[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-custom-room-names":3,"mods-more-author-custom-room-names":29,"mods-more-category-custom-room-names":81,"mods-similar-custom-room-names":141},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":27,"kofiUrl":28,"patreonUrl":28},"d97f8238-c63f-4932-bc04-ae7a0a3f1841","custom-room-names","Custom Room Names","📝 Introduction Workshop, Laboratory, just a Room.","Cosmosteller","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3626983473","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16383918243911363509\u002FE62AED1DBBFA6196D31AF6DD8B8ABD89E82324FF\u002F","costel.customroomnames","management",[15,16],"mod","1.6",2628,4.5,"2025-12-19T22:47:15.0000000Z","\u003Ch2>📝 Introduction\u003C\u002Fh2>\r\n\r\nWorkshop, Laboratory, just a Room... Are you tired of pre-defined room names?\r\nThis mod provides a feature that allows you to customize room names directly.\r\nInstall a 'Room Panel' in a room to define your own unique name!\r\n\r\n\r\n\u003Ch2>✨ Features\u003C\u002Fh2>\r\n\r\nDesigned with compatibility in mind, this mod does not change the actual room role, but only the name displayed in the UI. You could say it's like giving the room a \"nickname\". Call a Library a Party Room, or a Restroom a Dining Hall—it's entirely up to you!\r\n\r\n\u003Cstrong>New Furniture: 'Room Panel'\u003C\u002Fstrong>\r\n\u003Cul>\u003Cli>Build it in a room to customize that room's name.\u003C\u002Fli>\u003Cli>Clicking the panel shows the actual role of the room.\u003C\u002Fli>\u003Cli>You can toggle transparency via a button at the bottom of the screen when the panel is selected.\u003C\u002Fli>\u003Cli>It can coexist in the same tile as other structures. The panel's presence does not obstruct gameplay.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Cstrong>New Furniture: 'Wall Room Panel'\u003C\u002Fstrong>\r\n\u003Cul>\u003Cli>Shares all mechanisms with the standard 'Room Panel'. It can be installed on walls.\u003C\u002Fli>\u003Cli>However, unlike the standard 'Room Panel', you cannot build other structures in the same tile.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Cstrong>Mod Settings\u003C\u002Fstrong>\r\n\u003Cul>\u003Cli>Rooms with panels might merge or become outdoors due to wall destruction or demolition. There is a setting to automatically reveal invisible panels in these situations. This is enabled by default.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\r\n\u003Ch2>❓ FAQ\u003C\u002Fh2>\r\n\r\n\u003Cstrong>Q: If I rename a 'Laboratory' to 'Workshop', will there be a penalty to research speed?\u003C\u002Fstrong>\r\nA: No, work speed penalties are influenced by the actual role of the room.\r\n\r\n\u003Cstrong>Q: Does it affect game balance?\u003C\u002Fstrong>\r\nA: No, this mod only changes the 'visible' name set by the user. It does not touch internal systems.\r\n\r\n\u003Cstrong>Q: Can I add\u002Fremove this mid-save?\u003C\u002Fstrong>\r\nA: Yes, it is safe to add to existing saves. It is also safe to remove mid-game. If removed, all installed Room Panels will disappear, and room names will revert to default. It does not affect the save file.\r\n\r\n\u003Cstrong>Q: The sprites look a bit... lacking.\u003C\u002Fstrong>\r\nA: Yeah... I spawned with Art skill 0. Honestly, I thought no matter how I designed it, this furniture wouldn't really fit as a decoration. Some players might prefer wooden signs, others digital panels. So, I decided to focus on 'functionality' and designed it to be as visible as possible (though the side view of the wall panel is a bit hard to see... it was tricky). Instead, I included the transparency toggle feature so you can hide them when not needed.\r\n\r\n\r\n\u003Ch2>✅ Compatibility\u003C\u002Fh2>\r\n\r\nSince this mod does not modify core game logic and only uses Postfix patches for UI display functions, the chance of conflict in a general environment is extremely low. It should be compatible with 99.99% of mods.\r\n\r\nDesigned to minimize time complexity with negligible computational overhead. This means no real impact on TPS or FPS!\r\n\r\n\u003Cstrong>Patched Postfix\u003C\u002Fstrong>\r\n\u003Cul>\u003Cli>Room.GetRoomRoleLabel\u003C\u002Fli>\u003Cli>RoomRoleDef.PostProcessedLabelCap\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Cstrong>Compatibility with other mods\u003C\u002Fstrong>\r\n\u003Cul>\u003Cli>\u003Cstrong>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3596244156\" target=\"_blank\" rel=\"noopener noreferrer\">Customize Room Role\u003C\u002Fa>\u003C\u002Fstrong>: Compatible. That mod allows you to manually set the 'Room Role'. There are no conflicts with this mod, and using them together might actually create good synergy depending on your playstyle.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nIf you encounter any conflicts or bugs, please report them!\r\n\r\n\r\n\u003Ch2>🔗 Addon\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>\u003Cstrong>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3626983869\" target=\"_blank\" rel=\"noopener noreferrer\">RimTalk Addon:\u003C\u002Fa>\u003C\u002Fstrong> When including 'Location' information in prompts, it prioritizes the custom room name defined by this mod over the standard room role.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\r\n\u003Ch2>📜 Credits\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>\u003Cstrong>Development:\u003C\u002Fstrong> Cosmosteller\u003C\u002Fli>\u003Cli>\u003Cstrong>Mod Thumbnail Background:\u003C\u002Fstrong> Gemini Nano Banana Pro\u003C\u002Fli>\u003C\u002Ful>",28,[23,24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11051913049310575467\u002FBA9E8604EA17954FA3F26FE1FEA3F4053AFC2594\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14856159205983615239\u002F03ADA9E5DC9C02FC3CD066724B2551349FA88C2C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15867275285370051022\u002F9CA845F9497E5F914D7EB4DFC2AAEBCE9065DF2A\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16617948969612315456\u002FCBE343DAF16FB378205CF1E34D914ACBD3F0119D\u002F",[],null,[30,43,56,68],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"398412bf-c4a3-49c7-b64a-500dfdfa0f69","custom-room-names-rimtalk-addon","Custom Room Names - RimTalk Addon","📝 Introduction This is an addon for Custom Room Names.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3626983869","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17409400172077617548\u002F933794777D2C722CC07B39913E7D1E224C381588\u002F","costel.customroomnames.rimtalkaddon",[15,16],1538,3.9,"2025-12-19T22:48:05.0000000Z","2026-02-06T04:43:43.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":53,"publishedAt":54,"updatedAt":55},"2b6cdba0-01e9-442d-840c-b80ad3d999d7","layered-apparel","Layered Apparel","📝Mod Introduction This mod is inspired by the Layered Armor system from the Monster Hunter series and Transmog mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3632480044","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13237643304286903145\u002FC1E5F4A846B59929596C2AD98ED0686D65330F93\u002F","costel.layeredapparel",[15,16],81034,5,"2025-12-27T09:47:25.0000000Z","2026-03-30T15:54:26.0000000Z",{"id":57,"slug":58,"name":59,"shortDescription":60,"author":8,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":65,"rating":53,"publishedAt":66,"updatedAt":67},"c329c045-6b16-4da8-b43c-625f5b9591fb","gradient-hair-fixes","Gradient Hair Fixes","All rights belong to the original author.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3548815203","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17078029355984776299\u002F262C9E3EE2DE8C8FB7CC8D599305EC42AD46A0C5\u002F","cosmosteller.gradienthair.fixes",[15,16],35701,"2025-08-14T15:50:21.0000000Z","2025-08-14T15:52:16.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":78,"publishedAt":79,"updatedAt":80},"512acce3-5c7b-4097-8561-142cf802919e","auto-transmog-for-exosuits","Auto Transmog for Exosuits","Overview: This mod is for everyone who uses Exosuit Framework and Transmog together!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3577580457","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16041819482826409427\u002F756216FCE47815A478C18B32AE7BF0B9376EF127\u002F","cosmosteller.transmogexosuitpatch",[15,16],870,4.8,"2025-09-30T11:45:24.0000000Z","2025-09-30T12:00:19.0000000Z",[82,98,111,128],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":94,"rating":95,"publishedAt":96,"updatedAt":97},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,92,93],"1.5","1.4",1337382,4.9,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":95,"publishedAt":109,"updatedAt":110},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,92,93],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":125,"rating":95,"publishedAt":126,"updatedAt":127},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,121,122,123,92,93,124,16],"1.0","1.1","1.2","1.3",1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":133,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":13,"tags":137,"downloadCount":138,"rating":95,"publishedAt":139,"updatedAt":140},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,121,122,123,92,93,124,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[142,144,158,171],{"id":129,"slug":130,"name":131,"shortDescription":132,"author":133,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":13,"tags":143,"downloadCount":138,"rating":95,"publishedAt":139,"updatedAt":140},[15,121,122,123,92,93,124,16],{"id":145,"slug":146,"name":147,"shortDescription":148,"author":149,"workshopUrl":150,"imageKey":10,"thumbnailUrl":151,"packageId":152,"category":153,"tags":154,"downloadCount":155,"rating":95,"publishedAt":156,"updatedAt":157},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,121,122,123,92,93,124],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":159,"slug":160,"name":161,"shortDescription":162,"author":163,"workshopUrl":164,"imageKey":10,"thumbnailUrl":165,"packageId":166,"category":13,"tags":167,"downloadCount":168,"rating":95,"publishedAt":169,"updatedAt":170},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,92,93,124,123,122,121],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":172,"slug":173,"name":174,"shortDescription":175,"author":103,"workshopUrl":176,"imageKey":10,"thumbnailUrl":177,"packageId":178,"category":13,"tags":179,"downloadCount":180,"rating":95,"publishedAt":181,"updatedAt":182},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,92,93,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]