexist.biotech.morebandwidth",[15,16,17,18],35023,5,"2022-11-14T08:24:09.0000000Z","2025-07-25T13:54:38.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":21,"publishedAt":65,"updatedAt":66},"85014472-903e-4bc5-bdaa-39c442c92d29","relationship-with-devilstrand-is-over-now-devilflax-is-my-new-friend","Relationship With Devilstrand Is Over, Now Devilflax Is My New Friend","As of 1.3, RimWorld has Devilstrand be the only mushroom that grows in the light. This cannot stand. ---- This mod patches devilstrand to be renamed devilflax and produce devillinen instead, without touching any stats. It should work with any devilstrand patches, though it won't","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2848165470","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738972056396341966\u002F42FDF901E719769AB8D365B3D867A7E543616826\u002F","iexist.devilflax",[15,16,17,18,19],534,"2022-08-12T22:30:47.0000000Z","2025-06-16T10:16:18.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":75,"tags":76,"downloadCount":77,"rating":78,"publishedAt":79,"updatedAt":80},"c84ef74b-3a4b-48c2-a35d-4aea04eddb98","industrial-melee-weaponry","Industrial Melee Weaponry","Do you find the melee weapons a bit technologically restricted?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2559998878","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1691649919610250508\u002F557DEA9F5036BAC7DE18319D91420A7CABADB1A4\u002F","iexist.industrial.melee.weaponry","weapons",[15,16,17,18,19],6695,4.9,"2021-07-29T01:06:45.0000000Z","2025-07-23T16:12:29.0000000Z",[82,98,110,123],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":95,"rating":78,"publishedAt":96,"updatedAt":97},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,18,19,92,93,94],"1.2","1.1","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":87,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":78,"publishedAt":108,"updatedAt":109},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,18],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":78,"publishedAt":121,"updatedAt":122},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,94,93,92,17,18,19,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":115,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":78,"publishedAt":133,"updatedAt":134},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,94,93,92,17,18,19,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",[136,149,161,173],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":52,"publishedAt":147,"updatedAt":148},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,93,92,17,18,19,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":87,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":13,"tags":157,"downloadCount":158,"rating":78,"publishedAt":159,"updatedAt":160},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,17,18,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":87,"workshopUrl":166,"imageKey":10,"thumbnailUrl":167,"packageId":168,"category":75,"tags":169,"downloadCount":170,"rating":78,"publishedAt":171,"updatedAt":172},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe",[15,16,17,18],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":87,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":174,"downloadCount":107,"rating":78,"publishedAt":108,"updatedAt":109},[15,16,17,18]]