[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-custom-schedules":3,"mods-more-author-custom-schedules":29,"mods-more-category-custom-schedules":68,"mods-similar-custom-schedules":125},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":27,"kofiUrl":28,"patreonUrl":28},"613c7949-dd0b-4df4-82ce-ace922ee1e2d","custom-schedules","Custom Schedules","Based on Mlies mod Create Custom Schedules for your pawns, and automatically assign specific Pawns to specific Areas during specific Schedules using the Areas name, and a Pawns name or Job Title.","Rod Mclain27","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2717694491","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1832402629788746075\u002F4D491719F3DEF79D0DF758905E4DD83439553160\u002F","icepickgma.customschedules","management",[15,16,17],"mod","1.4","1.3",2825,4.9,"2022-01-13T08:52:12.0000000Z","2022-12-21T02:30:32.0000000Z","\u003Cp>Based on Mlies mod\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2436086611\r\u003Cbr>\r\u003Cbr>Create Custom Schedules for your pawns, and automatically assign specific Pawns to specific Areas during specific Schedules using the Areas name, and a Pawns name or Job Title.\r\u003Cbr>\r\u003Cbr>Features:\r\u003Cbr>1. 6 New Schedules to customize is the mod settings menu.\r\u003Cbr>2. Enable and disable which pawns will use Auto Schedule Area Assignments, with Drag Select.\r\u003Cbr>3. When enabled the area the pawn is assigned to is saved. The pawn will default to that area in case no auto areas are found, or when they get disabled from Auto Assignments.\r\u003Cbr>4. If an area is named \"Schedule;Pawn Name\", the Pawn with that name is assigned that area, multiple names separated with \";\" are allowed.\r\u003Cbr>5. If an area is named \"Schedule;Job Title\", all Pawns with that Job Title are assigned that area, multiple Job Titles separated with \";\" are allowed.\r\u003Cbr>6. If an area exists with the same name as a Schedule Assignment, the pawn is assigned that area.\r\u003Cbr>7. All settings saved between saves.\r\u003Cbr>\r\u003Cbr>For example, Lets say we have a pawn named \"Susan\", Susan has the Job Title of Cook, and Has a Schedule of Work. \r\u003Cbr>\r\u003Cbr>If you define an area with the name \"Work;Susan\" then any time the pawn Susan schedule is set to Work, Susan's allowed area will be changed to the Work;Susan area.\r\u003Cbr>\r\u003Cbr>If there is no \"Work;Susan\" Area, then we look for an area with the name \"Work;Cook\" as a secondary option.\r\u003Cbr>\r\u003Cbr>If there is no \"Work;Cook\" Area, then we look for an area with the name \"Work\", as a last option.\r\u003Cbr>\r\u003Cbr>If no areas are found, we default to the area that was assigned when Auto Assignments were enabled.\r\u003Cbr>\r\u003Cbr>To use more than one name or job title it looks like this \"Work;Susan;Henry;Jennifer\" same with titles \"Work;Crafter;Cook;Jailer\".\r\u003Cbr>\r\u003Cbr>Can mix names and titles also \"Work;Susan;Henry;Cook\".\r\u003Cbr>\r\u003Cbr>If more than one area that can match exists, the first found is used.\r\u003Cbr>For example if \"Susan\" is processing and we have the Areas: \"Work;Susan;Henry;Crafter\", and  \"Work;Jailer;Susan\" Susan will be assigned the first Area.\r\u003Cbr>\r\u003Cbr>Drafted or uncontrollable pawns will not change their area.\r\u003Cbr>If a pawns area is changed manually, while enabled, it will revert to the Area the pawn was using when the Auto Area was enabled on them. Maybe when manually selecting we make that the new fallback Area?\r\u003Cbr>\r\u003Cbr>There are alot of uses for this, and expanded features, like using the time of day for areas, or areas by Xenotype. I'm only worried it will slow the game down using string searches so much. I do believe it is enough as is to get most situations a user would want. Plus its complicated enough to understand.\r\u003Cbr>\r\u003Cbr>Let me know what kind of areas you set up in the comments, as well as any feedback would be great!\r\u003Cbr>\r\u003Cbr>====================================================================\r\u003Cbr>Based on Mlies mod\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2436086611\r\u003Cbr>\r\u003Cbr>Original Description:\r\u003Cbr>If there is an area that matches a pawns current schedule-type they will automatically be confined to that area.\r\u003Cbr>For example, if you define an area with the name \"Work\" then any time a pawns schedule is set to Work, their allowed area will be changed to the Work-area.\r\u003Cbr>\r\u003Cbr>Drafted or uncontrollable pawns will not change their area.\r\u003Cbr>If a pawns area is changed manually it will remain until the next schedule-type.\r\u003Cbr>At the start of the next schedule item, if there is no matching area, it will try to set it back to the area used before automatic change. If that area does not exist, it will set unrestricted instead.\r\u003Cbr>\r\u003Cbr>Idea by: Psyra\r\u003Cbr>====================================================================\r\u003Cbr>\r\u003Cbr>Credits:\r\u003Cbr>Mlie - for Zone To Schedule that this mod is based on.\u003C\u002Fp>",68,[25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1969791589043115890\u002FFC674539E3BC378017A8EFB0BFE02CD062EFEAC2\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1969791589043355061\u002FCF95B91BD241F50AC4F78B47008D36B968FC51D0\u002F",[],null,[30,44,57],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":38,"tags":39,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":43},"84e8eefd-99a9-4b81-8f26-ccc349972d28","invisible-display-case-decorative-display-spot","Invisible Display Case (Decorative Display Spot)","Decorate your base with a \"Decorative Display Spot\" In NightmareCore settings enable the \"Allow all items to be displayed\" option to put all kinds of things inside.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3321667104","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2384180461534638604\u002FC45FDC3FA5C9C9B3327A111BF1E9566B3C09E662\u002F","icepickgma.invisibledisplaycase","furniture",[15,40],"1.5",1348,5,"2024-08-31T16:11:49.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":54,"rating":42,"publishedAt":55,"updatedAt":56},"5d002363-5d3f-45bc-9784-98a940527c07","max-floor-items-patcher","Max Floor Items Patcher","A floor tile can now hold 7 Stacks of items.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3575138879","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17938472068999457003\u002F36C961653E574F1D248DD9C6C482BB5EA7AA27EB\u002F","icepickgma.maxflooritemspatcher",[15,40,53],"1.6",306,"2025-09-26T15:48:08.0000000Z","2025-09-26T16:16:00.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":38,"tags":65,"downloadCount":66,"rating":19,"publishedAt":67,"updatedAt":67},"ef63ba11-08f7-488e-b907-e833f9d8c083","too-many-props","Too Many Props","Alot of props. Balanced? I think so. Give feedback. Anything with gold is beautiful! When deconstructing gold piles, barrel of gold, chest of gold, or the 2 overlay props with gold, you will get all materials back. Overlay props can sit on each other. Counters are connectable mos","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2762110413","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1831280532325621948\u002F84CB1DCADD6AF969DC14AF520249326D5B23C9E0\u002F","messianicgaming.toomanyprops",[15,17],5522,"2022-02-23T03:07:01.0000000Z",[69,85,98,112],{"id":70,"slug":71,"name":72,"shortDescription":73,"author":74,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":82,"rating":19,"publishedAt":83,"updatedAt":84},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,53,40,16,17,79,80,81],"1.2","1.1","1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":95,"rating":19,"publishedAt":96,"updatedAt":97},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,53,40,16],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":109,"rating":19,"publishedAt":110,"updatedAt":111},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,53,40,16,17,79,80,81,108],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":42,"publishedAt":123,"updatedAt":124},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,80,79,40,16,17,53],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",[126,140,153,165],{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":137,"publishedAt":138,"updatedAt":139},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,81,80,79,40,16,17],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":19,"publishedAt":151,"updatedAt":152},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,40,16,53],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":145,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":19,"publishedAt":163,"updatedAt":164},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,40,16,53],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":19,"publishedAt":176,"updatedAt":177},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,53,40,16,17,79,80],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z"]