[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-custom-ship-start":3,"mods-more-author-custom-ship-start":28,"mods-more-category-custom-ship-start":84,"mods-similar-custom-ship-start":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":26,"kofiUrl":27,"patreonUrl":27},"d8739d6c-ff1d-4590-a335-065e4f403adc","custom-ship-start","Custom Ship Start","Allows a custom ship to be defined in XML for the Gravship starting scenario, does nothing by itself requires another mod to patch the XML to define a new ship.","Arcjc","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3573188050","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10828243428156101627\u002F22C2759337BD2733B703998E936EB1C5BBADB6D1\u002F","arcjc007.customshipstart","management",[15,16],"mod","1.6",647,5,"2025-09-23T01:57:38.0000000Z","2025-09-23T02:03:28.0000000Z","\u003Cp>Allows a custom ship to be defined in XML for the Gravship starting scenario, does nothing by itself requires another mod to patch the XML to define a new ship.\r\u003Cbr>\r\u003Cbr>Includes a VERY basic ship designer in the index.html file inside the mode folder, it's mostly a way to easily draw the outline of your ship and get the basic coordinates right, I'm also pretty sure it's mirrored around the vertical plane, but haven't fixed that yet.\r\u003Cbr>\r\u003Cbr>I've had to modify a few bits of base Rimworld code that I'd rather not have modified in this mod to get it to work reasonably well, I'm pretty confident Vanilla items will work fine, modded item compatibility is going to be all over the place I imagine, but hopefully this will be the start of a lot more interesting ship start mods for the future :) \r\u003Cbr>\r\u003Cbr>For an example of what's possible with this mod checkout a basic I've created https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3573188863\u003C\u002Fp>",11,[24,25],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16798721524631919711\u002F4E3C03EA68F54F010C99C32C71848200E71E0116\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13008423093307373637\u002F245ED5F25B6FC24382005EC69EDCA246A31EF749\u002F",[],null,[29,42,58,71],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"8a2b9922-03b8-442c-84c5-6ce4333b3305","xcom-ships","XCOM Ships","XCOM Ships A mod heavily inspired by the classic UFO: Enemy Unknown game and it's sequel Terror from the Deep, I've taken a few of the alien ships in those games and converted them to Rimworld style.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3577855868","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9654506672813304890\u002F05DCE38992F6A3CF922D6D1AA5564718A1DC4508\u002F","arcjc.xcomships",[15,16],1559,4.7,"2025-09-30T20:30:39.0000000Z","2025-10-10T00:06:55.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":55,"rating":39,"publishedAt":56,"updatedAt":57},"c5ddc174-1046-4222-ada3-5e04a1b222ff","janitorjob","JanitorJob","Adds a Janitor Job that maintains components, hauls and cleans in that order.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1987036402","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F795384553542727564\u002F6462F61D545E94938638D9D44A449A2ADE8F1D1F\u002F","arcjc007.janitorjob",[15,51,52,53,54],"1.0","1.1","1.2","1.3",3225,"2020-02-02T20:09:52.0000000Z","2021-07-26T17:59:45.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"de3d03fd-7081-422a-ac3f-2c73e0c8668f","gravship-exporter","Gravship Exporter","Update\u002FRewrite of my previous Gravship export mod, much easier now and instead of building a lot of hard to understand XML just click a few buttons and have the game generate it for you !","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3576790938","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12378967799807019534\u002FC32DADB4151AB480755A6297BD138CB8267CDAFC\u002F","arcjc007.gravshipexporter",[15,16],17207,4.9,"2025-09-28T23:18:57.0000000Z","2025-11-26T22:09:04.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":79,"tags":80,"downloadCount":81,"rating":82,"publishedAt":83,"updatedAt":83},"94d4a746-264d-44d4-a97a-826cf3afce84","laser-blaster","Laser Blaster","RimworldLaserBlaster This mod adds a wall mounted short range multi fire turret to the game Features Turret fires 10 shots doing high damage to \"nearby\" targets Requires battery power to fire, no ammunition but make sure you have enough power !","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3594749488","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14238880507957486602\u002F204AFDCBE5AC6E37C992DB7469F810BA0FB3E35B\u002F","arcjc007.laserblaster","weapons",[15,16],111,2.5,"2025-10-27T18:00:30.0000000Z",[85,100,113,125],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":97,"rating":68,"publishedAt":98,"updatedAt":99},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,52,53,95,96,54],"1.5","1.4",2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":68,"publishedAt":111,"updatedAt":112},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,51,52,53,95,96,54,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":105,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":68,"publishedAt":123,"updatedAt":124},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,95,96,54,53,52,51],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":68,"publishedAt":136,"updatedAt":137},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,95,96,54,53,52],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",[139,153,165,178],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":68,"publishedAt":151,"updatedAt":152},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,16,95,96],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":144,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":68,"publishedAt":163,"updatedAt":164},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,95,96],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":68,"publishedAt":176,"updatedAt":177},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,95,96,54,53,52,51],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":144,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":13,"tags":186,"downloadCount":187,"rating":68,"publishedAt":188,"updatedAt":189},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,95,96],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z"]