[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-custom-infestations-continued":3,"mods-more-author-custom-infestations-continued":25,"mods-more-category-custom-infestations-continued":74,"mods-similar-custom-infestations-continued":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"b9ad40fa-c870-41e5-a03a-abd3cf7f05d1","custom-infestations-continued","Custom Infestations (Continued)","An unofficial 1.6 update of Custom Infestations by whitespacekilla. The original seems to not be maintained anymore, so this will serve as a continuation. If the original is ever updated, this one will be retired and taken down. Original: - MIT licensed. Steam: What this mod does","Ser Gary Goonin","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3791793725","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13694086240238916269\u002F2F574E1A7BE8D09648B7D158D8B031CFD7F63C34\u002F","workshop.3791793725","management",[15,16],"mod","1.6",14,5,"2026-08-28T23:22:17.0000000Z","\u003Cp>An unofficial 1.6 update of Custom Infestations by whitespacekilla. The original seems to not be maintained anymore, so this will serve as a continuation. If the original is ever updated, this one will be retired and taken down.\r\u003Cbr>\r\u003Cbr>Original: https:\u002F\u002Fgithub.com\u002Fmarr75\u002FCustomInfestations - MIT licensed.\r\u003Cbr>Steam: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2923222769\r\u003Cbr>\r\u003Cbr>\u003Ch3>What this mod does\u003C\u002Fh3>\r\u003Cbr>Replaces RimWorld's infestation site scoring with the same formula, but with every hard-coded constant exposed as a setting.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Available Options\u003C\u002Fh3>\r\u003Cbr>- Forbid infestations on tiles containing buildings.\r\u003Cbr>- Forbid infestations on any terrain tagged \"NoInfestation\", with toggles for the hardy vanilla floor types. Modded flooring is easy to patch.\r\u003Cbr>- Customize the maximum distance from a colony building.\r\u003Cbr>- Customize the smallest enclosed area considered.\r\u003Cbr>- Customize the minimum infestation score considered.\r\u003Cbr>- Customize the minimum \"mountainousness\" required.\r\u003Cbr>- Customize the light level at which infestations become less likely, and how strong that penalty is.\r\u003Cbr>- Customize the temperature range in which infestations are possible, and the band in which they are unpenalized.\r\u003Cbr>- Customize the temperature falloff curve.\r\u003Cbr>\r\u003Cbr>All settings except the flooring toggles apply live, so you can experiment without restarting.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Defaults match vanilla\u003C\u002Fh3>\r\u003Cbr>Every default is the literal RimWorld 1.6 value, checked against Assembly-CSharp. At default settings, scoring is identical to vanilla, so this is safe to install without changing your game's difficulty.\r\u003Cbr>\r\u003Cbr>\u003Ch3>What changed in this update\u003C\u002Fh3>\r\u003Cbr>- Fixed three hard breakages introduced by RimWorld 1.5\u002F1.6: the colony-building distance grid moved to CellFinderUtility, and GlowGrid.GameGlowAt was renamed to GroundGlowAt.\r\u003Cbr>- Realigned defaults to 1.6 vanilla, which changed since 1.4 (minimum score 5.36 to 7.5, added a mountainousness floor and a temperature curve exponent).\r\u003Cbr>- Fixed an inverted upper-temperature falloff that made the hottest cells the most attractive.\r\u003Cbr>- Fixed an out-of-bounds view rect and a divide-by-zero in the debug overlay.\r\u003Cbr>- If a future RimWorld update moves something again, the mod now reports exactly what is missing and applies no patches at all, instead of applying some and skipping others.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Save game safety\u003C\u002Fh3>\r\u003Cbr>Adds no defs or saved components of its own, so it is safe to add to and remove from an ongoing save.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Compatibility\u003C\u002Fh3>\r\u003Cbr>Uses Harmony to replace InfestationCellFinder.GetScoreAt and InfestationCellFinder.DebugDraw, and to postfix CompSpawnerHives.CanSpawnHiveAt. It will conflict with other mods that replace those same methods.\u003C\u002Fp>",1,[],[],null,[26,38,50,62],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":34,"tags":35,"downloadCount":36,"rating":18,"publishedAt":37,"updatedAt":37},"2dee935d-b080-41e1-9e70-07e1872d592c","draft-anything-mech-skill-fix","Draft Anything - Mech Skill Fix","While playing around with Fantasy Biotech, I encountered a weird bug where my constructoids would start to botch constructions and take longer than normal.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3783529565","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9315740760261748848\u002F257430331B090A8A2A602E570FA8FB9986E13A52\u002F","workshop.3783529565","combat",[15,16],20,"2026-08-14T23:06:11.0000000Z",{"id":39,"slug":40,"name":41,"shortDescription":42,"author":8,"workshopUrl":43,"imageKey":10,"thumbnailUrl":44,"packageId":45,"category":13,"tags":46,"downloadCount":48,"rating":18,"publishedAt":49,"updatedAt":49},"afeaee95-9809-4381-8aa0-38d24bae0e67","dhmmechaweaponchanger-continued","[DHM]MechaWeaponChanger - Continued","Continued from the original mod by DRILLED_HEAD, since it no longer appears to be maintained.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3782118688","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16427056701480465335\u002F65580DC4BB8300F494173100FD4D5E48BAE99964\u002F","workshop.3782118688",[15,16,47],"1.5",48,"2026-08-12T10:46:00.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":8,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":34,"tags":58,"downloadCount":59,"rating":60,"publishedAt":61,"updatedAt":61},"c61150d6-5ec0-4276-a136-44d18056f04e","mech-mining-work-fix","Mech Mining Work Fix","A mech already cleared for mining work is cleared for all mining work - vanilla deep drills included, and modded drills and quarries without needing a patch per mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3787688758","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16850551368511577092\u002FC213F82E941F9A77457A2E5B89E500016900BCFE\u002F","workshop.3787688758",[15,16],112,4,"2026-08-21T22:36:32.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":72,"publishedAt":73,"updatedAt":73},"a2420b8e-3935-4cbb-ba65-6d3121b707df","fantasy-biotech-patches","Fantasy Biotech Patches","This mod does quite a few things, all of which can be tuned either from the in-game sliders or the .","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3784072125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11404744212441483056\u002FFCD4AD53BC36181EFB55BD2CE9D07866F1A534DC\u002F","workshop.3784072125",[15,16],259,4.1,"2026-08-15T19:53:15.0000000Z",[75,92,107,120],{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":88,"rating":89,"publishedAt":90,"updatedAt":91},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,47,85,86,87],"1.4","1.3","1.2",3977224,4.9,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":93,"slug":94,"name":95,"shortDescription":96,"author":97,"workshopUrl":98,"imageKey":10,"thumbnailUrl":99,"packageId":100,"category":13,"tags":101,"downloadCount":104,"rating":89,"publishedAt":105,"updatedAt":106},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,102,103,87,47,85,86,16],"1.0","1.1",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":117,"rating":89,"publishedAt":118,"updatedAt":119},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,102,103,87,47,85,86,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":89,"publishedAt":131,"updatedAt":132},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,47,85,86,87,103],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[134,147,161,174],{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":144,"rating":89,"publishedAt":145,"updatedAt":146},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,102,103,87,47,85,86],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":148,"slug":149,"name":150,"shortDescription":151,"author":152,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":13,"tags":156,"downloadCount":158,"rating":89,"publishedAt":159,"updatedAt":160},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,47,85,86,87,103,102,157],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":13,"tags":170,"downloadCount":171,"rating":89,"publishedAt":172,"updatedAt":173},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,103,87,47,85,86],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":175,"slug":176,"name":177,"shortDescription":178,"author":179,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":13,"tags":183,"downloadCount":184,"rating":18,"publishedAt":185,"updatedAt":186},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,103,87,47,85,86],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z"]