[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-d-techprinting-continued":3,"mods-more-author-d-techprinting-continued":28,"mods-more-category-d-techprinting-continued":67,"mods-similar-d-techprinting-continued":122},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"d057ab3a-dbce-4563-ae0b-529bf0a26a7f","d-techprinting-continued","[D] Techprinting (Continued)","A continuation of Dametri's Techprinting.","nil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2557821979","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1688271997072538142\u002F7101F7679EBC8DFDD253B10C3A9BB0B56D02EE55\u002F","dame.techprinting","management",[15,16,17,18],"mod","1.1","1.2","1.3",857,5,"2021-07-26T13:16:56.0000000Z","2021-12-11T13:00:16.0000000Z","\u003Cp>A continuation of Dametri's \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2100243898\" target=\"_blank\" rel=\"noopener noreferrer\"> Techprinting\u003C\u002Fa>.\r\u003Cbr>\r\u003Cbr>If the original owner requests, this will be taken down.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Note:\u003C\u002Fstrong> Not all features have been tested thoroughly, but the general workflow \u003Cem>should\u003C\u002Fem> work (object > convert to techshards > apply techshards > unlock research).\r\u003Cbr>\r\u003Cbr>This doesn't seem to be incompatible with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2010527094\" target=\"_blank\" rel=\"noopener noreferrer\">Technology Blueprints & Reverse Engineering\u003C\u002Fa>, but their reverse-engineering achieves almost the same effect.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Changes compared to original\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>Added AllWork tag to worktype as noted by Jiopaba\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Original description:\u003C\u002Fh2>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>Adds the Techprinter, a workbench that can disassemble items into Techshards, small items similar to Techprints. These shards can be used to unlock projects with techprint requirements, or (with the appropriate setting enabled) to research technologies and their prerequisites, or sell for profit.\r\u003Cbr>\r\u003Cbr>Compatible with existing saves.\r\u003Cbr>\r\u003Cbr>Requires Royalty\r\u003Cbr>Requires Harmony\r\u003Cbr>\r\u003Cbr>------------------------------------------------------------------------------------------------------\r\u003Cbr>\r\u003Cbr>\u003Ch4>Features\u003C\u002Fh4>\r\u003Cbr>Analyze and disassemble items into shards, which can unlock the techprint requirement of the item's associated technology - for example, Cataphract Helmet techshards will unlock Cataphract Armor.\r\u003Cbr>Techprints are still available as normal if Royalty is installed, but they are now worth 100 shards.\r\u003Cbr>\r\u003Cbr>\u003Ch4>But there are only a few items associated with techprints in the base game...\u003C\u002Fh4>\r\u003Cbr>True - that's why Techprinting comes with a number of features and options to make shards more useful:\r\u003Cbr>\u003Cul>\u003Cli>Designed to be compatible with nearly every mod out there: techshards are dynamically generated\u003C\u002Fli>\u003Cli>Print shards from nearly any item, regardless of whether its tech is locked by prints or shards (Default: disabled)\u003C\u002Fli>\u003Cli>Use techshards to boost research of associated projects and their prerequisites (Default: enabled)\u003C\u002Fli>\u003Cli>Sell techshards for profit, even if they were created from biolinked or tainted items (Default: enabled)\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch4>Not enough?\u003C\u002Fh4>\r\u003Cbr>Change the way your game plays with the following advanced features (each of which \"should\" work with existing saves, but requires a game restart once changed):\r\u003Cbr>\u003Cul>\u003Cli>Add techshard requirements to all items above a configurable tech level (Default: disabled)\u003C\u002Fli>\u003Cli>Split research projects so that the recipes for a tech are locked under a separate project, but the original tech is normally researchable (Default: disabled)\u003C\u002Fli>\u003Cli>Add \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2106703025\" target=\"_blank\" rel=\"noopener noreferrer\">Arcane Technology\u003C\u002Fa> to restrict pawns from using gear that hasn't been researched.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>------------------------------------------------------------------------------------------------------\r\u003Cbr>\r\u003Cbr>\u003Ch4>Load order\u003C\u002Fh4>\r\u003Cbr>\r\u003Cbr>Harmony\r\u003Cbr>Core\r\u003Cbr>Royalty\r\u003Cbr>...\r\u003Cbr>Techprinting\r\u003Cbr>ResearchPal (optional, doesn't matter if not splitting projects. Can load Fluffy's ResearchTree in any order.)\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>------------------------------------------------------------------------------------------------------\r\u003Cbr>\u003Cstrong>Compatible with:\u003C\u002Fstrong>\r\u003Cbr>Designed for compatibility; should integrate with nearly any mod that adds its own recipes and research.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Conflicts:\u003C\u002Fstrong>\r\u003Cbr>Let me know if you find any.\r\u003Cbr>\r\u003Cbr>------------------------------------------------------------------------------------------------------\r\u003Cbr>\u003Ch4>Notes\u003C\u002Fh4>\r\u003Cbr>\r\u003Cbr>Requires Royalty per Rimworld modding guidelines.\r\u003Cbr>\r\u003Cbr>Let me know if you run into any compatibility issues or bugs. Thanks!\u003C\u002Fp>",23,[],[],null,[29,42,55],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":41},"d326ef72-b5dc-4b29-950c-07cf605ea6c7","stonen-the-windows-patch","Stonen The Windows [Patch]","Dear JPT: I have nothing against you or your reasonably logical argument on why windows should not be made of stone.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2541995906","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687144598470697434\u002F87E48E862E96A52EF1BE5C9764998FC449982C78\u002F","denneisk.stonenthewindows",[15,38,16,17,18],"1.0",1437,4.8,"2021-07-09T14:00:32.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"3a5beb5f-51d5-4322-a12b-629c5eb28b01","factorial-range-firefights","Factorial Range Firefights","\"factorial (adj.): of, relating to, or being a factor\" (Merriam-Webster) \"Ah look, a horde of tribesmen. Better we see the whites of their eyes first then fire only 2 rounds off before getting mauled to death. Longer range accuracy is almost never used for most guns, since they a","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2572148255","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1691651187842938340\u002FDA558BB579DEC6B2CC7C77D364C13ADD810ADE0C\u002F","denneisk.factorialrange",[15,17,18],5297,4.9,"2021-08-11T14:29:04.0000000Z","2021-08-13T16:59:32.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":40,"publishedAt":65,"updatedAt":66},"3409fc71-f89d-49af-8306-43d3a491fb19","gloomy-deco-pcp","Gloomy Deco PCP","This mod aims to fix Gloomy Deco without infringing upon licensing.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2609614076","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1615094320284441063\u002F7EC3C7C593F3BA7BFBC7C07E842163B2F84C77B1\u002F","denneisk.gloomy.deco.pcp",[15,18],9113,"2021-09-23T19:47:20.0000000Z","2021-12-05T19:31:01.0000000Z",[68,84,97,110],{"id":69,"slug":70,"name":71,"shortDescription":72,"author":73,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":13,"tags":77,"downloadCount":81,"rating":52,"publishedAt":82,"updatedAt":83},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,78,79,80],"1.6","1.5","1.4",1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":94,"rating":52,"publishedAt":95,"updatedAt":96},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,78,79,80,18,17,16],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":52,"publishedAt":108,"updatedAt":109},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,38,16,17,79,80,18,78],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":73,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":52,"publishedAt":120,"updatedAt":121},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,79,80,78],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[123,136,149,162],{"id":124,"slug":125,"name":126,"shortDescription":127,"author":73,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":131,"tags":132,"downloadCount":133,"rating":52,"publishedAt":134,"updatedAt":135},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,79,80,78],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":52,"publishedAt":147,"updatedAt":148},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,78,79,80,18,17,16,38],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":154,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":13,"tags":158,"downloadCount":159,"rating":52,"publishedAt":160,"updatedAt":161},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,16,17,79,80,18],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":167,"workshopUrl":168,"imageKey":10,"thumbnailUrl":169,"packageId":170,"category":171,"tags":172,"downloadCount":173,"rating":52,"publishedAt":174,"updatedAt":175},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,38,16,17,79,80,18,78],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]