[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-cutting-out-head-16":3,"mods-more-author-cutting-out-head-16":27,"mods-more-category-cutting-out-head-16":41,"mods-similar-cutting-out-head-16":101},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"472539d6-c594-41ab-8845-ea602fde1833","cutting-out-head-16","Cutting out Head (1.6)","Update of \"Cutting Out Head\" for 1.","NNN","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3700765558","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16656042962056388466\u002F4E6D82434862067A80D79311D229BB96F874C2A8\u002F","ab.beheading","management",[15,16],"mod","1.6",3771,4.7,"2026-04-05T22:32:54.0000000Z","2026-07-03T16:21:09.0000000Z","\u003Cp>Update of \"Cutting Out Head\" for 1.6.\r\u003Cbr>\r\u003Cbr>Heads can be obtained by decapitation in combat, surgical procedures, or removing heads from corpses.\r\u003Cbr>\r\u003Cbr>All credits to the original author.\r\u003Cbr>Will remove if requested.\r\u003Cbr>\r\u003Cbr>Original Author: gguake   https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2204233413\r\u003Cbr>1.4 Update: Rawzbeef  https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2572358869\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Changes \u002F Additions:\r\u003Cbr>\r\u003Cbr>- Added support for HAR races and facial animation mods.  \r\u003Cbr>- There may be unknown bugs. If you encounter any, please report them in the comments.\r\u003Cbr>\r\u003Cbr>- Added two new buildings:\r\u003Cbr>  - Head Pile: used to store normal-sized heads.\r\u003Cbr>  - Small Head Pile: used to store smaller heads... you know what that means.\r\u003Cbr>\r\u003Cbr>- Source files are included in the mod folder. Sorry, I'm too lazy to upload it to GitHub.\r\u003Cbr>\r\u003Cbr>April 13 Update: Added compatibility with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1447140290\" target=\"_blank\" rel=\"noopener noreferrer\">OgreStack\u003C\u002Fa>. Skulls can no longer be stacked to prevent skulls from different individuals from merging into a single item. Currently only compatible with OgreStack, other mods that alter stack sizes may still cause issues.\r\u003Cbr>\r\u003Cbr>April 19 Update: Compatible with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3671099430\" target=\"_blank\" rel=\"noopener noreferrer\">Visual Brutality\u003C\u002Fa>, Heads are replaced with this mod’s versions when they land.\r\u003Cbr>\r\u003Cbr>July 4 Update: Added head piles with capacities of 210 and 1035. Fixed a performance issue. Fixed an issue where vanilla faces overlapped with Facial Animation faces. Added a toggle for the fear effects from head piles and head stakes.\r\u003Cbr>\r\u003Cbr>language support: English, Chinese, Korean.\u003C\u002Fp>",34,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15368346908482332849\u002FFDA3C092F1DBC35AAA48B243326BC9558E42C407\u002F",[],null,[28],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"be02788b-9884-42a2-b201-f4b0de79f6ec","babies-can-eat-anything","Babies Can Eat Anything","Modifies the vanilla restrictions on baby food.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3696222060","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11566687889772757725\u002F81702B9003B40ABD85C09FB58256AB003F20B7B0\u002F","ab.babieseatanything",[15,16],343,4.3,"2026-03-31T05:05:07.0000000Z","2026-04-09T18:40:02.0000000Z",[42,62,75,88],{"id":43,"slug":44,"name":45,"shortDescription":46,"author":47,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":58,"rating":59,"publishedAt":60,"updatedAt":61},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,52,53,54,55,56,57],"1.0","1.1","1.2","1.5","1.4","1.3",1343473,4.9,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":67,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":13,"tags":71,"downloadCount":72,"rating":59,"publishedAt":73,"updatedAt":74},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,52,53,54,55,56,57,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":59,"publishedAt":86,"updatedAt":87},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,55,56,57,54,53],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":59,"publishedAt":99,"updatedAt":100},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,55,56,57,54,53,52],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[102,104,117,130],{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":103,"downloadCount":85,"rating":59,"publishedAt":86,"updatedAt":87},[15,16,55,56,57,54,53],{"id":105,"slug":106,"name":107,"shortDescription":108,"author":109,"workshopUrl":110,"imageKey":10,"thumbnailUrl":111,"packageId":112,"category":13,"tags":113,"downloadCount":114,"rating":59,"publishedAt":115,"updatedAt":116},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,55,56],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":118,"slug":119,"name":120,"shortDescription":121,"author":122,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":13,"tags":126,"downloadCount":127,"rating":59,"publishedAt":128,"updatedAt":129},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,55,56],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":139,"downloadCount":140,"rating":59,"publishedAt":141,"updatedAt":142},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,55,56,57,54,53,52],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z"]