[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-custom-end-game":3,"mods-more-author-custom-end-game":32,"mods-more-category-custom-end-game":89,"mods-similar-custom-end-game":146},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":30,"kofiUrl":31,"patreonUrl":31},"e4984d73-3c31-4e60-b659-02344aac8434","custom-end-game","Custom End Game","Overview Custom End Game allows you to set your own objective endings to reach specific goals or milestones, letting you make an ending for your colony without ever leaving the planet.","kongkim","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3701799641","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13206708082375390063\u002FE2EC1DA6E1C619F6CEF2DF2DD883A53D7B242D29\u002F","kongkim.customendgame","management",[15,16],"mod","1.6",352,3.3,"2026-04-07T11:19:17.0000000Z","2026-07-11T10:06:47.0000000Z","\u003Ch2> Overview \u003C\u002Fh2>\r\n\u003Cstrong>Custom End Game\u003C\u002Fstrong> allows you to \u003Cstrong>set your own objective endings\u003C\u002Fstrong> to reach specific goals or milestones, letting you make an ending for your colony \u003Cstrong>without ever leaving the planet\u003C\u002Fstrong>.\r\n\r\nWhether your goal is to build a massive trade colony or kill your enemies, this lets you make your own ending. For example, you can set a requirement to simply \u003Cstrong>survive for 100 days\u003C\u002Fstrong>, for a survival challenge, now with an ending, with credits and a sense of completion once you hit that goal, instead of the game just continuing forever.\r\n\r\n\u003Cstrong>Important:\u003C\u002Fstrong> Reaching your milestone is not a hard stop. Once you fulfill an objective, you get the choice: \u003Cstrong>End the game\u003C\u002Fstrong> to see the ending credits and go back to the main menu, or just \u003Cstrong>continue overseeing the colony\u003C\u002Fstrong> and keep playing as long as you want.\r\n\r\n\u003Ch2> How it works \u003C\u002Fh2>\r\n• \u003Cstrong>Scenario Setup:\u003C\u002Fstrong> You can add the \"Custom End Game\" part to any scenario to set your milestones before you start.\r\n• \u003Cstrong>In-Game Editor:\u003C\u002Fstrong> You can also use the \u003Cstrong>Custom End Game Editor\u003C\u002Fstrong> in the dev tools to add, remove, or change objectives in a save you've already started.\r\n• \u003Cstrong>Quest Tracking:\u003C\u002Fstrong> Progress shows up in your quest log. When you meet the requirements, you can trigger the \"Finalize Objective\" button.\r\n• \u003Cstrong>The Conclusion:\u003C\u002Fstrong> Finalizing triggers a victory screen and credits, but you can always choose to stay and keep playing with that colony afterward.\r\n\r\n\u003Ch2> Key Features \u003C\u002Fh2>\r\n— \u003Cstrong>Objective Types:\u003C\u002Fstrong> Mix and match requirements like Resource Accumulation, Days Survived, Faction Destruction, Colony Wealth, Population Size, Tame Animals, Quests Completed, and Research.\r\n— \u003Cstrong>Appear Thresholds:\u003C\u002Fstrong> You can set it so your objectives only show up in the quest log once you've actually made some progress toward them.\r\n— \u003Cstrong>UI & Performance:\u003C\u002Fstrong> Simple \"Current \u002F Required\" readouts in the quest log. The systems are optimized to keep your TPS high, even in the late game with massive stockpiles.\r\n\r\n\u003Ch2> Available Objective Types \u003C\u002Fh2>\r\nYou can configure your custom endings using any combination of the following requirements:\r\n• \u003Cstrong>Item Count:\u003C\u002Fstrong> Accumulate a target quantity of any specific item or resource (e.g. silver, gold, components).\r\n• \u003Cstrong>Survive Days:\u003C\u002Fstrong> Survive for a set number of days on the planet to complete a survival challenge.\r\n• \u003Cstrong>Destroy Factions:\u003C\u002Fstrong> Wipe out a set number of enemy faction settlements on the world map.\r\n• \u003Cstrong>Destroy Specific Faction:\u003C\u002Fstrong> Target a specific faction and destroy all of their visible settlements.\r\n• \u003Cstrong>Colony Wealth:\u003C\u002Fstrong> Reach a target wealth milestone (either combined across all settlements or on a single home settlement).\r\n• \u003Cstrong>Total Colonists:\u003C\u002Fstrong> Build up your colony population to a specific number of free colonists.\r\n• \u003Cstrong>Tame Animals:\u003C\u002Fstrong> Tame and keep a set number of a specific animal species (or any tame animals).\r\n• \u003Cstrong>Quests Completed:\u003C\u002Fstrong> Complete a target number of quests.\r\n• \u003Cstrong>Research Projects:\u003C\u002Fstrong> Research a specific technology or complete a set number of projects.\r\n• \u003Cstrong>Hospitality Guests (Hospitality or Hospitality (Continued) Required):\u003C\u002Fstrong> Host a target number of guests. You can set a minimum bed fee requirement, allowing you to count all guests (free or paying) or only those paying above a set amount of silver. (Only available when the Hospitality or Hospitality (Continued) mod is active).\r\n\r\n\u003Ch2> Testing \u003C\u002Fh2>\r\nI have done a lot of testing to ensure everything is stable and light on performance. However, since the mod allows for \u003Cstrong>A LOT of different end-type combinations\u003C\u002Fstrong>, it might need some more testing. If you find any bugs, please let me know in the comments!\r\n\r\n\u003Ch2> Compatibility \u003C\u002Fh2>\r\nSafe to add to existing saves. If you add it to a game already in progress, you can manually add and configure your end quests by using the \u003Cstrong>Dev Menu (Debug Actions -> Open quest editor)\u003C\u002Fstrong>. It functions as its own system, so it should work fine with most other mods.\r\n\r\n\u003Ch2> My other mods \u003C\u002Fh2>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002Fkongkim82\u002Fmyworkshopfiles\u002F?appid=294100\" target=\"_blank\" rel=\"noopener noreferrer\"> See all my mods here \u003C\u002Fa>",52,[24,25,26,27,28,29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9690441989534076643\u002FE2EC1DA6E1C619F6CEF2DF2DD883A53D7B242D29\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17915229859840453432\u002F39950BCD2A256F049102DE1C84EA9A7259AEEE7C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9706178735931222277\u002F57F4162331718917E377CBDD1BD14B93172A0A7C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11237151103081383574\u002F012012D1640CF090B5F7E2801EAB723A7476727E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10134535575640894261\u002FAFB55D6EEA1F9B9509FE6347C4FB487626AFCC04\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13527731229865864760\u002FFB3D9135A9880AF6326BAD5D1BB3F9BCE544554F\u002F",[],null,[33,49,62,75],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":45,"rating":46,"publishedAt":47,"updatedAt":48},"8b8d8411-5ff5-4bfe-9a68-1c34e738f5c0","raiding-worthwhile","Raiding Worthwhile","Continued mod A simple but good mod made by Yoann.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3222209750","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2487750740058493234\u002FB48EAFCCA6B21F9F6BAEFE2C6647BBA34C48CE4E\u002F","kongkim.raidingworthwhile",[15,16,42,43,44],"1.5","1.4","1.3",721,4.3,"2024-04-14T11:35:08.0000000Z","2025-06-11T20:54:10.0000000Z",{"id":50,"slug":51,"name":52,"shortDescription":53,"author":8,"workshopUrl":54,"imageKey":10,"thumbnailUrl":55,"packageId":56,"category":13,"tags":57,"downloadCount":58,"rating":59,"publishedAt":60,"updatedAt":61},"8cac0849-706e-486c-8564-1e47781f7252","paint-n-tweaks","Paint-N-Tweaks","This is the successor to one of my earliest mods, Paintable Spots & Objects.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3536964873","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16300195326588855284\u002FD54F59CC15ED3DC1B285F29AA93141A922155005\u002F","kongkim.paintntweaks",[15,16],1465,4.7,"2025-07-28T23:29:56.0000000Z","2025-11-20T21:09:43.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":72,"publishedAt":73,"updatedAt":74},"5902572e-5e7b-4af8-bf41-423008f271bf","carbon-balanced","Carbon Balanced","Carbon Balanced is a patch mod for ignis's Carbon mod where i try to balance the stats more towards vanilla.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2934887638","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2004701651469861246\u002FDCB31964AA3C99E5A864F00536CDBE85F70205A2\u002F","kongkim.carbonbalanced",[15,16,42,43],560,4.6,"2023-02-17T22:06:27.0000000Z","2025-06-11T20:50:05.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":8,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":83,"tags":84,"downloadCount":85,"rating":86,"publishedAt":87,"updatedAt":88},"0327df32-e6cb-4dab-8b99-381a34608871","storage-content","Storage Content","Overview Storage Content is a QoL mod that adds a new section to the information card of storage buildings.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3697233983","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13807840917768307318\u002F0796F98D2E69F4A9ED1BD74497BCB7460E560EE3\u002F","kongkim.storagecontent","storage",[15,16],264,2.2,"2026-04-01T17:38:06.0000000Z","2026-04-08T14:49:53.0000000Z",[90,107,119,133],{"id":91,"slug":92,"name":93,"shortDescription":94,"author":95,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":13,"tags":99,"downloadCount":103,"rating":104,"publishedAt":105,"updatedAt":106},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,42,43,44,100,101,102],"1.2","1.1","1.0",2607665,4.9,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":95,"workshopUrl":112,"imageKey":10,"thumbnailUrl":113,"packageId":114,"category":13,"tags":115,"downloadCount":116,"rating":104,"publishedAt":117,"updatedAt":118},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,42,43],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":120,"slug":121,"name":122,"shortDescription":123,"author":124,"workshopUrl":125,"imageKey":10,"thumbnailUrl":126,"packageId":127,"category":13,"tags":128,"downloadCount":130,"rating":104,"publishedAt":131,"updatedAt":132},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,42,43,44,100,101,102,129],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":134,"slug":135,"name":136,"shortDescription":137,"author":138,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":13,"tags":142,"downloadCount":143,"rating":104,"publishedAt":144,"updatedAt":145},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,101,100,42,43,44],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[147,160,173,186],{"id":148,"slug":149,"name":150,"shortDescription":151,"author":152,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":13,"tags":156,"downloadCount":157,"rating":104,"publishedAt":158,"updatedAt":159},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,42,43,44,100],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":161,"slug":162,"name":163,"shortDescription":164,"author":165,"workshopUrl":166,"imageKey":10,"thumbnailUrl":167,"packageId":168,"category":13,"tags":169,"downloadCount":170,"rating":104,"publishedAt":171,"updatedAt":172},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,42,43,44,100,101],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":174,"slug":175,"name":176,"shortDescription":177,"author":178,"workshopUrl":179,"imageKey":10,"thumbnailUrl":180,"packageId":181,"category":13,"tags":182,"downloadCount":183,"rating":104,"publishedAt":184,"updatedAt":185},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,102,101,100,42,43,44,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":187,"slug":188,"name":189,"shortDescription":190,"author":191,"workshopUrl":192,"imageKey":10,"thumbnailUrl":193,"packageId":194,"category":13,"tags":195,"downloadCount":196,"rating":104,"publishedAt":197,"updatedAt":198},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,102,101,100,42,43,44],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z"]